62 lines
2.9 KiB
C++
62 lines
2.9 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class CEnhancementConfig :
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public CDialogImpl < CEnhancementConfig >
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{
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public:
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BEGIN_MSG_MAP_EX(CEnhancementConfig)
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MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
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COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
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COMMAND_ID_HANDLER(ID_POPUP_EDIT, OnEditItem)
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COMMAND_ID_HANDLER(ID_POPUP_DELETE, OnDeleteItem)
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COMMAND_ID_HANDLER(ID_POPUP_ADDENHANCEMENT, OnAddEnhancement)
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NOTIFY_HANDLER_EX(IDC_ENHANCEMENTLIST, NM_CLICK, OnEnhancementListClicked)
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NOTIFY_HANDLER_EX(IDC_ENHANCEMENTLIST, NM_RCLICK, OnEnhancementListRClicked)
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NOTIFY_HANDLER_EX(IDC_ENHANCEMENTLIST, NM_DBLCLK, OnEnhancementListDblClicked)
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NOTIFY_HANDLER_EX(IDC_ENHANCEMENTLIST, TVN_SELCHANGED, OnEnhancementListSelChanged)
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END_MSG_MAP()
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enum { IDD = IDD_Enhancement_Config };
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CEnhancementConfig(void);
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~CEnhancementConfig(void);
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void Display(void * ParentWindow);
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LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
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LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/);
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LRESULT OnAddEnhancement(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/);
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LRESULT OnEnhancementListClicked(NMHDR* pNMHDR);
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LRESULT OnEnhancementListRClicked(NMHDR* pNMHDR);
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LRESULT OnEnhancementListDblClicked(NMHDR* pNMHDR);
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LRESULT OnEnhancementListSelChanged(NMHDR* pNMHDR);
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LRESULT OnDeleteItem(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/);
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LRESULT OnEditItem(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/);
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private:
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CEnhancementConfig(const CEnhancementConfig&); // Disable copy constructor
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CEnhancementConfig& operator=(const CEnhancementConfig&); // Disable assignment
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enum TV_CHECK_STATE { TV_STATE_UNKNOWN, TV_STATE_CLEAR, TV_STATE_CHECKED, TV_STATE_INDETERMINATE };
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void RefreshList(void);
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void AddCodeLayers(int index, const std::string & Name, HTREEITEM hParent, bool Active);
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void ChangeChildrenStatus(HTREEITEM hParent, bool Checked);
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void CheckParentStatus(HTREEITEM hParent);
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bool TV_SetCheckState(HTREEITEM hItem, TV_CHECK_STATE state);
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int TV_GetCheckState(HTREEITEM hItem);
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CTreeViewCtrl m_TreeList;
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HTREEITEM m_hSelectedItem;
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};
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