project64/Config
AmbientMalice c871273ca2 Infernal Machine stability fixes.
Changing to CF1 fixes the jeep handling and some nasty stuttering.
Disabling Fast SP fixed some crashes with recompiler. Also seems to fix environment flicker?
Plus some other tweaks.

The game seems stable on a custom build (with the Factor 5 hack) with CPU recompiler and cxd4 RSP interpreter during testing except for the end of levels, when Indy's Trading Post causes the game to crash without Interpreter. The game appears to be far more stable in PJ64 than mupen64plus, however the game's audio timings are off, and the sound crackles. But I was able to drive Indy's jeep round in circles for 15 minutes without a single lockup.
2015-03-06 14:50:29 +10:00
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Glide64.rdb Fix RE2 depth issues with Glide64 2015-03-05 21:13:15 +10:00
Project64.cfg.development Fix default glide64 file 2015-02-10 23:42:13 +11:00
Project64.cht update cheat file from 26th March 2006 2015-02-22 16:59:50 +11:00
Project64.rdb Infernal Machine stability fixes. 2015-03-06 14:50:29 +10:00
Project64.rdx Release date update for SW - Shadows of the Empire 2015-02-22 08:24:07 -05:00