33 lines
1.5 KiB
C++
33 lines
1.5 KiB
C++
/****************************************************************************
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* *
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* Project64-audio - A Nintendo 64 audio plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2015 Gilles Siberlin *
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* Copyright (C) 2007-2009 Richard Goedeken *
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* Copyright (C) 2007-2008 Ebenblues *
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* Copyright (C) 2003 JttL *
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* Copyright (C) 2002 Hacktarux *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Common/SyncEvent.h>
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#include <Project64-audio/Audio_1.1.h>
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#include "SoundBase.h"
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class OpenSLESDriver :
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public SoundDriverBase
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{
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public:
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void AI_Startup(void);
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void AI_Shutdown(void);
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void AI_SetFrequency(uint32_t freq, uint32_t BufferSize);
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void AI_LenChanged(uint8_t *start, uint32_t length);
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void AI_Update(bool Wait);
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private:
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SyncEvent m_AiUpdateEvent;
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}; |