project64/Source/Project64/User Interface/Main Menu Class.cpp

1277 lines
52 KiB
C++

#include "stdafx.h"
#include <windows.h>
#include <commdlg.h>
CMainMenu::CMainMenu(CMainGui * hMainWindow) :
CBaseMenu(),
m_ResetAccelerators(true),
m_Gui(hMainWindow)
{
ResetMenu();
hMainWindow->SetWindowMenu(this);
m_ChangeSettingList.push_back(Info_ShortCutsChanged);
m_ChangeSettingList.push_back(GameRunning_LimitFPS);
m_ChangeSettingList.push_back(UserInterface_InFullScreen);
m_ChangeSettingList.push_back(UserInterface_AlwaysOnTop);
m_ChangeSettingList.push_back(UserInterface_ShowCPUPer);
m_ChangeSettingList.push_back(Logging_GenerateLog);
m_ChangeSettingList.push_back(Debugger_ProfileCode);
m_ChangeSettingList.push_back(Debugger_ShowTLBMisses);
m_ChangeSettingList.push_back(Debugger_ShowUnhandledMemory);
m_ChangeSettingList.push_back(Debugger_ShowPifErrors);
m_ChangeSettingList.push_back(Debugger_ShowDListAListCount);
m_ChangeSettingList.push_back(Debugger_ShowRecompMemSize);
m_ChangeSettingList.push_back(Debugger_ShowDivByZero);
m_ChangeSettingList.push_back(Debugger_GenerateLogFiles);
m_ChangeSettingList.push_back(Debugger_DisableGameFixes);
m_ChangeSettingList.push_back(Debugger_AppLogLevel);
m_ChangeSettingList.push_back(Debugger_AppLogFlush);
m_ChangeSettingList.push_back(Game_CurrentSaveState);
m_ChangeSettingList.push_back(Setting_CurrentLanguage);
for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++)
{
g_Settings->RegisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged);
}
}
CMainMenu::~CMainMenu()
{
for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++)
{
g_Settings->UnregisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged);
}
}
void CMainMenu::SettingsChanged(CMainMenu * _this)
{
_this->ResetMenu();
}
int CMainMenu::ProcessAccelerator(HWND hWnd, void * lpMsg)
{
if (m_ResetAccelerators)
{
m_ResetAccelerators = false;
RebuildAccelerators();
}
if (!m_AccelTable) { return false; }
return TranslateAccelerator((HWND)hWnd, (HACCEL)m_AccelTable, (LPMSG)lpMsg);
}
stdstr CMainMenu::ChooseFileToOpen(HWND hParent)
{
OPENFILENAME openfilename;
char FileName[_MAX_PATH], Directory[_MAX_PATH];
memset(&FileName, 0, sizeof(FileName));
memset(&openfilename, 0, sizeof(openfilename));
strcpy(Directory, g_Settings->LoadStringVal(Directory_Game).c_str());
openfilename.lStructSize = sizeof(openfilename);
openfilename.hwndOwner = (HWND)hParent;
openfilename.lpstrFilter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
openfilename.lpstrFile = FileName;
openfilename.lpstrInitialDir = Directory;
openfilename.nMaxFile = MAX_PATH;
openfilename.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
if (GetOpenFileName(&openfilename))
{
return stdstr(FileName);
}
return stdstr("");
}
bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuID)
{
switch (MenuID) {
case ID_FILE_OPEN_ROM:
{
stdstr File = ChooseFileToOpen(hWnd);
if (File.length() > 0)
{
g_BaseSystem->RunFileImage(File.c_str());
}
}
break;
case ID_FILE_ROM_INFO:
{
if (g_Rom)
{
RomInformation Info(g_Rom);
Info.DisplayInformation(hWnd);
}
}
break;
case ID_FILE_STARTEMULATION:
m_Gui->SaveWindowLoc();
//Before we go and create the new system, ensure the previous one has been closed
CN64System::CloseSystem();
//Ok now g_BaseSystem should definitely be clean for initialization
g_BaseSystem = new CN64System(g_Plugins, false);
//Now we have created again, we can start up emulation
g_BaseSystem->StartEmulation(true);
break;
case ID_FILE_ENDEMULATION:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ENDEMULATION");
CN64System::CloseSystem();
m_Gui->SaveWindowLoc();
break;
case ID_FILE_ROMDIRECTORY:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 1");
m_Gui->SelectRomDir();
WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 2");
m_Gui->RefreshMenu();
WriteTrace(TraceDebug, __FUNCTION__ ": ID_FILE_ROMDIRECTORY 3");
break;
case ID_FILE_REFRESHROMLIST: m_Gui->RefreshRomBrowser(); break;
case ID_FILE_EXIT: DestroyWindow((HWND)hWnd); break;
case ID_SYSTEM_RESET_SOFT:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESET_SOFT");
g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Soft);
break;
case ID_SYSTEM_RESET_HARD:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESET_HARD");
g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Hard);
break;
case ID_SYSTEM_PAUSE:
m_Gui->SaveWindowLoc();
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_PAUSE");
g_BaseSystem->ExternalEvent(g_Settings->LoadBool(GameRunning_CPU_Paused) ? SysEvent_ResumeCPU_FromMenu : SysEvent_PauseCPU_FromMenu);
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_PAUSE 1");
break;
case ID_SYSTEM_BITMAP:
{
stdstr Dir(g_Settings->LoadStringVal(Directory_SnapShot));
WriteTraceF(TraceGfxPlugin, __FUNCTION__ ": CaptureScreen(%s): Starting", Dir.c_str());
g_Plugins->Gfx()->CaptureScreen(Dir.c_str());
WriteTrace(TraceGfxPlugin, __FUNCTION__ ": CaptureScreen: Done");
}
break;
case ID_SYSTEM_LIMITFPS:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_LIMITFPS");
g_Settings->SaveBool(GameRunning_LimitFPS, !g_Settings->LoadBool(GameRunning_LimitFPS));
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_LIMITFPS 1");
break;
case ID_SYSTEM_SAVE:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_SAVE");
g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState);
break;
case ID_SYSTEM_SAVEAS:
{
char drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT];
char Directory[255], SaveFile[255];
OPENFILENAME openfilename;
memset(&SaveFile, 0, sizeof(SaveFile));
memset(&openfilename, 0, sizeof(openfilename));
g_Settings->LoadStringVal(Directory_LastSave, Directory, sizeof(Directory));
openfilename.lStructSize = sizeof(openfilename);
openfilename.hwndOwner = (HWND)hWnd;
openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;";
openfilename.lpstrFile = SaveFile;
openfilename.lpstrInitialDir = Directory;
openfilename.nMaxFile = MAX_PATH;
openfilename.Flags = OFN_HIDEREADONLY;
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_SaveGame);
if (GetSaveFileName(&openfilename))
{
_splitpath(SaveFile, drive, dir, fname, ext);
if (_stricmp(ext, ".pj") == 0 || _stricmp(ext, ".zip") == 0)
{
_makepath(SaveFile, drive, dir, fname, NULL);
_splitpath(SaveFile, drive, dir, fname, ext);
if (_stricmp(ext, ".pj") == 0)
{
_makepath(SaveFile, drive, dir, fname, NULL);
}
}
g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile);
char SaveDir[MAX_PATH];
_makepath(SaveDir, drive, dir, NULL, NULL);
g_Settings->SaveString(Directory_LastSave, SaveDir);
g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState);
}
g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_SaveGame);
}
break;
case ID_SYSTEM_RESTORE: WriteTrace(TraceDebug, __FUNCTION__ ": ID_SYSTEM_RESTORE"); g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState); break;
case ID_SYSTEM_LOAD:
{
char Directory[255], SaveFile[255];
OPENFILENAME openfilename;
memset(&SaveFile, 0, sizeof(SaveFile));
memset(&openfilename, 0, sizeof(openfilename));
g_Settings->LoadStringVal(Directory_LastSave, Directory, sizeof(Directory));
openfilename.lStructSize = sizeof(openfilename);
openfilename.hwndOwner = (HWND)hWnd;
openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;";
openfilename.lpstrFile = SaveFile;
openfilename.lpstrInitialDir = Directory;
openfilename.nMaxFile = MAX_PATH;
openfilename.Flags = OFN_HIDEREADONLY;
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_LoadGame);
if (GetOpenFileName(&openfilename))
{
g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile);
char SaveDir[MAX_PATH], drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT];
_splitpath(SaveFile, drive, dir, fname, ext);
_makepath(SaveDir, drive, dir, NULL, NULL);
g_Settings->SaveString(Directory_LastSave, SaveDir);
g_System->LoadState();
}
g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_LoadGame);
}
break;
case ID_SYSTEM_CHEAT:
{
CCheatsUI * cheatUI = new CCheatsUI;
g_cheatUI = cheatUI;
cheatUI->SelectCheats(hWnd, false);
}
break;
case ID_SYSTEM_GSBUTTON:
g_BaseSystem->ExternalEvent(SysEvent_GSButtonPressed);
break;
case ID_OPTIONS_DISPLAY_FR:
g_Settings->SaveBool(UserInterface_DisplayFrameRate, !g_Settings->LoadBool(UserInterface_DisplayFrameRate));
break;
case ID_OPTIONS_CHANGE_FR:
switch (g_Settings->LoadDword(UserInterface_FrameDisplayType))
{
case FR_VIs:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_DLs);
break;
case FR_DLs:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_PERCENT);
break;
default:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_VIs);
}
break;
case ID_OPTIONS_INCREASE_SPEED:
g_BaseSystem->IncreaseSpeed();
break;
case ID_OPTIONS_DECREASE_SPEED:
g_BaseSystem->DecreaseSpeed();
break;
case ID_OPTIONS_FULLSCREEN:
g_BaseSystem->ExternalEvent(SysEvent_ChangingFullScreen);
break;
case ID_OPTIONS_FULLSCREEN2:
if (g_Settings->LoadBool(UserInterface_InFullScreen))
{
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN a");
m_Gui->MakeWindowOnTop(false);
Notify().SetGfxPlugin(NULL);
WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Starting");
g_Plugins->Gfx()->ChangeWindow();
WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Done");
ShowCursor(true);
m_Gui->ShowStatusBar(true);
m_Gui->MakeWindowOnTop(g_Settings->LoadBool(UserInterface_AlwaysOnTop));
g_Settings->SaveBool(UserInterface_InFullScreen, (DWORD)false);
}
else
{
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b");
ShowCursor(false);
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 1");
m_Gui->ShowStatusBar(false);
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 2");
try
{
WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Starting");
g_Plugins->Gfx()->ChangeWindow();
WriteTrace(TraceGfxPlugin, __FUNCTION__ ": ChangeWindow: Done");
}
catch (...)
{
WriteTrace(TraceError, __FUNCTION__ ": Exception when going to full screen");
char Message[600];
sprintf(Message, "Exception caught\nFile: %s\nLine: %d", __FILE__, __LINE__);
MessageBox(NULL, Message, "Exception", MB_OK);
}
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 4");
m_Gui->MakeWindowOnTop(false);
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 5");
Notify().SetGfxPlugin(g_Plugins->Gfx());
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 3");
g_Settings->SaveBool(UserInterface_InFullScreen, true);
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 6");
}
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_FULLSCREEN 1");
break;
case ID_OPTIONS_ALWAYSONTOP:
if (g_Settings->LoadDword(UserInterface_AlwaysOnTop))
{
g_Settings->SaveBool(UserInterface_AlwaysOnTop, false);
m_Gui->MakeWindowOnTop(false);
}
else
{
g_Settings->SaveBool(UserInterface_AlwaysOnTop, true);
m_Gui->MakeWindowOnTop(g_Settings->LoadBool(GameRunning_CPU_Running));
}
break;
case ID_OPTIONS_CONFIG_RSP:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_RSP");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_RSP);
break;
case ID_OPTIONS_CONFIG_GFX:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_GFX");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_GFX);
break;
case ID_OPTIONS_CONFIG_AUDIO:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_AUDIO");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_AUDIO);
break;
case ID_OPTIONS_CONFIG_CONT:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CONFIG_CONT");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_CONTROLLER);
break;
case ID_OPTIONS_CPU_USAGE:
WriteTrace(TraceDebug, __FUNCTION__ ": ID_OPTIONS_CPU_USAGE");
if (g_Settings->LoadBool(UserInterface_ShowCPUPer))
{
g_Settings->SaveBool(UserInterface_ShowCPUPer, false);
g_Notify->DisplayMessage(0, L"");
}
else
{
g_Settings->SaveBool(UserInterface_ShowCPUPer, true);
}
break;
case ID_OPTIONS_SETTINGS:
{
CSettingConfig SettingConfig;
SettingConfig.Display(hWnd);
}
break;
case ID_PROFILE_PROFILE:
g_Settings->SaveBool(Debugger_ProfileCode, !g_Settings->LoadBool(Debugger_ProfileCode));
g_BaseSystem->ExternalEvent(SysEvent_Profile_StartStop);
break;
case ID_PROFILE_RESETCOUNTER: g_BaseSystem->ExternalEvent(SysEvent_Profile_ResetLogs); break;
case ID_PROFILE_GENERATELOG: g_BaseSystem->ExternalEvent(SysEvent_Profile_GenerateLogs); break;
case ID_DEBUG_SHOW_TLB_MISSES:
g_Settings->SaveBool(Debugger_ShowTLBMisses, !g_Settings->LoadBool(Debugger_ShowTLBMisses));
break;
case ID_DEBUG_SHOW_UNHANDLED_MEM:
g_Settings->SaveBool(Debugger_ShowUnhandledMemory, !g_Settings->LoadBool(Debugger_ShowUnhandledMemory));
break;
case ID_DEBUG_SHOW_PIF_ERRORS:
g_Settings->SaveBool(Debugger_ShowPifErrors, !g_Settings->LoadBool(Debugger_ShowPifErrors));
break;
case ID_DEBUG_SHOW_DLIST_COUNT:
g_Notify->DisplayMessage(0, L"");
g_Settings->SaveBool(Debugger_ShowDListAListCount, !g_Settings->LoadBool(Debugger_ShowDListAListCount));
break;
case ID_DEBUG_SHOW_RECOMP_MEM_SIZE:
g_Notify->DisplayMessage(0, L"");
g_Settings->SaveBool(Debugger_ShowRecompMemSize, !g_Settings->LoadBool(Debugger_ShowRecompMemSize));
break;
case ID_DEBUG_SHOW_DIV_BY_ZERO:
g_Settings->SaveBool(Debugger_ShowDivByZero, !g_Settings->LoadBool(Debugger_ShowDivByZero));
break;
case ID_DEBUG_GENERATE_LOG_FILES:
g_Settings->SaveBool(Debugger_GenerateLogFiles, !g_Settings->LoadBool(Debugger_GenerateLogFiles));
break;
case ID_DEBUG_DISABLE_GAMEFIX:
g_Settings->SaveBool(Debugger_DisableGameFixes, !g_Settings->LoadBool(Debugger_DisableGameFixes));
break;
case ID_DEBUGGER_APPLOG_ERRORS:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceError) != 0)
{
LogLevel &= ~TraceError;
}
else
{
LogLevel |= TraceError;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_SETTINGS:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceSettings) != 0)
{
LogLevel &= ~TraceSettings;
}
else
{
LogLevel |= TraceSettings;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_RECOMPILER:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceRecompiler) != 0)
{
LogLevel &= ~TraceRecompiler;
}
else
{
LogLevel |= TraceRecompiler;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_RSP:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceRSP) != 0)
{
LogLevel &= ~TraceRSP;
}
else
{
LogLevel |= TraceRSP;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_TLB:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceTLB) != 0)
{
LogLevel &= ~TraceTLB;
}
else
{
LogLevel |= TraceTLB;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_GFX_PLUGIN:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceGfxPlugin) != 0)
{
LogLevel &= ~TraceGfxPlugin;
}
else
{
LogLevel |= TraceGfxPlugin;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_DEBUG:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceDebug) != 0)
{
LogLevel &= ~TraceDebug;
}
else
{
LogLevel |= TraceDebug;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_AUDIO_EMU:
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
if ((LogLevel & TraceAudio) != 0)
{
LogLevel &= ~TraceAudio;
}
else
{
LogLevel |= TraceAudio;
}
g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel);
}
break;
case ID_DEBUGGER_APPLOG_FLUSH:
g_Settings->SaveBool(Debugger_AppLogFlush, !g_Settings->LoadBool(Debugger_AppLogFlush));
break;
case ID_DEBUGGER_LOGOPTIONS: m_Gui->EnterLogOptions(); break;
case ID_DEBUGGER_GENERATELOG:
g_Settings->SaveBool(Logging_GenerateLog, !g_Settings->LoadBool(Logging_GenerateLog));
break;
case ID_DEBUGGER_DUMPMEMORY: m_Gui->Debug_ShowMemoryDump(); break;
case ID_DEBUGGER_SEARCHMEMORY: m_Gui->Debug_ShowMemorySearch(); break;
case ID_DEBUGGER_MEMORY: m_Gui->Debug_ShowMemoryWindow(); break;
case ID_DEBUGGER_TLBENTRIES: m_Gui->Debug_ShowTLBWindow(); break;
case ID_DEBUGGER_INTERRUPT_SP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SP); break;
case ID_DEBUGGER_INTERRUPT_SI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SI); break;
case ID_DEBUGGER_INTERRUPT_AI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_AI); break;
case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break;
case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break;
case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break;
case ID_CURRENT_SAVE_DEFAULT:
g_Notify->DisplayMessage(3, stdwstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()).c_str());
g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT));
break;
case ID_CURRENT_SAVE_1:
case ID_CURRENT_SAVE_2:
case ID_CURRENT_SAVE_3:
case ID_CURRENT_SAVE_4:
case ID_CURRENT_SAVE_5:
case ID_CURRENT_SAVE_6:
case ID_CURRENT_SAVE_7:
case ID_CURRENT_SAVE_8:
case ID_CURRENT_SAVE_9:
case ID_CURRENT_SAVE_10:
g_Notify->DisplayMessage(3, stdwstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString((MenuID - ID_CURRENT_SAVE_1) + 1).c_str()).c_str());
g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)((MenuID - ID_CURRENT_SAVE_1) + 1));
break;
case ID_HELP_SUPPORTFORUM: ShellExecute(NULL, "open", "http://forum.pj64-emu.com/", NULL, NULL, SW_SHOWMAXIMIZED); break;
case ID_HELP_HOMEPAGE: ShellExecute(NULL, "open", "http://www.pj64-emu.com", NULL, NULL, SW_SHOWMAXIMIZED); break;
case ID_HELP_ABOUT: m_Gui->AboutBox(); break;
case ID_HELP_ABOUTSETTINGFILES: m_Gui->AboutIniBox(); break;
default:
if (MenuID >= ID_RECENT_ROM_START && MenuID < ID_RECENT_ROM_END)
{
stdstr FileName;
if (g_Settings->LoadStringIndex(File_RecentGameFileIndex, MenuID - ID_RECENT_ROM_START, FileName) &&
FileName.length() > 0)
{
g_BaseSystem->RunFileImage(FileName.c_str());
}
}
if (MenuID >= ID_RECENT_DIR_START && MenuID < ID_RECENT_DIR_END)
{
int Offset = MenuID - ID_RECENT_DIR_START;
stdstr Dir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex, Offset);
if (Dir.length() > 0)
{
g_Settings->SaveString(Directory_Game, Dir.c_str());
Notify().AddRecentDir(Dir.c_str());
m_Gui->RefreshMenu();
if (m_Gui->RomBrowserVisible())
{
m_Gui->RefreshRomBrowser();
}
}
}
if (MenuID >= ID_LANG_START && MenuID < ID_LANG_END)
{
MENUITEMINFOW menuinfo;
wchar_t String[300];
menuinfo.cbSize = sizeof(MENUITEMINFO);
menuinfo.fMask = MIIM_TYPE;
menuinfo.fType = MFT_STRING;
menuinfo.dwTypeData = String;
menuinfo.cch = sizeof(String);
GetMenuItemInfoW((HMENU)m_MenuHandle, MenuID, FALSE, &menuinfo);
g_Lang->SetLanguage(String);
m_Gui->ResetRomBrowserColomuns();
break;
}
return false;
}
return true;
}
stdstr CMainMenu::GetFileLastMod(stdstr FileName)
{
HANDLE hFile = CreateFile(FileName.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (hFile == INVALID_HANDLE_VALUE)
{
return "";
}
FILETIME CreationTime, LastAccessTime, LastWriteTime;
stdstr LastMod;
if (GetFileTime(hFile, &CreationTime, &LastAccessTime, &LastWriteTime))
{
SYSTEMTIME stUTC, stLocal;
// Convert the last-write time to local time.
FileTimeToSystemTime(&LastWriteTime, &stUTC);
SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal);
LastMod.Format(" [%d/%02d/%02d %02d:%02d]", stLocal.wYear, stLocal.wMonth, stLocal.wDay, stLocal.wHour, stLocal.wMinute);
}
CloseHandle(hFile);
return LastMod;
}
std::wstring CMainMenu::GetSaveSlotString(int Slot)
{
std::wstring SlotName;
switch (Slot)
{
case 0: SlotName = GS(MENU_SLOT_DEFAULT); break;
case 1: SlotName = GS(MENU_SLOT_1); break;
case 2: SlotName = GS(MENU_SLOT_2); break;
case 3: SlotName = GS(MENU_SLOT_3); break;
case 4: SlotName = GS(MENU_SLOT_4); break;
case 5: SlotName = GS(MENU_SLOT_5); break;
case 6: SlotName = GS(MENU_SLOT_6); break;
case 7: SlotName = GS(MENU_SLOT_7); break;
case 8: SlotName = GS(MENU_SLOT_8); break;
case 9: SlotName = GS(MENU_SLOT_9); break;
case 10: SlotName = GS(MENU_SLOT_10); break;
}
if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { return SlotName; }
stdstr LastSaveTime;
//check first save name
stdstr _GoodName = g_Settings->LoadStringVal(Game_GoodName);
stdstr _InstantSaveDirectory = g_Settings->LoadStringVal(Directory_InstantSave);
stdstr CurrentSaveName;
if (Slot != 0)
{
CurrentSaveName.Format("%s.pj%d", _GoodName.c_str(), Slot);
}
else
{
CurrentSaveName.Format("%s.pj", _GoodName.c_str());
}
stdstr_f FileName("%s%s", _InstantSaveDirectory.c_str(), CurrentSaveName.c_str());
if (g_Settings->LoadDword(Setting_AutoZipInstantSave))
{
stdstr_f ZipFileName("%s.zip", FileName.c_str());
LastSaveTime = GetFileLastMod(ZipFileName);
}
if (LastSaveTime.empty())
{
LastSaveTime = GetFileLastMod(FileName);
}
// Check old file name
if (LastSaveTime.empty())
{
stdstr _RomName = g_Settings->LoadStringVal(Game_GameName);
if (Slot > 0)
{
FileName.Format("%s%s.pj%d", _InstantSaveDirectory.c_str(), _RomName.c_str(), Slot);
}
else
{
FileName.Format("%s%s.pj", _InstantSaveDirectory.c_str(), _RomName.c_str());
}
if (g_Settings->LoadBool(Setting_AutoZipInstantSave))
{
stdstr_f ZipFileName("%s.zip", FileName.c_str());
LastSaveTime = GetFileLastMod(ZipFileName);
}
if (LastSaveTime.empty())
{
LastSaveTime = GetFileLastMod(FileName);
}
}
SlotName += LastSaveTime.ToUTF16();
return SlotName;
}
void CMainMenu::FillOutMenu(HMENU hMenu)
{
CGuard Guard(m_CS);
MENU_ITEM Item;
//Get all flags
bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode);
bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running);
bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress);
bool RomLoaded = g_Settings->LoadStringVal(Game_GameName).length() > 0;
bool RomList = g_Settings->LoadBool(RomBrowser_Enabled) && !CPURunning;
CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING;
if (g_Settings->LoadBool(GameRunning_CPU_Running))
{
AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::GAME_RUNNING_FULLSCREEN : CMenuShortCutKey::GAME_RUNNING_WINDOW;
}
//Get the system information to make the menu
LanguageList LangList = g_Lang->GetLangList();
MenuItemList LangMenu;
int Offset = 0;
for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
{
Item.Reset(ID_LANG_START + Offset++, EMPTY_STRING, EMPTY_STDSTR, NULL, Language->LanguageName.c_str());
if (g_Lang->IsCurrentLang(*Language))
{
Item.SetItemTicked(true);
}
LangMenu.push_back(Item);
}
//Go through the settings to create a list of Recent Roms
MenuItemList RecentRomMenu;
DWORD count, RomsToRemember = g_Settings->LoadDword(File_RecentGameFileCount);
for (count = 0; count < RomsToRemember; count++)
{
stdstr LastRom = g_Settings->LoadStringIndex(File_RecentGameFileIndex, count);
if (LastRom.empty())
{
break;
}
stdstr_f MenuString("&%d %s", (count + 1) % 10, LastRom.c_str());
RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str()));
}
/* Recent Dir
****************/
MenuItemList RecentDirMenu;
DWORD DirsToRemember = g_Settings->LoadDword(Directory_RecentGameDirCount);
for (count = 0; count < DirsToRemember; count++)
{
stdstr LastDir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex, count);
if (LastDir.empty())
{
break;
}
stdstr_f MenuString("&%d %s", (count + 1) % 10, LastDir.c_str());
RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str()));
}
/* File Menu
****************/
MenuItemList FileMenu;
Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM, AccessLevel));
FileMenu.push_back(Item);
if (!inBasicMode)
{
Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO, m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO, AccessLevel));
Item.SetItemEnabled(RomLoaded);
FileMenu.push_back(Item);
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_FILE_STARTEMULATION, MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION, AccessLevel));
Item.SetItemEnabled(RomLoaded && !CPURunning);
FileMenu.push_back(Item);
}
Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION, AccessLevel));
Item.SetItemEnabled(CPURunning);
FileMenu.push_back(Item);
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu);
FileMenu.push_back(Item);
if (RomList)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM, m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY, AccessLevel));
FileMenu.push_back(Item);
Item.Reset(ID_FILE_REFRESHROMLIST, MENU_REFRESH, m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST, AccessLevel));
FileMenu.push_back(Item);
}
if (!inBasicMode && RomList)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, MENU_RECENT_ROM, EMPTY_STDSTR, &RecentRomMenu);
if (RecentRomMenu.size() == 0)
{
RecentRomMenu.push_back(MENU_ITEM(SPLITER));
Item.SetItemEnabled(false);
}
FileMenu.push_back(Item);
Item.Reset(SUB_MENU, MENU_RECENT_DIR, EMPTY_STDSTR, &RecentDirMenu);
if (RecentDirMenu.size() == 0)
{
RecentDirMenu.push_back(MENU_ITEM(SPLITER));
Item.SetItemEnabled(false);
}
FileMenu.push_back(Item);
}
else
{
if (RecentRomMenu.size() != 0)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++)
{
FileMenu.push_back(*MenuItem);
}
}
}
FileMenu.push_back(MENU_ITEM(SPLITER));
FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT, m_ShortCuts.ShortCutString(ID_FILE_EXIT, AccessLevel)));
/* Current Save
****************/
MenuItemList CurrentSaveMenu;
DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState);
Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT, AccessLevel), NULL, GetSaveSlotString(0));
if (_CurrentSaveState == 0) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
CurrentSaveMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1, AccessLevel), NULL, GetSaveSlotString(1));
if (_CurrentSaveState == 1) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2, AccessLevel), NULL, GetSaveSlotString(2));
if (_CurrentSaveState == 2) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3, AccessLevel), NULL, GetSaveSlotString(3));
if (_CurrentSaveState == 3) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4, AccessLevel), NULL, GetSaveSlotString(4));
if (_CurrentSaveState == 4) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5, AccessLevel), NULL, GetSaveSlotString(5));
if (_CurrentSaveState == 5) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6, AccessLevel), NULL, GetSaveSlotString(6));
if (_CurrentSaveState == 6) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7, AccessLevel), NULL, GetSaveSlotString(7));
if (_CurrentSaveState == 7) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8, AccessLevel), NULL, GetSaveSlotString(8));
if (_CurrentSaveState == 8) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9, AccessLevel), NULL, GetSaveSlotString(9));
if (_CurrentSaveState == 9) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10, AccessLevel), NULL, GetSaveSlotString(10));
if (_CurrentSaveState == 10) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
/* System Menu
****************/
MenuItemList SystemMenu;
MenuItemList ResetMenu;
if (inBasicMode)
{
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, AccessLevel)));
}
else
{
ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, AccessLevel)));
ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD, AccessLevel)));
SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_RESET, EMPTY_STDSTR, &ResetMenu));
}
if (g_Settings->LoadBool(GameRunning_CPU_Paused))
{
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, AccessLevel)));
}
else
{
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, AccessLevel)));
}
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP, AccessLevel)));
SystemMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS, m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS, AccessLevel));
if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); }
SystemMenu.push_back(Item);
SystemMenu.push_back(MENU_ITEM(SPLITER));
}
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE, AccessLevel)));
if (!inBasicMode)
{
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS, AccessLevel)));
}
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE, AccessLevel)));
if (!inBasicMode)
{
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD, AccessLevel)));
}
SystemMenu.push_back(MENU_ITEM(SPLITER));
SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu));
SystemMenu.push_back(MENU_ITEM(SPLITER));
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT, AccessLevel)));
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON, AccessLevel)));
/* Option Menu
****************/
MenuItemList OptionMenu;
Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN, m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN, AccessLevel));
Item.SetItemEnabled(CPURunning);
if (g_Plugins && g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
if (!inBasicMode)
{
Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP, m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP, AccessLevel));
if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); }
Item.SetItemEnabled(CPURunning);
OptionMenu.push_back(Item);
}
OptionMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX, AccessLevel));
if (g_Plugins && g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO, AccessLevel));
if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
if (!inBasicMode)
{
Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP, AccessLevel));
if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
}
Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT, AccessLevel));
if (g_Plugins && g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
OptionMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU, m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE, AccessLevel));
if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); }
OptionMenu.push_back(Item);
}
OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS, m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS, AccessLevel)));
/* Profile Menu
****************/
MenuItemList DebugProfileMenu;
if (bHaveDebugger())
{
Item.Reset(ID_PROFILE_PROFILE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Profile Code");
if (g_Settings->LoadBool(Debugger_ProfileCode)) { Item.SetItemTicked(true); }
DebugProfileMenu.push_back(Item);
Item.Reset(ID_PROFILE_RESETCOUNTER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Reset Counters");
if (!CPURunning) { Item.SetItemEnabled(false); }
DebugProfileMenu.push_back(Item);
Item.Reset(ID_PROFILE_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log File");
if (!CPURunning) { Item.SetItemEnabled(false); }
DebugProfileMenu.push_back(Item);
}
/* Debugger Menu
****************/
MenuItemList DebugMenu;
MenuItemList DebugLoggingMenu;
MenuItemList DebugAppLoggingMenu;
MenuItemList DebugR4300Menu;
MenuItemList DebugMemoryMenu;
MenuItemList DebugInterrupt;
MenuItemList DebugNotificationMenu;
if (bHaveDebugger())
{
/* Debug - Interrupt
*******************/
Item.Reset(ID_DEBUGGER_INTERRUPT_SP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SP Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_SI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_AI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"AI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_VI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"VI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_PI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"PI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_DP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DP Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
/* Debug - R4300i
*******************/
Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Commands...");
Item.SetItemEnabled(false);
DebugR4300Menu.push_back(Item);
Item.Reset(ID_DEBUGGER_R4300REGISTERS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Registers...");
Item.SetItemEnabled(true);
DebugR4300Menu.push_back(Item);
Item.Reset(ID_DEBUG_DISABLE_GAMEFIX, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Disable Game Fixes");
if (g_Settings->LoadBool(Debugger_DisableGameFixes))
{
Item.SetItemTicked(true);
}
DebugR4300Menu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugInterrupt, L"&Generate Interrupt");
DebugR4300Menu.push_back(Item);
/* Debug - Memory
****************/
Item.Reset(ID_DEBUGGER_MEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"View...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_SEARCHMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Search...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_DUMPMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Dump...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TLBENTRIES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB Entries...");
DebugMemoryMenu.push_back(Item);
/* Debug - App logging
*******************/
{
DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel);
Item.Reset(ID_DEBUGGER_APPLOG_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Error Messages");
if ((LogLevel & TraceError) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_SETTINGS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Settings");
if ((LogLevel & TraceSettings) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_RECOMPILER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Recompiler");
if ((LogLevel & TraceRecompiler) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_RSP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP");
if ((LogLevel & TraceRSP) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_TLB, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB");
if ((LogLevel & TraceTLB) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_GFX_PLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Gfx Plugin");
if ((LogLevel & TraceGfxPlugin) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_AUDIO_EMU, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio Emulation");
if ((LogLevel & TraceAudio) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_APPLOG_DEBUG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Debug Messages");
if ((LogLevel & TraceDebug) != 0) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_DEBUGGER_APPLOG_FLUSH, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Auto flush file");
if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
}
/* Debug - Logging
*******************/
Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Log Options...");
DebugLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log");
if (g_Settings->LoadBool(Logging_GenerateLog)) { Item.SetItemTicked(true); }
DebugLoggingMenu.push_back(Item);
/* Debugger Main Menu
****************/
Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Breakpoint...");
Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
/* Debug - RSP
*******************/
if (g_Plugins && g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu()))
{
Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->RSP()->GetDebugMenu(), L"&RSP");
DebugMenu.push_back(Item);
}
/* Debug - RDP
*******************/
if (g_Plugins && g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu()))
{
Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->Gfx()->GetDebugMenu(), L"&RDP");
DebugMenu.push_back(Item);
}
/* Notification Menu
*******************/
Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Unhandled Memory Actions");
if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On PIF Errors");
if (g_Settings->LoadBool(Debugger_ShowPifErrors))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Div By Zero");
if (g_Settings->LoadBool(Debugger_ShowDivByZero))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugR4300Menu, L"&R4300i");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugMemoryMenu, L"Memory");
Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugProfileMenu, L"Profile");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugAppLoggingMenu, L"App Logging");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugLoggingMenu, L"Logging");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugNotificationMenu, L"Notification");
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_DEBUG_SHOW_TLB_MISSES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Show TLB Misses");
if (g_Settings->LoadBool(Debugger_ShowTLBMisses))
{
Item.SetItemTicked(true);
}
Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Alist/Dlist Count");
if (g_Settings->LoadBool(Debugger_ShowDListAListCount))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Recompiler Code Buffer Size");
if (g_Settings->LoadBool(Debugger_ShowRecompMemSize))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_DEBUG_GENERATE_LOG_FILES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log Files");
if (g_Settings->LoadBool(Debugger_GenerateLogFiles))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
}
/* Help Menu
****************/
MenuItemList HelpMenu;
HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM));
HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE));
HelpMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI));
}
HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64));
/* Main Title bar Menu
***********************/
MenuItemList MainTitleMenu;
Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
if (CPURunning)
{
Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
}
Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
if (!inBasicMode)
{
if (bHaveDebugger())
{
Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
}
}
Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
AddMenu(hMenu, MainTitleMenu);
}
void CMainMenu::RebuildAccelerators(void)
{
CGuard Guard(m_CS);
//Delete the old accel list
WriteTrace(TraceDebug, __FUNCTION__ ": Start");
HACCEL m_OldAccelTable = (HACCEL)m_AccelTable;
m_AccelTable = m_ShortCuts.GetAcceleratorTable();
if (m_OldAccelTable) {
DestroyAcceleratorTable(m_OldAccelTable);
}
WriteTrace(TraceDebug, __FUNCTION__ ": Done");
}
void CMainMenu::ResetMenu(void)
{
WriteTrace(TraceDebug, __FUNCTION__ ": Start");
if (!g_Settings->LoadBool(UserInterface_InFullScreen))
{
//Create a new window with all the items
WriteTrace(TraceDebug, __FUNCTION__ ": Create Menu");
HMENU hMenu = CreateMenu();
FillOutMenu(hMenu);
WriteTrace(TraceDebug, __FUNCTION__ ": Create Menu Done");
//save old menu to destroy latter
HMENU OldMenuHandle;
{
CGuard Guard(m_CS);
OldMenuHandle = m_MenuHandle;
//save handle and re-attach to a window
WriteTrace(TraceDebug, __FUNCTION__ ": Attach Menu");
m_MenuHandle = hMenu;
}
m_Gui->SetWindowMenu(this);
WriteTrace(TraceDebug, __FUNCTION__ ": Remove plugin menu");
if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu()))
{
RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->Gfx()->GetDebugMenu(), MF_BYCOMMAND);
}
if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu()))
{
RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->RSP()->GetDebugMenu(), MF_BYCOMMAND);
}
WriteTrace(TraceDebug, __FUNCTION__ ": Destroy Old Menu");
//Destroy the old menu
DestroyMenu((HMENU)OldMenuHandle);
}
ResetAccelerators();
WriteTrace(TraceDebug, __FUNCTION__ ": Done");
}