project64/Source/Project64/UserInterface/Debugger/CPULog.h

44 lines
1.3 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <stdafx.h>
typedef struct
{
uint32_t pc;
OPCODE opcode;
MIPS_DWORD gpr[32];
MIPS_DWORD gprHi;
MIPS_DWORD gprLo;
float fpr[32];
uint32_t fpcr;
} CPUState;
class CCPULog
{
size_t m_Size;
bool m_bMaxed;
size_t m_Index;
CPUState* m_Array;
public:
CCPULog(size_t size = 0);
~CCPULog(void);
void PushState(void);
size_t GetCount(void);
size_t GetSize(void);
CPUState* GetEntry(size_t index);
void Reset(void);
CCPULog* Clone(void);
void DumpToFile(const char* path);
};