851 lines
25 KiB
C++
851 lines
25 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dlist.h
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// Purpose: wxDList<T> which is a template version of wxList
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// Author: Robert Roebling
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// Created: 18.09.2008
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// Copyright: (c) 2008 wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DLIST_H_
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#define _WX_DLIST_H_
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#include "wx/defs.h"
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#include "wx/utils.h"
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#if wxUSE_STD_CONTAINERS
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#include "wx/beforestd.h"
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#include <algorithm>
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#include <iterator>
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#include <list>
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#include "wx/afterstd.h"
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template<typename T>
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class wxDList: public std::list<T*>
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{
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private:
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bool m_destroy;
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typedef std::list<T*> BaseListType;
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typedef wxDList<T> ListType;
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public:
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typedef typename BaseListType::iterator iterator;
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class compatibility_iterator
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{
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private:
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/* Workaround for broken VC6 nested class name resolution */
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typedef typename BaseListType::iterator iterator;
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friend class wxDList<T>;
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iterator m_iter;
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ListType *m_list;
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public:
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compatibility_iterator()
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: m_iter(), m_list( NULL ) {}
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compatibility_iterator( ListType* li, iterator i )
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: m_iter( i ), m_list( li ) {}
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compatibility_iterator( const ListType* li, iterator i )
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: m_iter( i ), m_list( const_cast<ListType*>(li) ) {}
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compatibility_iterator* operator->() { return this; }
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const compatibility_iterator* operator->() const { return this; }
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bool operator==(const compatibility_iterator& i) const
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{
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wxASSERT_MSG( m_list && i.m_list,
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"comparing invalid iterators is illegal" );
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return (m_list == i.m_list) && (m_iter == i.m_iter);
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}
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bool operator!=(const compatibility_iterator& i) const
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{ return !( operator==( i ) ); }
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operator bool() const
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{ return m_list ? m_iter != m_list->end() : false; }
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bool operator !() const
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{ return !( operator bool() ); }
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T* GetData() const { return *m_iter; }
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void SetData( T* e ) { *m_iter = e; }
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compatibility_iterator GetNext() const
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{
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iterator i = m_iter;
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return compatibility_iterator( m_list, ++i );
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}
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compatibility_iterator GetPrevious() const
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{
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if ( m_iter == m_list->begin() )
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return compatibility_iterator();
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iterator i = m_iter;
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return compatibility_iterator( m_list, --i );
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}
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int IndexOf() const
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{
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return *this ? std::distance( m_list->begin(), m_iter )
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: wxNOT_FOUND;
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}
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};
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public:
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wxDList() : m_destroy( false ) {}
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~wxDList() { Clear(); }
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compatibility_iterator Find( const T* e ) const
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{
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return compatibility_iterator( this,
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std::find( const_cast<ListType*>(this)->begin(),
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const_cast<ListType*>(this)->end(), e ) );
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}
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bool IsEmpty() const
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{ return this->empty(); }
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size_t GetCount() const
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{ return this->size(); }
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compatibility_iterator Item( size_t idx ) const
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{
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iterator i = const_cast<ListType*>(this)->begin();
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std::advance( i, idx );
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return compatibility_iterator( this, i );
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}
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T* operator[](size_t idx) const
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{
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return Item(idx).GetData();
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}
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compatibility_iterator GetFirst() const
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{
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return compatibility_iterator( this, const_cast<ListType*>(this)->begin() );
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}
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compatibility_iterator GetLast() const
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{
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iterator i = const_cast<ListType*>(this)->end();
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return compatibility_iterator( this, !(this->empty()) ? --i : i );
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}
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compatibility_iterator Member( T* e ) const
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{ return Find( e ); }
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compatibility_iterator Nth( int n ) const
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{ return Item( n ); }
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int IndexOf( T* e ) const
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{ return Find( e ).IndexOf(); }
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compatibility_iterator Append( T* e )
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{
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this->push_back( e );
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return GetLast();
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}
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compatibility_iterator Insert( T* e )
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{
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this->push_front( e );
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return compatibility_iterator( this, this->begin() );
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}
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compatibility_iterator Insert( compatibility_iterator & i, T* e )
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{
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return compatibility_iterator( this, this->insert( i.m_iter, e ) );
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}
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compatibility_iterator Insert( size_t idx, T* e )
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{
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return compatibility_iterator( this,
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this->insert( Item( idx ).m_iter, e ) );
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}
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void DeleteContents( bool destroy )
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{ m_destroy = destroy; }
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bool GetDeleteContents() const
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{ return m_destroy; }
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void Erase( const compatibility_iterator& i )
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{
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if ( m_destroy )
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delete i->GetData();
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this->erase( i.m_iter );
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}
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bool DeleteNode( const compatibility_iterator& i )
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{
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if( i )
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{
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Erase( i );
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return true;
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}
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return false;
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}
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bool DeleteObject( T* e )
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{
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return DeleteNode( Find( e ) );
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}
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void Clear()
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{
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if ( m_destroy )
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{
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iterator it, en;
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for ( it = this->begin(), en = this->end(); it != en; ++it )
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delete *it;
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}
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this->clear();
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}
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};
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#else // !wxUSE_STD_CONTAINERS
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template <typename T>
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class wxDList
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{
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public:
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class Node
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{
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public:
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Node(wxDList<T> *list = NULL,
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Node *previous = NULL,
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Node *next = NULL,
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T *data = NULL)
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{
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m_list = list;
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m_previous = previous;
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m_next = next;
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m_data = data;
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if (previous)
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previous->m_next = this;
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if (next)
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next->m_previous = this;
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}
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~Node()
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{
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// handle the case when we're being deleted from the list by
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// the user (i.e. not by the list itself from DeleteNode) -
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// we must do it for compatibility with old code
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if (m_list != NULL)
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m_list->DetachNode(this);
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}
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void DeleteData()
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{
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delete m_data;
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}
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Node *GetNext() const { return m_next; }
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Node *GetPrevious() const { return m_previous; }
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T *GetData() const { return m_data; }
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T **GetDataPtr() const { return &(wx_const_cast(nodetype*,this)->m_data); }
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void SetData( T *data ) { m_data = data; }
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int IndexOf() const
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{
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wxCHECK_MSG( m_list, wxNOT_FOUND,
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"node doesn't belong to a list in IndexOf" );
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int i;
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Node *prev = m_previous;
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for( i = 0; prev; i++ )
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prev = prev->m_previous;
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return i;
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}
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private:
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T *m_data; // user data
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Node *m_next, // next and previous nodes in the list
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*m_previous;
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wxDList<T> *m_list; // list we belong to
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friend class wxDList<T>;
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};
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typedef Node nodetype;
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class compatibility_iterator
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{
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public:
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compatibility_iterator(nodetype *ptr = NULL) : m_ptr(ptr) { }
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nodetype *operator->() const { return m_ptr; }
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operator nodetype *() const { return m_ptr; }
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private:
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nodetype *m_ptr;
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};
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private:
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void Init()
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{
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m_nodeFirst =
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m_nodeLast = NULL;
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m_count = 0;
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m_destroy = false;
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}
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void DoDeleteNode( nodetype *node )
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{
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if ( m_destroy )
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node->DeleteData();
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// so that the node knows that it's being deleted by the list
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node->m_list = NULL;
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delete node;
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}
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size_t m_count; // number of elements in the list
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bool m_destroy; // destroy user data when deleting list items?
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nodetype *m_nodeFirst, // pointers to the head and tail of the list
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*m_nodeLast;
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public:
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wxDList()
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{
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Init();
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}
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wxDList( const wxDList<T>& list )
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{
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Init();
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Assign(list);
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}
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wxDList( size_t count, T *elements[] )
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{
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Init();
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size_t n;
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for (n = 0; n < count; n++)
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Append( elements[n] );
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}
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wxDList& operator=( const wxDList<T>& list )
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{
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if (&list != this)
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Assign(list);
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return *this;
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}
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~wxDList()
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{
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nodetype *each = m_nodeFirst;
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while ( each != NULL )
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{
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nodetype *next = each->GetNext();
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DoDeleteNode(each);
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each = next;
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}
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}
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void Assign(const wxDList<T> &list)
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{
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wxASSERT_MSG( !list.m_destroy,
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"copying list which owns it's elements is a bad idea" );
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Clear();
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m_destroy = list.m_destroy;
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m_nodeFirst = NULL;
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m_nodeLast = NULL;
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nodetype* node;
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for (node = list.GetFirst(); node; node = node->GetNext() )
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Append(node->GetData());
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wxASSERT_MSG( m_count == list.m_count, "logic error in Assign()" );
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}
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nodetype *Append( T *object )
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{
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nodetype *node = new nodetype( this, m_nodeLast, NULL, object );
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if ( !m_nodeFirst )
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{
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m_nodeFirst = node;
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m_nodeLast = m_nodeFirst;
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}
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else
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{
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m_nodeLast->m_next = node;
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m_nodeLast = node;
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}
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m_count++;
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return node;
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}
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nodetype *Insert( T* object )
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{
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return Insert( NULL, object );
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}
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nodetype *Insert( size_t pos, T* object )
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{
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if (pos == m_count)
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return Append( object );
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else
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return Insert( Item(pos), object );
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}
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nodetype *Insert( nodetype *position, T* object )
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{
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wxCHECK_MSG( !position || position->m_list == this, NULL,
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"can't insert before a node from another list" );
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// previous and next node for the node being inserted
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nodetype *prev, *next;
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if ( position )
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{
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prev = position->GetPrevious();
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next = position;
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}
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else
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{
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// inserting in the beginning of the list
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prev = NULL;
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next = m_nodeFirst;
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}
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nodetype *node = new nodetype( this, prev, next, object );
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if ( !m_nodeFirst )
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m_nodeLast = node;
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if ( prev == NULL )
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m_nodeFirst = node;
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m_count++;
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return node;
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}
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nodetype *GetFirst() const { return m_nodeFirst; }
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nodetype *GetLast() const { return m_nodeLast; }
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size_t GetCount() const { return m_count; }
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bool IsEmpty() const { return m_count == 0; }
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void DeleteContents(bool destroy) { m_destroy = destroy; }
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bool GetDeleteContents() const { return m_destroy; }
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nodetype *Item(size_t index) const
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{
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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{
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if ( index-- == 0 )
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return current;
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}
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wxFAIL_MSG( "invalid index in Item()" );
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return NULL;
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}
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T *operator[](size_t index) const
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{
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nodetype *node = Item(index);
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return node ? node->GetData() : NULL;
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}
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nodetype *DetachNode( nodetype *node )
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{
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wxCHECK_MSG( node, NULL, "detaching NULL wxNodeBase" );
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wxCHECK_MSG( node->m_list == this, NULL,
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"detaching node which is not from this list" );
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// update the list
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nodetype **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next
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: &m_nodeFirst;
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nodetype **nextPrev = node->GetNext() ? &node->GetNext()->m_previous
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: &m_nodeLast;
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*prevNext = node->GetNext();
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*nextPrev = node->GetPrevious();
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m_count--;
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// mark the node as not belonging to this list any more
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node->m_list = NULL;
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return node;
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}
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void Erase( nodetype *node )
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{
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DeleteNode(node);
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}
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bool DeleteNode( nodetype *node )
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{
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if ( !DetachNode(node) )
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return false;
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DoDeleteNode(node);
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return true;
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}
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bool DeleteObject( T *object )
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{
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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{
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if ( current->GetData() == object )
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{
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DeleteNode(current);
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return true;
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}
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}
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// not found
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return false;
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}
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nodetype *Find(const T *object) const
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{
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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{
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if ( current->GetData() == object )
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return current;
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}
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// not found
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return NULL;
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}
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int IndexOf(const T *object) const
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{
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int n = 0;
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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{
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if ( current->GetData() == object )
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return n;
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n++;
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}
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return wxNOT_FOUND;
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}
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void Clear()
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{
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nodetype *current = m_nodeFirst;
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while ( current )
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{
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nodetype *next = current->GetNext();
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DoDeleteNode(current);
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current = next;
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}
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m_nodeFirst =
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m_nodeLast = NULL;
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m_count = 0;
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}
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void Reverse()
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{
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nodetype * node = m_nodeFirst;
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nodetype* tmp;
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while (node)
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{
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// swap prev and next pointers
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tmp = node->m_next;
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node->m_next = node->m_previous;
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node->m_previous = tmp;
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// this is the node that was next before swapping
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node = tmp;
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}
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// swap first and last node
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tmp = m_nodeFirst; m_nodeFirst = m_nodeLast; m_nodeLast = tmp;
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}
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void DeleteNodes(nodetype* first, nodetype* last)
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{
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nodetype * node = first;
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while (node != last)
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{
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nodetype* next = node->GetNext();
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DeleteNode(node);
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node = next;
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}
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}
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void ForEach(wxListIterateFunction F)
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{
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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(*F)(current->GetData());
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}
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T *FirstThat(wxListIterateFunction F)
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{
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for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
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{
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if ( (*F)(current->GetData()) )
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return current->GetData();
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}
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return NULL;
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}
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T *LastThat(wxListIterateFunction F)
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{
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for ( nodetype *current = GetLast(); current; current = current->GetPrevious() )
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{
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if ( (*F)(current->GetData()) )
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return current->GetData();
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}
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return NULL;
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}
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/* STL interface */
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public:
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typedef size_t size_type;
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typedef int difference_type;
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typedef T* value_type;
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typedef value_type& reference;
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typedef const value_type& const_reference;
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class iterator
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{
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public:
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typedef nodetype Node;
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typedef iterator itor;
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typedef T* value_type;
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typedef value_type* ptr_type;
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typedef value_type& reference;
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Node* m_node;
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Node* m_init;
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public:
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typedef reference reference_type;
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typedef ptr_type pointer_type;
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iterator(Node* node, Node* init) : m_node(node), m_init(init) {}
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iterator() : m_node(NULL), m_init(NULL) { }
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reference_type operator*() const
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{ return *m_node->GetDataPtr(); }
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// ptrop
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itor& operator++() { m_node = m_node->GetNext(); return *this; }
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|
const itor operator++(int)
|
|
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }
|
|
itor& operator--()
|
|
{
|
|
m_node = m_node ? m_node->GetPrevious() : m_init;
|
|
return *this;
|
|
}
|
|
const itor operator--(int)
|
|
{
|
|
itor tmp = *this;
|
|
m_node = m_node ? m_node->GetPrevious() : m_init;
|
|
return tmp;
|
|
}
|
|
bool operator!=(const itor& it) const
|
|
{ return it.m_node != m_node; }
|
|
bool operator==(const itor& it) const
|
|
{ return it.m_node == m_node; }
|
|
};
|
|
class const_iterator
|
|
{
|
|
public:
|
|
typedef nodetype Node;
|
|
typedef T* value_type;
|
|
typedef const value_type& const_reference;
|
|
typedef const_iterator itor;
|
|
typedef value_type* ptr_type;
|
|
|
|
Node* m_node;
|
|
Node* m_init;
|
|
public:
|
|
typedef const_reference reference_type;
|
|
typedef const ptr_type pointer_type;
|
|
|
|
const_iterator(Node* node, Node* init)
|
|
: m_node(node), m_init(init) { }
|
|
const_iterator() : m_node(NULL), m_init(NULL) { }
|
|
const_iterator(const iterator& it)
|
|
: m_node(it.m_node), m_init(it.m_init) { }
|
|
reference_type operator*() const
|
|
{ return *m_node->GetDataPtr(); }
|
|
// ptrop
|
|
itor& operator++() { m_node = m_node->GetNext(); return *this; }
|
|
const itor operator++(int)
|
|
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }
|
|
itor& operator--()
|
|
{
|
|
m_node = m_node ? m_node->GetPrevious() : m_init;
|
|
return *this;
|
|
}
|
|
const itor operator--(int)
|
|
{
|
|
itor tmp = *this;
|
|
m_node = m_node ? m_node->GetPrevious() : m_init;
|
|
return tmp;
|
|
}
|
|
bool operator!=(const itor& it) const
|
|
{ return it.m_node != m_node; }
|
|
bool operator==(const itor& it) const
|
|
{ return it.m_node == m_node; }
|
|
};
|
|
|
|
class reverse_iterator
|
|
{
|
|
public:
|
|
typedef nodetype Node;
|
|
typedef T* value_type;
|
|
typedef reverse_iterator itor;
|
|
typedef value_type* ptr_type;
|
|
typedef value_type& reference;
|
|
|
|
Node* m_node;
|
|
Node* m_init;
|
|
public:
|
|
typedef reference reference_type;
|
|
typedef ptr_type pointer_type;
|
|
|
|
reverse_iterator(Node* node, Node* init)
|
|
: m_node(node), m_init(init) { }
|
|
reverse_iterator() : m_node(NULL), m_init(NULL) { }
|
|
reference_type operator*() const
|
|
{ return *m_node->GetDataPtr(); }
|
|
// ptrop
|
|
itor& operator++()
|
|
{ m_node = m_node->GetPrevious(); return *this; }
|
|
const itor operator++(int)
|
|
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }
|
|
itor& operator--()
|
|
{ m_node = m_node ? m_node->GetNext() : m_init; return *this; }
|
|
const itor operator--(int)
|
|
{
|
|
itor tmp = *this;
|
|
m_node = m_node ? m_node->GetNext() : m_init;
|
|
return tmp;
|
|
}
|
|
bool operator!=(const itor& it) const
|
|
{ return it.m_node != m_node; }
|
|
bool operator==(const itor& it) const
|
|
{ return it.m_node == m_node; }
|
|
};
|
|
|
|
class const_reverse_iterator
|
|
{
|
|
public:
|
|
typedef nodetype Node;
|
|
typedef T* value_type;
|
|
typedef const_reverse_iterator itor;
|
|
typedef value_type* ptr_type;
|
|
typedef const value_type& const_reference;
|
|
|
|
Node* m_node;
|
|
Node* m_init;
|
|
public:
|
|
typedef const_reference reference_type;
|
|
typedef const ptr_type pointer_type;
|
|
|
|
const_reverse_iterator(Node* node, Node* init)
|
|
: m_node(node), m_init(init) { }
|
|
const_reverse_iterator() : m_node(NULL), m_init(NULL) { }
|
|
const_reverse_iterator(const reverse_iterator& it)
|
|
: m_node(it.m_node), m_init(it.m_init) { }
|
|
reference_type operator*() const
|
|
{ return *m_node->GetDataPtr(); }
|
|
// ptrop
|
|
itor& operator++()
|
|
{ m_node = m_node->GetPrevious(); return *this; }
|
|
const itor operator++(int)
|
|
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }
|
|
itor& operator--()
|
|
{ m_node = m_node ? m_node->GetNext() : m_init; return *this;}
|
|
const itor operator--(int)
|
|
{
|
|
itor tmp = *this;
|
|
m_node = m_node ? m_node->GetNext() : m_init;
|
|
return tmp;
|
|
}
|
|
bool operator!=(const itor& it) const
|
|
{ return it.m_node != m_node; }
|
|
bool operator==(const itor& it) const
|
|
{ return it.m_node == m_node; }
|
|
};
|
|
|
|
wxEXPLICIT wxDList(size_type n, const_reference v = value_type())
|
|
{ assign(n, v); }
|
|
wxDList(const const_iterator& first, const const_iterator& last)
|
|
{ assign(first, last); }
|
|
iterator begin() { return iterator(GetFirst(), GetLast()); }
|
|
const_iterator begin() const
|
|
{ return const_iterator(GetFirst(), GetLast()); }
|
|
iterator end() { return iterator(NULL, GetLast()); }
|
|
const_iterator end() const { return const_iterator(NULL, GetLast()); }
|
|
reverse_iterator rbegin()
|
|
{ return reverse_iterator(GetLast(), GetFirst()); }
|
|
const_reverse_iterator rbegin() const
|
|
{ return const_reverse_iterator(GetLast(), GetFirst()); }
|
|
reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }
|
|
const_reverse_iterator rend() const
|
|
{ return const_reverse_iterator(NULL, GetFirst()); }
|
|
void resize(size_type n, value_type v = value_type())
|
|
{
|
|
while (n < size())
|
|
pop_back();
|
|
while (n > size())
|
|
push_back(v);
|
|
}
|
|
size_type size() const { return GetCount(); }
|
|
size_type max_size() const { return INT_MAX; }
|
|
bool empty() const { return IsEmpty(); }
|
|
reference front() { return *begin(); }
|
|
const_reference front() const { return *begin(); }
|
|
reference back() { iterator tmp = end(); return *--tmp; }
|
|
const_reference back() const { const_iterator tmp = end(); return *--tmp; }
|
|
void push_front(const_reference v = value_type())
|
|
{ Insert(GetFirst(), v); }
|
|
void pop_front() { DeleteNode(GetFirst()); }
|
|
void push_back(const_reference v = value_type())
|
|
{ Append( v ); }
|
|
void pop_back() { DeleteNode(GetLast()); }
|
|
void assign(const_iterator first, const const_iterator& last)
|
|
{
|
|
clear();
|
|
for(; first != last; ++first)
|
|
Append(*first);
|
|
}
|
|
void assign(size_type n, const_reference v = value_type())
|
|
{
|
|
clear();
|
|
for(size_type i = 0; i < n; ++i)
|
|
Append(v);
|
|
}
|
|
iterator insert(const iterator& it, const_reference v)
|
|
{
|
|
if (it == end())
|
|
Append( v );
|
|
else
|
|
Insert(it.m_node,v);
|
|
iterator itprev(it);
|
|
return itprev--;
|
|
}
|
|
void insert(const iterator& it, size_type n, const_reference v)
|
|
{
|
|
for(size_type i = 0; i < n; ++i)
|
|
Insert(it.m_node, v);
|
|
}
|
|
void insert(const iterator& it, const_iterator first, const const_iterator& last)
|
|
{
|
|
for(; first != last; ++first)
|
|
Insert(it.m_node, *first);
|
|
}
|
|
iterator erase(const iterator& it)
|
|
{
|
|
iterator next = iterator(it.m_node->GetNext(), GetLast());
|
|
DeleteNode(it.m_node); return next;
|
|
}
|
|
iterator erase(const iterator& first, const iterator& last)
|
|
{
|
|
iterator next = last; ++next;
|
|
DeleteNodes(first.m_node, last.m_node);
|
|
return next;
|
|
}
|
|
void clear() { Clear(); }
|
|
void splice(const iterator& it, wxDList<T>& l, const iterator& first, const iterator& last)
|
|
{ insert(it, first, last); l.erase(first, last); }
|
|
void splice(const iterator& it, wxDList<T>& l)
|
|
{ splice(it, l, l.begin(), l.end() ); }
|
|
void splice(const iterator& it, wxDList<T>& l, const iterator& first)
|
|
{
|
|
iterator tmp = first; ++tmp;
|
|
if(it == first || it == tmp) return;
|
|
insert(it, *first);
|
|
l.erase(first);
|
|
}
|
|
void remove(const_reference v)
|
|
{ DeleteObject(v); }
|
|
void reverse()
|
|
{ Reverse(); }
|
|
/* void swap(list<T>& l)
|
|
{
|
|
{ size_t t = m_count; m_count = l.m_count; l.m_count = t; }
|
|
{ bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }
|
|
{ wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }
|
|
{ wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }
|
|
{ wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }
|
|
} */
|
|
};
|
|
|
|
#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
|
|
|
|
#endif // _WX_DLIST_H_
|