85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class R4300iOp32 :
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public R4300iOp
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{
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public:
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/************************* OpCode functions *************************/
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static void JAL();
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static void BEQ();
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static void BNE();
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static void BLEZ();
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static void BGTZ();
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static void ADDI();
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static void ADDIU();
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static void SLTI();
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static void SLTIU();
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static void ANDI();
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static void ORI();
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static void XORI();
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static void LUI();
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static void BEQL();
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static void BNEL();
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static void BLEZL();
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static void BGTZL();
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static void LB();
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static void LH();
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static void LWL();
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static void LW();
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static void LBU();
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static void LHU();
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static void LWR();
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static void LWU();
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static void LL();
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/********************** R4300i OpCodes: Special **********************/
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static void SPECIAL_SLL();
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static void SPECIAL_SRL();
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static void SPECIAL_SRA();
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static void SPECIAL_SLLV();
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static void SPECIAL_SRLV();
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static void SPECIAL_SRAV();
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static void SPECIAL_JALR();
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static void SPECIAL_ADD();
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static void SPECIAL_ADDU();
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static void SPECIAL_SUB();
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static void SPECIAL_SUBU();
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static void SPECIAL_AND();
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static void SPECIAL_OR();
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static void SPECIAL_NOR();
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static void SPECIAL_SLT();
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static void SPECIAL_SLTU();
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static void SPECIAL_TEQ();
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static void SPECIAL_DSRL32();
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static void SPECIAL_DSRA32();
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/********************** R4300i OpCodes: RegImm **********************/
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static void REGIMM_BLTZ();
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static void REGIMM_BGEZ();
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static void REGIMM_BLTZL();
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static void REGIMM_BGEZL();
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static void REGIMM_BLTZAL();
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static void REGIMM_BGEZAL();
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/************************** COP0 functions **************************/
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static void COP0_MF();
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static void COP0_MT();
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/************************** COP1 functions **************************/
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static void COP1_MF();
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static void COP1_CF();
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static void COP1_DMT();
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static Func* BuildInterpreter();
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};
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