33 lines
1.4 KiB
C++
33 lines
1.4 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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typedef std::map<DWORD, stdstr> StringMap;
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class CMemoryLabel {
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// Variable dealing with Labels
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StringMap m_LabelList;
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int m_NewLabels;
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stdstr CurrentLabelFile;
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DWORD AsciiToHex ( char * HexValue );
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void ProcessCODFile ( BYTE * File, DWORD FileLen );
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public:
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//Functions related to Labels
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void AddMemoryLabel ( DWORD Address, const char * Message, ... );
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stdstr LabelName ( DWORD Address ) const;
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stdstr StoredLabelName ( DWORD Address );
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void LoadLabelList ( char * file );
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int NewLabels ( void ); // How many new labels been added since loading/saveing label file
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void SaveLabelList ( void );
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};
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