455 lines
7.4 KiB
XML
455 lines
7.4 KiB
XML
<?xml version="1.0" encoding="windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="Glide64"
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ProjectGUID="{A4D13408-A794-4199-8FC7-4A9A32505005}"
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RootNamespace="n64Glide"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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ConfigurationType="2"
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InheritedPropertySheets="$(SolutionDir)PropertySheets/Win32.Debug.vsprops"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(Root)Source/3rd Party/wx/include";"$(Root)Source/3rd Party/wx/include/msvc";inc"
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PreprocessorDefinitions="__MSC__;RDP_LOGGING;RDP_ERROR_LOG;"
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UsePrecompiledHeader="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(Root)Plugin/GFX/PJ64Glide64_d.dll"
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AdditionalLibraryDirectories=""$(Root)Source\3rd Party\wx\lib\vc_lib""
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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ConfigurationType="2"
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InheritedPropertySheets="$(SolutionDir)PropertySheets/Win32.Release.vsprops"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(Root)Source/3rd Party/wx/include";"$(Root)Source/3rd Party/wx/include/msvc";inc"
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PreprocessorDefinitions="__MSC__"
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UsePrecompiledHeader="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(Root)Plugin/GFX/PJ64Glide64.dll"
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AdditionalLibraryDirectories=""$(Root)Source\3rd Party\wx\lib\vc_lib""
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="ucode"
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>
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<File
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RelativePath="turbo3D.h"
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>
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</File>
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<File
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RelativePath="ucode.h"
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>
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</File>
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<File
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RelativePath="ucode00.h"
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>
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</File>
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<File
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RelativePath="ucode01.h"
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</File>
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<File
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RelativePath="ucode02.h"
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RelativePath="ucode03.h"
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RelativePath="ucode04.h"
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RelativePath="ucode05.h"
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</File>
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<File
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RelativePath="ucode06.h"
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</File>
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<File
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RelativePath="ucode07.h"
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</File>
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<File
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RelativePath="ucode08.h"
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</File>
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<File
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RelativePath="ucode09.h"
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>
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</File>
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<File
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RelativePath="ucode09rdp.h"
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>
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</File>
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<File
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RelativePath="Version.h"
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>
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</File>
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<File
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RelativePath="ucodeFB.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Texture"
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>
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<File
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RelativePath="CRC.cpp"
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>
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</File>
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<File
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RelativePath="CRC.h"
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>
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</File>
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<File
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RelativePath="MiClWr16b.h"
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>
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</File>
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<File
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RelativePath="MiClWr32b.h"
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</File>
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<File
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RelativePath="MiClWr8b.h"
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>
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</File>
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<File
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RelativePath="TexCache.cpp"
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>
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</File>
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<File
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RelativePath="TexCache.h"
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>
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</File>
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<File
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RelativePath="TexConv.h"
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>
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</File>
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<File
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RelativePath="TexLoad.h"
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</File>
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<File
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RelativePath="TexLoad16b.h"
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</File>
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<File
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RelativePath="TexLoad32b.h"
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</File>
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<File
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RelativePath="TexLoad4b.h"
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</File>
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<File
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RelativePath="TexLoad8b.h"
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</File>
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<File
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RelativePath="TexMod.h"
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</File>
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<File
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RelativePath="TexModCI.h"
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</File>
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<File
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RelativePath=".\Texture.asm.cpp"
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</Filter>
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<Filter
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Name="Config"
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<File
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RelativePath="Config.cpp"
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>
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</File>
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<File
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RelativePath="Config.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Doc"
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Filter="txt"
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<File
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RelativePath="gpl.txt"
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>
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</File>
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</Filter>
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<Filter
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Name="Icons"
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>
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<File
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RelativePath="australia.xpm"
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</File>
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<File
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RelativePath="brazil.xpm"
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</File>
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<File
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RelativePath="france.xpm"
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</File>
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<File
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RelativePath="japan.xpm"
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</File>
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<File
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RelativePath="logo.xpm"
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</File>
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<File
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RelativePath="russia.xpm"
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</File>
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<File
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RelativePath="usa.xpm"
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</File>
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</Filter>
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<Filter
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Name="Res"
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<File
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RelativePath="cursor.h"
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<File
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RelativePath="font.h"
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</File>
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<File
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RelativePath=".\Glide64.rc"
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</File>
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<File
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RelativePath=".\resource.h"
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<File
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RelativePath="3dmath.cpp"
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RelativePath="3dmath.h"
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RelativePath=".\3dmathSIMD.asm.cpp"
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<File
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RelativePath="Combine.h"
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RelativePath="Debugger.cpp"
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RelativePath="Debugger.h"
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<File
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RelativePath="DepthBufferRender.cpp"
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RelativePath="DepthBufferRender.h"
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RelativePath="Ext_TxFilter.cpp"
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<File
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RelativePath="Ext_TxFilter.h"
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<File
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RelativePath="FBtoScreen.cpp"
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RelativePath="FBtoScreen.h"
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<File
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RelativePath=".\FixedPoint.asm.cpp"
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RelativePath="Gfx #1.3.h"
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<File
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RelativePath="GlideExtensions.h"
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<File
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RelativePath="Keys.cpp"
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<File
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RelativePath="Keys.h"
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<File
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RelativePath="Main.cpp"
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<File
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RelativePath="rdp.cpp"
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<File
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RelativePath="rdp.h"
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<File
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RelativePath="TexBuffer.cpp"
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<File
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RelativePath="TexBuffer.h"
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<File
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RelativePath="Util.cpp"
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<File
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RelativePath="Util.h"
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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