64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/***************************************************************************
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* *
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* Project64-video - A Nintendo 64 gfx plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2007 Hiroshi Morii *
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* Copyright (C) 2003 Rice1964 *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* version 2 of the License, or (at your option) any later version. *
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* *
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****************************************************************************/
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#define DBG_LEVEL 80
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#include "TxDbg.h"
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#include <string.h>
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#include <stdarg.h>
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#include <Common/StdString.h>
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#include <Common/path.h>
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#include <Project64-video/Config.h>
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#include <Project64-video/Settings.h>
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TxDbg::TxDbg()
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{
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const char * log_dir = g_settings->log_dir();
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if (log_dir != NULL && log_dir[0] != '\0')
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{
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_level = DBG_LEVEL;
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if (!_dbgfile)
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#ifdef GHQCHK
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_dbgfile = fopen(CPath(log_dir, "ghqchk.txt"), "w");
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#else
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_dbgfile = fopen(CPath(log_dir, "glidehq.dbg"), "w");
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#endif
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}
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}
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TxDbg::~TxDbg()
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{
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if (_dbgfile)
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{
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fclose(_dbgfile);
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_dbgfile = 0;
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}
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_level = DBG_LEVEL;
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}
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void
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TxDbg::output(const int level, const char *format, ...)
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{
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if (level > _level)
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return;
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stdstr_f newformat("%d:\t%s", level, format);
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va_list args;
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va_start(args, format);
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vfprintf(_dbgfile, newformat.c_str(), args);
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fflush(_dbgfile);
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va_end(args);
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} |