67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
// Project64 - A Nintendo 64 emulator
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// http://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2007 Hiroshi Morii
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// Copyright(C) 2003 Rice1964
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#ifdef WIN32
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#pragma warning(disable: 4786)
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#endif
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/* dump cache to disk (0:disable, 1:enable) */
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#define DUMP_CACHE 1
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#include "TxTexCache.h"
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#include "TxDbg.h"
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#include <zlib/zlib.h>
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#include <string>
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#include <Common/path.h>
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#include <Common/StdString.h>
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TxTexCache::~TxTexCache()
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{
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#if DUMP_CACHE
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if (_options & DUMP_TEXCACHE)
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{
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/* dump cache to disk */
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std::string filename = _ident + "_MEMORYCACHE.dat";
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CPath cachepath(_path.c_str(), "");
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cachepath.AppendDirectory("Cache");
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int config = _options & (FILTER_MASK | ENHANCEMENT_MASK | COMPRESS_TEX | COMPRESSION_MASK | FORCE16BPP_TEX | GZ_TEXCACHE);
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TxCache::save(cachepath, filename.c_str(), config);
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}
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#endif
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}
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TxTexCache::TxTexCache(int options, int cachesize, const char *path, const char *ident, dispInfoFuncExt callback) :
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TxCache((options & ~GZ_HIRESTEXCACHE), cachesize, path, ident, callback)
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{
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/* assert local options */
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if (_path.empty() || _ident.empty() || !_cacheSize)
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{
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_options &= ~DUMP_TEXCACHE;
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}
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#if DUMP_CACHE
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if (_options & DUMP_TEXCACHE)
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{
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/* find it on disk */
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std::string filename = _ident + "_MEMORYCACHE.dat";
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CPath cachepath(_path.c_str(), "");
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cachepath.AppendDirectory("Cache");
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int config = _options & (FILTER_MASK | ENHANCEMENT_MASK | COMPRESS_TEX | COMPRESSION_MASK | FORCE16BPP_TEX | GZ_TEXCACHE);
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TxCache::load(cachepath, filename.c_str(), config);
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}
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#endif
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}
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bool TxTexCache::add(uint64_t checksum, GHQTexInfo *info)
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{
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if (_cacheSize <= 0) return 0;
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return TxCache::add(checksum, info);
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} |