project64/Source/Project64-video/TextureEnhancer/TxCache.h

61 lines
2.2 KiB
C++

/***************************************************************************
* *
* Project64-video - A Nintendo 64 gfx plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* Copyright (C) 2007 Hiroshi Morii *
* Copyright (C) 2003 Rice1964 *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#ifndef __TXCACHE_H__
#define __TXCACHE_H__
#include "TxInternal.h"
#include "TxUtil.h"
#include <list>
#include <map>
#include <string>
class TxCache
{
private:
std::list<uint64_t> _cachelist;
uint8 *_gzdest0;
uint8 *_gzdest1;
uint32 _gzdestLen;
protected:
int _options;
std::string _ident;
std::string _path;
dispInfoFuncExt _callback;
TxUtil *_txUtil;
struct TXCACHE {
int size;
GHQTexInfo info;
std::list<uint64_t>::iterator it;
};
int _totalSize;
int _cacheSize;
std::map<uint64_t, TXCACHE*> _cache;
bool save(const char *path, const char *filename, const int config);
bool load(const char *path, const char *filename, const int config);
bool del(uint64_t checksum); /* checksum hi:palette low:texture */
bool is_cached(uint64_t checksum); /* checksum hi:palette low:texture */
void clear();
public:
~TxCache();
TxCache(int options, int cachesize, const char *path, const char *ident,
dispInfoFuncExt callback);
bool add(uint64_t checksum, /* checksum hi:palette low:texture */
GHQTexInfo *info, int dataSize = 0);
bool get(uint64_t checksum, /* checksum hi:palette low:texture */
GHQTexInfo *info);
};
#endif /* __TXCACHE_H__ */