79 lines
2.7 KiB
C
79 lines
2.7 KiB
C
/*
|
|
* Glide64 - Glide video plugin for Nintendo 64 emulators.
|
|
* Copyright (c) 2002 Dave2001
|
|
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
//****************************************************************
|
|
//
|
|
// Glide64 - Glide Plugin for Nintendo 64 emulators
|
|
// Project started on December 29th, 2001
|
|
//
|
|
// Authors:
|
|
// Dave2001, original author, founded the project in 2001, left it in 2002
|
|
// Gugaman, joined the project in 2002, left it in 2002
|
|
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
|
|
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
|
|
//
|
|
//****************************************************************
|
|
//
|
|
// To modify Glide64:
|
|
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
|
|
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
|
|
//
|
|
//****************************************************************
|
|
|
|
#include "TexLoad4b.h"
|
|
#include "TexLoad8b.h"
|
|
#include "TexLoad16b.h"
|
|
#include "TexLoad32b.h"
|
|
|
|
#include <string.h>
|
|
|
|
uint32_t LoadNone(uintptr_t /*dst*/, uintptr_t /*src*/, int /*wid_64*/, int /*height*/, int /*line*/, int /*real_width*/, int /*tile*/)
|
|
{
|
|
memset(texture, 0, 4096 * 4);
|
|
return (1 << 16) | GR_TEXFMT_ARGB_1555;
|
|
}
|
|
|
|
typedef uint32_t(*texfunc)(uintptr_t, uintptr_t, int, int, int, int, int);
|
|
texfunc load_table[4][5] = { // [size][format]
|
|
{ Load4bSelect,
|
|
LoadNone,
|
|
Load4bCI,
|
|
Load4bIA,
|
|
Load4bI },
|
|
|
|
{ Load8bCI,
|
|
LoadNone,
|
|
Load8bCI,
|
|
Load8bIA,
|
|
Load8bI },
|
|
|
|
{ Load16bRGBA,
|
|
Load16bYUV,
|
|
Load16bRGBA,
|
|
Load16bIA,
|
|
LoadNone },
|
|
|
|
{ Load32bRGBA,
|
|
LoadNone,
|
|
LoadNone,
|
|
LoadNone,
|
|
LoadNone }
|
|
};
|