project64/Source/Project64-core/N64System/Recompiler/Arm/ArmRecompilerOps.cpp

3568 lines
106 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#if defined(__arm__) || defined(_M_ARM)
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/N64System/Mips/OpcodeName.h>
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include <Project64-core/N64System/Interpreter/InterpreterOps32.h>
#include <Project64-core/N64System/Interpreter/InterpreterCPU.h>
#include <Project64-core/N64System/Recompiler/RecompilerCodeLog.h>
#include <Project64-core/N64System/Recompiler/Arm/ArmRecompilerOps.h>
#include <Project64-core/N64System/N64Class.h>
#include <Project64-core/ExceptionHandler.h>
void CArmRecompilerOps::PreCompileOpcode(void)
{
if (m_NextInstruction != DELAY_SLOT_DONE)
{
CPU_Message(" %X %s", m_CompilePC, R4300iOpcodeName(m_Opcode.Hex, m_CompilePC));
}
/*if (m_CompilePC == 0x80000138 && m_NextInstruction == NORMAL)
{
m_RegWorkingSet.WriteBackRegisters();
UpdateCounters(m_RegWorkingSet,false,true);
MoveConstToVariable(m_CompilePC, &g_Reg->m_PROGRAM_COUNTER, "PROGRAM_COUNTER");
if (g_SyncSystem)
{
MoveConstToArmReg((uint32_t)g_BaseSystem, Arm_R0, "g_BaseSystem");
CallFunction(AddressOf(&CN64System::SyncSystem), "CN64System::SyncSystem");
}
}*/
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_System->CountPerOp());
}
void CArmRecompilerOps::PostCompileOpcode ( void )
{
if (!g_System->bRegCaching())
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
CArmRecompilerOps::CArmRecompilerOps() :
m_NextInstruction(NORMAL)
{
memset(&m_Opcode,0,sizeof(m_Opcode));
}
bool DelaySlotEffectsCompare(uint32_t PC, uint32_t Reg1, uint32_t Reg2);
/************************** Branch functions ************************/
void CArmRecompilerOps::Compile_BranchCompare(BRANCH_COMPARE CompareType)
{
switch (CompareType)
{
case CompareTypeBEQ: BEQ_Compare(); break;
case CompareTypeBNE: BNE_Compare(); break;
case CompareTypeBLTZ: BLTZ_Compare(); break;
case CompareTypeBLEZ: BLEZ_Compare(); break;
case CompareTypeBGTZ: BGTZ_Compare(); break;
case CompareTypeBGEZ: BGEZ_Compare(); break;
case CompareTypeCOP1BCF: COP1_BCF_Compare(); break;
case CompareTypeCOP1BCT: COP1_BCT_Compare(); break;
default:
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
void CArmRecompilerOps::Compile_Branch(BRANCH_COMPARE CompareType, BRANCH_TYPE BranchType, bool Link)
{
static CRegInfo RegBeforeDelay;
static bool EffectDelaySlot;
OPCODE Command = {0};
if (m_NextInstruction == NORMAL)
{
if (CompareType == CompareTypeCOP1BCF || CompareType == CompareTypeCOP1BCT)
{
CompileCop1Test();
}
if (m_CompilePC + ((int16_t)m_Opcode.offset << 2) + 4 == m_CompilePC + 8)
{
return;
}
if ((m_CompilePC & 0xFFC) != 0xFFC)
{
switch (BranchType)
{
case BranchTypeRs: EffectDelaySlot = DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, 0); break;
case BranchTypeRsRt: EffectDelaySlot = DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, m_Opcode.rt); break;
case BranchTypeCop1:
if (!g_MMU->LW_VAddr(m_CompilePC + 4, Command.Hex))
{
g_Notify->FatalError(GS(MSG_FAIL_LOAD_WORD));
}
EffectDelaySlot = false;
if (Command.op == R4300i_CP1)
{
if ((Command.fmt == R4300i_COP1_S && (Command.funct & 0x30) == 0x30) ||
(Command.fmt == R4300i_COP1_D && (Command.funct & 0x30) == 0x30))
{
EffectDelaySlot = true;
}
}
break;
default:
if (bHaveDebugger()) { g_Notify->DisplayError("Unknown branch type"); }
}
}
else
{
EffectDelaySlot = true;
}
m_Section->m_Jump.JumpPC = m_CompilePC;
m_Section->m_Jump.TargetPC = m_CompilePC + ((int16_t)m_Opcode.offset << 2) + 4;
if (m_Section->m_JumpSection != NULL)
{
m_Section->m_Jump.BranchLabel.Format("Section_%d", m_Section->m_JumpSection->m_SectionID);
}
else
{
m_Section->m_Jump.BranchLabel.Format("Exit_%X_jump_%X", m_Section->m_EnterPC, m_Section->m_Jump.TargetPC);
}
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_Section->m_Jump.DoneDelaySlot = false;
m_Section->m_Cont.JumpPC = m_CompilePC;
m_Section->m_Cont.TargetPC = m_CompilePC + 8;
if (m_Section->m_ContinueSection != NULL)
{
m_Section->m_Cont.BranchLabel.Format("Section_%d", m_Section->m_ContinueSection->m_SectionID);
}
else
{
m_Section->m_Cont.BranchLabel.Format("Exit_%X_continue_%X", m_Section->m_EnterPC, m_Section->m_Cont.TargetPC);
}
m_Section->m_Cont.LinkLocation = NULL;
m_Section->m_Cont.LinkLocation2 = NULL;
m_Section->m_Cont.DoneDelaySlot = false;
if (m_Section->m_Jump.TargetPC < m_Section->m_Cont.TargetPC)
{
m_Section->m_Cont.FallThrough = false;
m_Section->m_Jump.FallThrough = true;
}
else
{
m_Section->m_Cont.FallThrough = true;
m_Section->m_Jump.FallThrough = false;
}
if (Link)
{
UnMap_GPR(31, false);
if (!g_System->b32BitCore())
{
MoveConstToVariable((m_CompilePC & 0x80000000) != 0 ? 0xFFFFFFFF : 0, &_GPR[31].UW[1], CRegName::GPR_Hi[31]);
}
MoveConstToVariable(m_CompilePC + 8, &_GPR[31].UW[0], CRegName::GPR_Lo[31]);
}
if (EffectDelaySlot)
{
if ((m_CompilePC & 0xFFC) != 0xFFC)
{
m_Section->m_Cont.BranchLabel = m_Section->m_ContinueSection != NULL ? "Continue" : "ContinueExitBlock";
m_Section->m_Jump.BranchLabel = m_Section->m_JumpSection != NULL ? "Jump" : "JumpExitBlock";
}
else
{
m_Section->m_Cont.BranchLabel = "Continue";
m_Section->m_Jump.BranchLabel = "Jump";
}
if (m_Section->m_Jump.TargetPC != m_Section->m_Cont.TargetPC)
{
Compile_BranchCompare(CompareType);
}
if (!m_Section->m_Jump.FallThrough && !m_Section->m_Cont.FallThrough)
{
if (m_Section->m_Jump.LinkLocation != NULL)
{
CPU_Message("");
CPU_Message(" %s:", m_Section->m_Jump.BranchLabel.c_str());
LinkJump(m_Section->m_Jump);
m_Section->m_Jump.FallThrough = true;
}
else if (m_Section->m_Cont.LinkLocation != NULL)
{
CPU_Message("");
CPU_Message(" %s:", m_Section->m_Cont.BranchLabel.c_str());
LinkJump(m_Section->m_Cont);
m_Section->m_Cont.FallThrough = true;
}
}
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
uint8_t * DelayLinkLocation = NULL;
if (m_Section->m_Jump.FallThrough)
{
if (m_Section->m_Jump.LinkLocation != NULL || m_Section->m_Jump.LinkLocation2 != NULL)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
MoveConstToVariable(m_Section->m_Jump.TargetPC, &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
}
else if (m_Section->m_Cont.FallThrough)
{
if (m_Section->m_Cont.LinkLocation != NULL || m_Section->m_Cont.LinkLocation2 != NULL)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
MoveConstToVariable(m_Section->m_Cont.TargetPC, &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
}
if (m_Section->m_Jump.LinkLocation != NULL || m_Section->m_Jump.LinkLocation2 != NULL)
{
if (DelayLinkLocation != NULL) { g_Notify->BreakPoint(__FILE__, __LINE__); }
DelayLinkLocation = *g_RecompPos;
BranchLabel8(ArmBranch_Always,"DoDelaySlot");
CPU_Message(" ");
CPU_Message(" %s:", m_Section->m_Jump.BranchLabel.c_str());
LinkJump(m_Section->m_Jump);
MoveConstToVariable(m_Section->m_Jump.TargetPC, &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
}
if (m_Section->m_Cont.LinkLocation != NULL || m_Section->m_Cont.LinkLocation2 != NULL)
{
if (DelayLinkLocation != NULL) { g_Notify->BreakPoint(__FILE__, __LINE__); }
DelayLinkLocation = *g_RecompPos;
BranchLabel8(ArmBranch_Always,"DoDelaySlot");
CPU_Message(" ");
CPU_Message(" %s:", m_Section->m_Cont.BranchLabel.c_str());
LinkJump(m_Section->m_Cont);
MoveConstToVariable(m_Section->m_Cont.TargetPC, &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
}
if (DelayLinkLocation)
{
CPU_Message("");
CPU_Message(" DoDelaySlot:");
SetJump8(DelayLinkLocation, *g_RecompPos);
}
OverflowDelaySlot(false);
return;
}
ResetRegProtection();
RegBeforeDelay = m_RegWorkingSet;
}
m_NextInstruction = DO_DELAY_SLOT;
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
if (EffectDelaySlot)
{
CJumpInfo * FallInfo = m_Section->m_Jump.FallThrough ? &m_Section->m_Jump : &m_Section->m_Cont;
CJumpInfo * JumpInfo = m_Section->m_Jump.FallThrough ? &m_Section->m_Cont : &m_Section->m_Jump;
if (FallInfo->FallThrough && !FallInfo->DoneDelaySlot)
{
ResetRegProtection();
FallInfo->RegSet = m_RegWorkingSet;
if (FallInfo == &m_Section->m_Jump)
{
if (m_Section->m_JumpSection != NULL)
{
m_Section->m_Jump.BranchLabel.Format("Section_%d", m_Section->m_JumpSection->m_SectionID);
}
else
{
m_Section->m_Jump.BranchLabel = "ExitBlock";
}
if (FallInfo->TargetPC <= m_CompilePC)
{
UpdateCounters(m_Section->m_Jump.RegSet, true, true);
CPU_Message("CompileSystemCheck 12");
CompileSystemCheck(FallInfo->TargetPC, m_Section->m_Jump.RegSet);
ResetRegProtection();
FallInfo->ExitReason = CExitInfo::Normal_NoSysCheck;
FallInfo->JumpPC = (uint32_t)-1;
}
}
else
{
if (m_Section->m_ContinueSection != NULL)
{
m_Section->m_Cont.BranchLabel.Format("Section_%d", m_Section->m_ContinueSection->m_SectionID);
}
else
{
m_Section->m_Cont.BranchLabel = "ExitBlock";
}
}
FallInfo->DoneDelaySlot = true;
if (!JumpInfo->DoneDelaySlot)
{
FallInfo->FallThrough = false;
BranchLabel20(ArmBranch_Always, FallInfo->BranchLabel.c_str());
FallInfo->LinkLocation = (uint32_t *)(*g_RecompPos - 4);
if (JumpInfo->LinkLocation != NULL)
{
CPU_Message(" %s:", JumpInfo->BranchLabel.c_str());
LinkJump(*JumpInfo);
JumpInfo->FallThrough = true;
m_NextInstruction = DO_DELAY_SLOT;
m_RegWorkingSet = RegBeforeDelay;
return;
}
}
}
}
else
{
if (m_Section->m_Jump.TargetPC != m_Section->m_Cont.TargetPC)
{
Compile_BranchCompare(CompareType);
ResetRegProtection();
m_Section->m_Cont.RegSet = m_RegWorkingSet;
m_Section->m_Jump.RegSet = m_RegWorkingSet;
}
else
{
m_Section->m_Jump.FallThrough = false;
m_Section->m_Cont.FallThrough = true;
m_Section->m_Cont.RegSet = m_RegWorkingSet;
if (m_Section->m_ContinueSection == NULL && m_Section->m_JumpSection != NULL)
{
m_Section->m_ContinueSection = m_Section->m_JumpSection;
m_Section->m_JumpSection = NULL;
}
if (m_Section->m_ContinueSection != NULL)
{
m_Section->m_Cont.BranchLabel.Format("Section_%d", m_Section->m_ContinueSection->m_SectionID);
}
else
{
m_Section->m_Cont.BranchLabel = "ExitBlock";
}
}
}
m_Section->GenerateSectionLinkage();
m_NextInstruction = END_BLOCK;
}
else
{
if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("WTF\n%s\nNextInstruction = %X", __FUNCTION__, m_NextInstruction).c_str());
}
}
}
void CArmRecompilerOps::Compile_BranchLikely(BRANCH_COMPARE CompareType, bool Link)
{
if (m_NextInstruction == NORMAL)
{
if (CompareType == CompareTypeCOP1BCF || CompareType == CompareTypeCOP1BCT)
{
CompileCop1Test();
}
if (!g_System->bLinkBlocks() || (m_CompilePC & 0xFFC) == 0xFFC)
{
m_Section->m_Jump.JumpPC = m_CompilePC;
m_Section->m_Jump.TargetPC = m_CompilePC + ((int16_t)m_Opcode.offset << 2) + 4;
m_Section->m_Cont.JumpPC = m_CompilePC;
m_Section->m_Cont.TargetPC = m_CompilePC + 8;
}
else
{
if (m_Section->m_Jump.JumpPC != m_CompilePC)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
if (m_Section->m_Cont.JumpPC != m_CompilePC)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
if (m_Section->m_Cont.TargetPC != m_CompilePC + 8)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
if (m_Section->m_JumpSection != NULL)
{
m_Section->m_Jump.BranchLabel.Format("Section_%d", ((CCodeSection *)m_Section->m_JumpSection)->m_SectionID);
}
else
{
m_Section->m_Jump.BranchLabel = "ExitBlock";
}
if (m_Section->m_ContinueSection != NULL)
{
m_Section->m_Cont.BranchLabel.Format("Section_%d", ((CCodeSection *)m_Section->m_ContinueSection)->m_SectionID);
}
else
{
m_Section->m_Cont.BranchLabel = "ExitBlock";
}
m_Section->m_Jump.FallThrough = true;
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_Section->m_Cont.FallThrough = false;
m_Section->m_Cont.LinkLocation = NULL;
m_Section->m_Cont.LinkLocation2 = NULL;
if (Link)
{
UnMap_GPR(31, false);
g_Notify->BreakPoint(__FILE__, __LINE__);
#ifdef tofix
m_RegWorkingSet.SetMipsRegLo(31, m_CompilePC + 8);
m_RegWorkingSet.SetMipsRegState(31, CRegInfo::STATE_CONST_32_SIGN);
#endif
}
Compile_BranchCompare(CompareType);
ResetRegProtection();
m_Section->m_Cont.RegSet = m_RegWorkingSet;
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
if (m_Section->m_Cont.FallThrough)
{
if (m_Section->m_Jump.LinkLocation != NULL)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
if (m_Section->m_Jump.LinkLocation != NULL || m_Section->m_Jump.FallThrough)
{
LinkJump(m_Section->m_Jump);
MoveConstToVariable(m_Section->m_Jump.TargetPC, &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
OverflowDelaySlot(false);
CPU_Message(" ");
CPU_Message(" %s:", m_Section->m_Cont.BranchLabel.c_str());
}
else if (!m_Section->m_Cont.FallThrough)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
LinkJump(m_Section->m_Cont);
CompileExit(m_CompilePC, m_CompilePC + 8, m_Section->m_Cont.RegSet, CExitInfo::Normal);
return;
}
else
{
m_NextInstruction = DO_DELAY_SLOT;
}
if (g_System->bLinkBlocks())
{
m_Section->m_Jump.RegSet = m_RegWorkingSet;
m_Section->GenerateSectionLinkage();
m_NextInstruction = END_BLOCK;
}
else
{
if (m_Section->m_Cont.FallThrough)
{
if (m_Section->m_Jump.LinkLocation != NULL)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
m_Section->GenerateSectionLinkage();
m_NextInstruction = END_BLOCK;
}
}
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
ResetRegProtection();
m_Section->m_Jump.RegSet = m_RegWorkingSet;
m_Section->GenerateSectionLinkage();
m_NextInstruction = END_BLOCK;
}
else if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("WTF\n%s\nNextInstruction = %X", __FUNCTION__, m_NextInstruction).c_str());
}
}
void CArmRecompilerOps::BNE_Compare()
{
if (IsKnown(m_Opcode.rs) || IsKnown(m_Opcode.rt))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
CArmRecompilerOps::UnknownOpcode();
}
else
{
uint8_t * Jump = NULL;
//r0 = low, r1 = high
//r2 = low, r3 = high
if (!g_System->b32BitCore())
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1],CRegName::GPR_Hi[m_Opcode.rs], Arm_R1);
MoveVariableToArmReg(&_GPR[m_Opcode.rt].UW[1],CRegName::GPR_Hi[m_Opcode.rt], Arm_R3);
CompareArmRegToArmReg(Arm_R1,Arm_R3);
if (m_Section->m_Jump.FallThrough)
{
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_Notequal, "continue");
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0],CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveVariableToArmReg(&_GPR[m_Opcode.rt].UW[0],CRegName::GPR_Lo[m_Opcode.rt], Arm_R2);
CompareArmRegToArmReg(Arm_R0,Arm_R2);
if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Jump.BranchLabel.c_str());
if (g_System->b32BitCore())
{
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
m_Section->m_Jump.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
}
else if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
if (Jump)
{
CPU_Message(" ");
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
}
else
{
g_Notify->BreakPoint(__FILE__, __LINE__);
#ifdef tofix
JeLabel32(m_Section->m_Cont.BranchLabel.c_str(), 0);
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
JmpLabel32(m_Section->m_Jump.BranchLabel.c_str(), 0);
if (g_System->b32BitCore())
{
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
m_Section->m_Jump.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
#endif
}
}
}
void CArmRecompilerOps::BEQ_Compare()
{
if (IsKnown(m_Opcode.rs) || IsKnown(m_Opcode.rt))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
CArmRecompilerOps::UnknownOpcode();
}
else
{
uint8_t * Jump = NULL;
//r0 = low, r1 = high
//r2 = low, r3 = high
if (!g_System->b32BitCore())
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1],CRegName::GPR_Hi[m_Opcode.rs], Arm_R1);
MoveVariableToArmReg(&_GPR[m_Opcode.rt].UW[1],CRegName::GPR_Hi[m_Opcode.rt], Arm_R3);
CompareArmRegToArmReg(Arm_R1,Arm_R3);
if (m_Section->m_Cont.FallThrough)
{
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_Notequal, "continue");
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveVariableToArmReg(&_GPR[m_Opcode.rt].UW[0], CRegName::GPR_Lo[m_Opcode.rt], Arm_R2);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
if (Jump)
{
CPU_Message(" ");
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
}
else if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
if (g_System->b32BitCore())
{
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
if (g_System->b32BitCore())
{
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
BranchLabel20(ArmBranch_Always, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
}
void CArmRecompilerOps::BGTZ_Compare()
{
if (IsKnown(m_Opcode.rs) || IsKnown(m_Opcode.rt))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
CArmRecompilerOps::UnknownOpcode();
}
else if (g_System->b32BitCore())
{
//r0 = low, r1 = high
//r2 = low, r3 = high
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_LessThanOrEqual, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_LessThanOrEqual, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
else
{
uint8_t *Jump = NULL;
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1], CRegName::GPR_Hi[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_GreaterThan, "continue");
}
else if (m_Section->m_Cont.FallThrough)
{
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_LessThan, "continue");
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
else if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
}
}
void CArmRecompilerOps::BLEZ_Compare()
{
if (IsKnown(m_Opcode.rs) || IsKnown(m_Opcode.rt))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
CArmRecompilerOps::UnknownOpcode();
}
else
{
uint8_t *Jump = NULL;
if (!g_System->b32BitCore())
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1], CRegName::GPR_Hi[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_LessThan, "Continue");
}
else if (m_Section->m_Cont.FallThrough)
{
Jump = *g_RecompPos;
BranchLabel8(ArmBranch_GreaterThan, "Continue");
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_LessThan, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
if (Jump)
{
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
}
else if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
if (Jump)
{
CPU_Message(" continue:");
SetJump8(Jump, *g_RecompPos);
}
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, "BranchToJump");
m_Section->m_Jump.LinkLocation2 = (uint32_t *)(*g_RecompPos - 4);
}
}
else
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_LessThanOrEqual, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_GreaterThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
}
}
void CArmRecompilerOps::BLTZ_Compare()
{
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
else
{
if (g_System->b32BitCore())
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
}
else
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1], CRegName::GPR_Hi[m_Opcode.rs], Arm_R0);
}
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_GreaterThanOrEqual, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
}
void CArmRecompilerOps::BGEZ_Compare()
{
if (m_Opcode.rs == 0)
{
m_Section->m_Jump.FallThrough = true;
m_Section->m_Cont.FallThrough = false;
}
else if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
else
{
if (g_System->b32BitCore())
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
}
else
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[1], CRegName::GPR_Hi[m_Opcode.rs], Arm_R0);
}
MoveConstToArmReg(Arm_R2, (uint32_t)0);
CompareArmRegToArmReg(Arm_R0, Arm_R2);
if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_GreaterThanOrEqual, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_LessThan, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
}
void CArmRecompilerOps::COP1_BCF_Compare()
{
TestVariable(FPCSR_C, &_FPCR[31], "_FPCR[31]");
if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
void CArmRecompilerOps::COP1_BCT_Compare()
{
TestVariable(FPCSR_C, &_FPCR[31], "_FPCR[31]");
if (m_Section->m_Cont.FallThrough)
{
BranchLabel20(ArmBranch_Equal, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else if (m_Section->m_Jump.FallThrough)
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
else
{
BranchLabel20(ArmBranch_Notequal, m_Section->m_Cont.BranchLabel.c_str());
m_Section->m_Cont.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
BranchLabel20(ArmBranch_Always, m_Section->m_Jump.BranchLabel.c_str());
m_Section->m_Jump.LinkLocation = (uint32_t *)(*g_RecompPos - 4);
}
}
/************************* OpCode functions *************************/
void CArmRecompilerOps::J()
{
if (m_NextInstruction == NORMAL)
{
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
MoveConstToVariable((m_CompilePC & 0xF0000000) + (m_Opcode.target << 2), &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
OverflowDelaySlot(false);
return;
}
m_Section->m_Jump.TargetPC = (m_CompilePC & 0xF0000000) + (m_Opcode.target << 2);;
m_Section->m_Jump.JumpPC = m_CompilePC;
if (m_Section->m_JumpSection != NULL)
{
m_Section->m_Jump.BranchLabel.Format("Section_%d", ((CCodeSection *)m_Section->m_JumpSection)->m_SectionID);
}
else
{
m_Section->m_Jump.BranchLabel = "ExitBlock";
}
m_Section->m_Jump.FallThrough = true;
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_NextInstruction = DO_DELAY_SLOT;
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
m_Section->m_Jump.RegSet = m_RegWorkingSet;
m_Section->GenerateSectionLinkage();
m_NextInstruction = END_BLOCK;
}
else if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("WTF\n%s\nNextInstruction = %X", __FUNCTION__, m_NextInstruction).c_str());
}
}
void CArmRecompilerOps::JAL()
{
if (m_NextInstruction == NORMAL)
{
if (IsKnown(31))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
if (!g_System->b32BitCore())
{
MoveConstToVariable((m_CompilePC & 0x80000000) != 0 ? 0xFFFFFFFF : 0, &_GPR[31].UW[1], CRegName::GPR_Hi[31]);
}
MoveConstToVariable(m_CompilePC + 8, &_GPR[31].UW[0], CRegName::GPR_Lo[31]);
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
MoveConstToVariable((m_CompilePC & 0xF0000000) + (m_Opcode.target << 2), &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
OverflowDelaySlot(false);
return;
}
m_Section->m_Jump.TargetPC = (m_CompilePC & 0xF0000000) + (m_Opcode.target << 2);
m_Section->m_Jump.JumpPC = m_CompilePC;
if (m_Section->m_JumpSection != NULL)
{
m_Section->m_Jump.BranchLabel.Format("Section_%d", ((CCodeSection *)m_Section->m_JumpSection)->m_SectionID);
}
else
{
m_Section->m_Jump.BranchLabel = "ExitBlock";
}
m_Section->m_Jump.FallThrough = true;
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_NextInstruction = DO_DELAY_SLOT;
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
if (m_Section->m_JumpSection)
{
m_Section->m_Jump.RegSet = m_RegWorkingSet;
m_Section->GenerateSectionLinkage();
}
else
{
m_RegWorkingSet.WriteBackRegisters();
MoveConstToArmReg(Arm_R0, (uint32_t)_PROGRAM_COUNTER, "_PROGRAM_COUNTER");
LoadArmRegPointerToArmReg(Arm_R1, Arm_R0, 0);
MoveConstToArmReg(Arm_R2, 0xF0000000);
MoveConstToArmReg(Arm_R3, (uint32_t)(m_Opcode.target << 2));
AndArmRegToArmReg(Arm_R2, Arm_R1);
AddArmRegToArmReg(Arm_R3, Arm_R1, Arm_R1);
StoreArmRegToArmRegPointer(Arm_R1, Arm_R0, 0);
uint32_t TargetPC = (m_CompilePC & 0xF0000000) + (m_Opcode.target << 2);
bool bCheck = TargetPC <= m_CompilePC;
UpdateCounters(m_RegWorkingSet, bCheck, true);
CompileExit((uint32_t)-1, (uint32_t)-1, m_RegWorkingSet, bCheck ? CExitInfo::Normal : CExitInfo::Normal_NoSysCheck);
}
m_NextInstruction = END_BLOCK;
}
else
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
void CArmRecompilerOps::ADDI()
{
if (m_Opcode.rt == 0 || (m_Opcode.immediate == 0 && m_Opcode.rs == m_Opcode.rt))
{
return;
}
if (g_System->bFastSP())
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::ADDI, "R4300iOp32::ADDI");
}
else
{
CompileInterpterCall((void *)R4300iOp::ADDI, "R4300iOp::ADDI");
}
}
void CArmRecompilerOps::ADDIU()
{
if (m_Opcode.rt == 0 || (m_Opcode.immediate == 0 && m_Opcode.rs == m_Opcode.rt))
{
return;
}
if (g_System->bFastSP())
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::ADDIU, "R4300iOp32::ADDIU");
}
else
{
CompileInterpterCall((void *)R4300iOp::ADDIU, "R4300iOp::ADDIU");
}
}
void CArmRecompilerOps::SLTI()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SLTI, "R4300iOp32::SLTI");
}
else
{
CompileInterpterCall((void *)R4300iOp::SLTI, "R4300iOp::SLTI");
}
}
void CArmRecompilerOps::SLTIU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SLTIU, "R4300iOp32::SLTIU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SLTIU, "R4300iOp::SLTIU");
}
}
void CArmRecompilerOps::ANDI()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::ANDI, "R4300iOp32::ANDI");
}
else
{
CompileInterpterCall((void *)R4300iOp::ANDI, "R4300iOp::ANDI");
}
}
void CArmRecompilerOps::ORI()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::ORI, "R4300iOp32::ORI");
}
else
{
CompileInterpterCall((void *)R4300iOp::ORI, "R4300iOp::ORI");
}
}
void CArmRecompilerOps::XORI()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::XORI, "R4300iOp32::XORI");
}
else
{
CompileInterpterCall((void *)R4300iOp::XORI, "R4300iOp::XORI");
}
}
void CArmRecompilerOps::LUI()
{
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LUI, "R4300iOp32::LUI");
}
else
{
CompileInterpterCall((void *)R4300iOp::LUI, "R4300iOp::LUI");
}
}
void CArmRecompilerOps::DADDIU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::DADDIU, "R4300iOp32::DADDIU");
}
else
{
CompileInterpterCall((void *)R4300iOp::DADDIU, "R4300iOp::DADDIU");
}
}
void CArmRecompilerOps::LDL()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LDL, "R4300iOp32::LDL");
}
else
{
CompileInterpterCall((void *)R4300iOp::LDL, "R4300iOp::LDL");
}
}
void CArmRecompilerOps::LDR()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LDR, "R4300iOp32::LDR");
}
else
{
CompileInterpterCall((void *)R4300iOp::LDR, "R4300iOp::LDR");
}
}
void CArmRecompilerOps::LB()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LB, "R4300iOp32::LB");
}
else
{
CompileInterpterCall((void *)R4300iOp::LB, "R4300iOp::LB");
}
}
void CArmRecompilerOps::LH()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LH, "R4300iOp32::LH");
}
else
{
CompileInterpterCall((void *)R4300iOp::LH, "R4300iOp::LH");
}
}
void CArmRecompilerOps::LWL()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LWL, "R4300iOp32::LWL");
}
else
{
CompileInterpterCall((void *)R4300iOp::LWL, "R4300iOp::LWL");
}
}
void CArmRecompilerOps::LW()
{
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_System->CountPerOp());
UpdateCounters(m_RegWorkingSet, false, true);
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_System->CountPerOp());
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LW, "R4300iOp32::LW");
}
else
{
CompileInterpterCall((void *)R4300iOp::LW, "R4300iOp::LW");
}
}
void CArmRecompilerOps::LBU()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LBU, "R4300iOp32::LBU");
}
else
{
CompileInterpterCall((void *)R4300iOp::LBU, "R4300iOp::LBU");
}
}
void CArmRecompilerOps::LHU()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LHU, "R4300iOp32::LHU");
}
else
{
CompileInterpterCall((void *)R4300iOp::LHU, "R4300iOp::LHU");
}
}
void CArmRecompilerOps::LWR()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LWR, "R4300iOp32::LWR");
}
else
{
CompileInterpterCall((void *)R4300iOp::LWR, "R4300iOp::LWR");
}
}
void CArmRecompilerOps::LWU()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LWU, "R4300iOp32::LWU");
}
else
{
CompileInterpterCall((void *)R4300iOp::LWU, "R4300iOp::LWU");
}
}
void CArmRecompilerOps::SB()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SB, "R4300iOp32::SB");
}
else
{
CompileInterpterCall((void *)R4300iOp::SB, "R4300iOp::SB");
}
}
void CArmRecompilerOps::SH()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SH, "R4300iOp32::SH");
}
else
{
CompileInterpterCall((void *)R4300iOp::SH, "R4300iOp::SH");
}
}
void CArmRecompilerOps::SWL()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SWL, "R4300iOp32::SWL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SWL, "R4300iOp::SWL");
}
}
void CArmRecompilerOps::SW()
{
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_System->CountPerOp());
UpdateCounters(m_RegWorkingSet, false, true);
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_System->CountPerOp());
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SW, "R4300iOp32::SW");
}
else
{
CompileInterpterCall((void *)R4300iOp::SW, "R4300iOp::SW");
}
}
void CArmRecompilerOps::SWR()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SWR, "R4300iOp32::SWR");
}
else
{
CompileInterpterCall((void *)R4300iOp::SWR, "R4300iOp::SWR");
}
}
void CArmRecompilerOps::SDL()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SDL, "R4300iOp32::SDL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SDL, "R4300iOp::SDL");
}
}
void CArmRecompilerOps::SDR()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SDR, "R4300iOp32::SDR");
}
else
{
CompileInterpterCall((void *)R4300iOp::SDR, "R4300iOp::SDR");
}
}
void CArmRecompilerOps::CACHE()
{
if (g_Settings->LoadDword(Game_SMM_Cache) == 0)
{
return;
}
UnMap_GPR(m_Opcode.base, true);
switch (m_Opcode.rt)
{
case 0:
case 16:
m_RegWorkingSet.BeforeCallDirect();
MoveConstToArmReg(Arm_R3, (uint32_t)CRecompiler::Remove_Cache, "CRecompiler::Remove_Cache");
MoveConstToArmReg(Arm_R2, (uint32_t)0x20);
MoveVariableToArmReg(&_GPR[m_Opcode.base].UW[0], CRegName::GPR_Lo[m_Opcode.base], Arm_R1);
MoveConstToArmReg(Arm_R0, (uint32_t)((int16_t)m_Opcode.offset));
AddArmRegToArmReg(Arm_R0, Arm_R1, Arm_R1);
MoveConstToArmReg(Arm_R0, (uint32_t)g_Recompiler, "g_Recompiler");
CallFunction((void *)AddressOf(&CRecompiler::ClearRecompCode_Virt), "CRecompiler::ClearRecompCode_Virt");
m_RegWorkingSet.AfterCallDirect();
break;
case 1:
case 3:
case 13:
case 5:
case 8:
case 9:
case 17:
case 21:
case 25:
break;
default:
if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("cache: %d", m_Opcode.rt).c_str());
}
}
}
void CArmRecompilerOps::LL()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LL, "R4300iOp32::LL");
}
else
{
CompileInterpterCall((void *)R4300iOp::LL, "R4300iOp::LL");
}
}
void CArmRecompilerOps::LWC1()
{
CompileCop1Test();
UnMap_GPR(m_Opcode.base, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LWC1, "R4300iOp32::LWC1");
}
else
{
CompileInterpterCall((void *)R4300iOp::LWC1, "R4300iOp::LWC1");
}
}
void CArmRecompilerOps::LDC1()
{
CompileCop1Test();
UnMap_GPR(m_Opcode.base, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LDC1, "R4300iOp32::LDC1");
}
else
{
CompileInterpterCall((void *)R4300iOp::LDC1, "R4300iOp::LDC1");
}
}
void CArmRecompilerOps::LD()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::LD, "R4300iOp32::LD");
}
else
{
CompileInterpterCall((void *)R4300iOp::LD, "R4300iOp::LD");
}
}
void CArmRecompilerOps::SC()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SC, "R4300iOp32::SC");
}
else
{
CompileInterpterCall((void *)R4300iOp::SC, "R4300iOp::SC");
}
}
void CArmRecompilerOps::SWC1()
{
CompileCop1Test();
UnMap_GPR(m_Opcode.base, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SWC1, "R4300iOp32::SWC1");
}
else
{
CompileInterpterCall((void *)R4300iOp::SWC1, "R4300iOp::SWC1");
}
}
void CArmRecompilerOps::SDC1()
{
CompileCop1Test();
UnMap_GPR(m_Opcode.base, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SDC1, "R4300iOp32::SDC1");
}
else
{
CompileInterpterCall((void *)R4300iOp::SDC1, "R4300iOp::SDC1");
}
}
void CArmRecompilerOps::SD()
{
UnMap_GPR(m_Opcode.base, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SD, "R4300iOp32::SD");
}
else
{
CompileInterpterCall((void *)R4300iOp::SD, "R4300iOp::SD");
}
}
void CArmRecompilerOps::SPECIAL_SLL()
{
if (m_Opcode.rd == 0)
{
return;
}
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SLL, "R4300iOp32::SPECIAL_SLL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SLL, "R4300iOp::SPECIAL_SLL");
}
}
void CArmRecompilerOps::SPECIAL_SRL()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SRL, "R4300iOp32::SPECIAL_SRL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SRL, "R4300iOp::SPECIAL_SRL");
}
}
void CArmRecompilerOps::SPECIAL_SRA()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SRA, "R4300iOp32::SPECIAL_SRA");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SRA, "R4300iOp::SPECIAL_SRA");
}
}
void CArmRecompilerOps::SPECIAL_SLLV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SLLV, "R4300iOp32::SPECIAL_SLLV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SLLV, "R4300iOp::SPECIAL_SLLV");
}
}
void CArmRecompilerOps::SPECIAL_SRLV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SRLV, "R4300iOp32::SPECIAL_SRLV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SRLV, "R4300iOp::SPECIAL_SRLV");
}
}
void CArmRecompilerOps::SPECIAL_SRAV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SRAV, "R4300iOp32::SPECIAL_SRAV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SRAV, "R4300iOp::SPECIAL_SRAV");
}
}
void CArmRecompilerOps::SPECIAL_JR()
{
if (m_NextInstruction == NORMAL)
{
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
#ifdef tofix
MoveX86regToVariable(GetMipsRegMapLo(m_Opcode.rs), &R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
m_RegWorkingSet.WriteBackRegisters();
#endif
}
else
{
m_RegWorkingSet.WriteBackRegisters();
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)&R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
}
OverflowDelaySlot(true);
return;
}
m_Section->m_Jump.FallThrough = false;
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_Section->m_Cont.FallThrough = false;
m_Section->m_Cont.LinkLocation = NULL;
m_Section->m_Cont.LinkLocation2 = NULL;
if (DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, 0))
{
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
else
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)_PROGRAM_COUNTER, "PROGRAM_COUNTER");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
}
}
m_NextInstruction = DO_DELAY_SLOT;
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
if (DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, 0))
{
CompileExit(m_CompilePC, (uint32_t)-1, m_RegWorkingSet, CExitInfo::Normal);
}
else
{
UpdateCounters(m_RegWorkingSet, true, true);
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
else
{
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)_PROGRAM_COUNTER, "PROGRAM_COUNTER");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
}
CompileExit((uint32_t)-1, (uint32_t)-1, m_RegWorkingSet, CExitInfo::Normal);
if (m_Section->m_JumpSection)
{
m_Section->GenerateSectionLinkage();
}
}
m_NextInstruction = END_BLOCK;
}
else if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("WTF\n%s\nNextInstruction = %X", __FUNCTION__, m_NextInstruction).c_str());
}
}
void CArmRecompilerOps::SPECIAL_JALR()
{
if (m_NextInstruction == NORMAL)
{
if (DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, 0) && (m_CompilePC & 0xFFC) != 0xFFC)
{
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)_PROGRAM_COUNTER, "PROGRAM_COUNTER");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
}
UnMap_GPR(m_Opcode.rd, false);
MoveConstToVariable(m_CompilePC + 8, &_GPR[m_Opcode.rd].UW[0], CRegName::GPR_Lo[m_Opcode.rd]);
if ((m_CompilePC & 0xFFC) == 0xFFC)
{
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)&R4300iOp::m_JumpToLocation, "R4300iOp::m_JumpToLocation");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
m_RegWorkingSet.WriteBackRegisters();
OverflowDelaySlot(true);
return;
}
m_Section->m_Jump.FallThrough = false;
m_Section->m_Jump.LinkLocation = NULL;
m_Section->m_Jump.LinkLocation2 = NULL;
m_Section->m_Cont.FallThrough = false;
m_Section->m_Cont.LinkLocation = NULL;
m_Section->m_Cont.LinkLocation2 = NULL;
m_NextInstruction = DO_DELAY_SLOT;
}
else if (m_NextInstruction == DELAY_SLOT_DONE)
{
if (DelaySlotEffectsCompare(m_CompilePC, m_Opcode.rs, 0))
{
CompileExit(m_CompilePC, (uint32_t)-1, m_RegWorkingSet, CExitInfo::Normal);
}
else
{
UpdateCounters(m_RegWorkingSet, true, true);
if (IsKnown(m_Opcode.rs))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
MoveVariableToArmReg(&_GPR[m_Opcode.rs].UW[0], CRegName::GPR_Lo[m_Opcode.rs], Arm_R0);
MoveConstToArmReg(Arm_R1, (uint32_t)_PROGRAM_COUNTER, "PROGRAM_COUNTER");
StoreArmRegToArmRegPointer(Arm_R0, Arm_R1, 0);
CompileExit((uint32_t)-1, (uint32_t)-1, m_RegWorkingSet, CExitInfo::Normal);
if (m_Section->m_JumpSection)
{
m_Section->GenerateSectionLinkage();
}
}
m_NextInstruction = END_BLOCK;
}
else if (bHaveDebugger())
{
g_Notify->DisplayError(stdstr_f("WTF\n%s\nNextInstruction = %X", __FUNCTION__, m_NextInstruction).c_str());
}
}
void CArmRecompilerOps::SPECIAL_SYSCALL()
{
CompileExit(m_CompilePC, (uint32_t)-1, m_RegWorkingSet, CExitInfo::DoSysCall);
m_NextInstruction = END_BLOCK;
}
void CArmRecompilerOps::SPECIAL_MFLO()
{
UnMap_GPR(m_Opcode.rd, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MFLO, "R4300iOp32::SPECIAL_MFLO");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MFLO, "R4300iOp::SPECIAL_MFLO");
}
}
void CArmRecompilerOps::SPECIAL_MTLO()
{
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MTLO, "R4300iOp32::SPECIAL_MTLO");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MTLO, "R4300iOp::SPECIAL_MTLO");
}
}
void CArmRecompilerOps::SPECIAL_MFHI()
{
UnMap_GPR(m_Opcode.rd, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MFHI, "R4300iOp32::SPECIAL_MFHI");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MFHI, "R4300iOp::SPECIAL_MFHI");
}
}
void CArmRecompilerOps::SPECIAL_MTHI()
{
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MTHI, "R4300iOp32::SPECIAL_MTHI");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MTHI, "R4300iOp::SPECIAL_MTHI");
}
}
void CArmRecompilerOps::SPECIAL_DSLLV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSLLV, "R4300iOp32::SPECIAL_DSLLV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSLLV, "R4300iOp::SPECIAL_DSLLV");
}
}
void CArmRecompilerOps::SPECIAL_DSRLV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRLV, "R4300iOp32::SPECIAL_DSRLV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRLV, "R4300iOp::SPECIAL_DSRLV");
}
}
void CArmRecompilerOps::SPECIAL_DSRAV()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRAV, "R4300iOp32::SPECIAL_DSRAV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRAV, "R4300iOp::SPECIAL_DSRAV");
}
}
void CArmRecompilerOps::SPECIAL_MULT()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MULT, "R4300iOp32::SPECIAL_MULT");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MULT, "R4300iOp::SPECIAL_MULT");
}
}
void CArmRecompilerOps::SPECIAL_MULTU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_MULTU, "R4300iOp32::SPECIAL_MULTU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_MULTU, "R4300iOp::SPECIAL_MULTU");
}
}
void CArmRecompilerOps::SPECIAL_DIV()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DIV, "R4300iOp32::SPECIAL_DIV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DIV, "R4300iOp::SPECIAL_DIV");
}
}
void CArmRecompilerOps::SPECIAL_DIVU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DIVU, "R4300iOp32::SPECIAL_DIVU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DIVU, "R4300iOp::SPECIAL_DIVU");
}
}
void CArmRecompilerOps::SPECIAL_DMULT()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DMULT, "R4300iOp32::SPECIAL_DMULT");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DMULT, "R4300iOp::SPECIAL_DMULT");
}
}
void CArmRecompilerOps::SPECIAL_DMULTU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DMULTU, "R4300iOp32::SPECIAL_DMULTU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DMULTU, "R4300iOp::SPECIAL_DMULTU");
}
}
void CArmRecompilerOps::SPECIAL_DDIV()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DDIV, "R4300iOp32::SPECIAL_DDIV");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DDIV, "R4300iOp::SPECIAL_DDIV");
}
}
void CArmRecompilerOps::SPECIAL_DDIVU()
{
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DDIVU, "R4300iOp32::SPECIAL_DDIVU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DDIVU, "R4300iOp::SPECIAL_DDIVU");
}
}
void CArmRecompilerOps::SPECIAL_ADD()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_ADD, "R4300iOp32::SPECIAL_ADD");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_ADD, "R4300iOp::SPECIAL_ADD");
}
}
void CArmRecompilerOps::SPECIAL_ADDU()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_ADDU, "R4300iOp32::SPECIAL_ADDU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_ADDU, "R4300iOp::SPECIAL_ADDU");
}
}
void CArmRecompilerOps::SPECIAL_SUB()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SUBU, "R4300iOp32::SPECIAL_SUBU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SUBU, "R4300iOp::SPECIAL_SUBU");
}
}
void CArmRecompilerOps::SPECIAL_SUBU()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SUBU, "R4300iOp32::SPECIAL_SUBU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SUBU, "R4300iOp::SPECIAL_SUBU");
}
}
void CArmRecompilerOps::SPECIAL_AND()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_AND, "R4300iOp32::SPECIAL_AND");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_AND, "R4300iOp::SPECIAL_AND");
}
}
void CArmRecompilerOps::SPECIAL_OR()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_OR, "R4300iOp32::SPECIAL_OR");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_OR, "R4300iOp::SPECIAL_OR");
}
}
void CArmRecompilerOps::SPECIAL_XOR()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_XOR, "R4300iOp32::SPECIAL_XOR");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_XOR, "R4300iOp::SPECIAL_XOR");
}
}
void CArmRecompilerOps::SPECIAL_NOR()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
UnMap_GPR(m_Opcode.rs, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_NOR, "R4300iOp32::SPECIAL_NOR");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_NOR, "R4300iOp::SPECIAL_NOR");
}
}
void CArmRecompilerOps::SPECIAL_SLT()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SLT, "R4300iOp32::SPECIAL_SLT");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SLT, "R4300iOp::SPECIAL_SLT");
}
}
void CArmRecompilerOps::SPECIAL_SLTU()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_SLTU, "R4300iOp32::SPECIAL_SLTU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_SLTU, "R4300iOp::SPECIAL_SLTU");
}
}
void CArmRecompilerOps::SPECIAL_DADD()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DADD, "R4300iOp32::SPECIAL_DADD");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DADD, "R4300iOp::SPECIAL_DADD");
}
}
void CArmRecompilerOps::SPECIAL_DADDU()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DADDU, "R4300iOp32::SPECIAL_DADDU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DADDU, "R4300iOp::SPECIAL_DADDU");
}
}
void CArmRecompilerOps::SPECIAL_DSUB()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSUB, "R4300iOp32::SPECIAL_DSUB");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSUB, "R4300iOp::SPECIAL_DSUB");
}
}
void CArmRecompilerOps::SPECIAL_DSUBU()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rs, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSUBU, "R4300iOp32::SPECIAL_DSUBU");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSUBU, "R4300iOp::SPECIAL_DSUBU");
}
}
void CArmRecompilerOps::SPECIAL_DSLL()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSLL, "R4300iOp32::SPECIAL_DSLL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSLL, "R4300iOp::SPECIAL_DSLL");
}
}
void CArmRecompilerOps::SPECIAL_DSRL()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRL, "R4300iOp32::SPECIAL_DSRL");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRL, "R4300iOp::SPECIAL_DSRL");
}
}
void CArmRecompilerOps::SPECIAL_DSRA()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRA, "R4300iOp32::SPECIAL_DSRA");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRA, "R4300iOp::SPECIAL_DSRA");
}
}
void CArmRecompilerOps::SPECIAL_DSLL32()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSLL32, "R4300iOp32::SPECIAL_DSLL32");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSLL32, "R4300iOp::SPECIAL_DSLL32");
}
}
void CArmRecompilerOps::SPECIAL_DSRL32()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRL32, "R4300iOp32::SPECIAL_DSRL32");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRL32, "R4300iOp::SPECIAL_DSRL32");
}
}
void CArmRecompilerOps::SPECIAL_DSRA32()
{
UnMap_GPR(m_Opcode.rd, true);
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::SPECIAL_DSRA32, "R4300iOp32::SPECIAL_DSRA32");
}
else
{
CompileInterpterCall((void *)R4300iOp::SPECIAL_DSRA32, "R4300iOp::SPECIAL_DSRA32");
}
}
/************************** COP0 functions **************************/
void CArmRecompilerOps::COP0_MF()
{
switch (m_Opcode.rd)
{
case 9: //Count
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_System->CountPerOp());
UpdateCounters(m_RegWorkingSet, false, true);
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_System->CountPerOp());
}
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_MF, "R4300iOp32::COP0_MF");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_MF, "R4300iOp::COP0_MF");
}
}
void CArmRecompilerOps::COP0_MT()
{
if (IsKnown(m_Opcode.rt))
{
g_Notify->BreakPoint(__FILE__, __LINE__);
return;
}
switch (m_Opcode.rd)
{
case 0: //Index
case 2: //EntryLo0
case 3: //EntryLo1
case 4: //Context
case 5: //PageMask
case 10: //Entry Hi
case 12: //Status
case 13: //cause
case 14: //EPC
case 16: //Config
case 18: //WatchLo
case 19: //WatchHi
case 28: //Tag lo
case 29: //Tag Hi
case 30: //ErrEPC
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_MT, "R4300iOp32::COP0_MT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_MT, "R4300iOp::COP0_MT");
}
break;
case 6: //Wired
case 9: //Count
case 11: //Compare
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_System->CountPerOp());
UpdateCounters(m_RegWorkingSet, false, true);
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + g_System->CountPerOp());
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_MT, "R4300iOp32::COP0_MT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_MT, "R4300iOp::COP0_MT");
}
break;
default:
UnknownOpcode();
}
}
void CArmRecompilerOps::COP0_CO_TLBR()
{
if (!g_System->bUseTlb()) { return; }
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_CO_TLBR, "R4300iOp32::COP0_CO_TLBR");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_CO_TLBR, "R4300iOp::COP0_CO_TLBR");
}
}
void CArmRecompilerOps::COP0_CO_TLBWI()
{
if (!g_System->bUseTlb()) { return; }
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_CO_TLBWI, "R4300iOp32::COP0_CO_TLBWI");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_CO_TLBWI, "R4300iOp::COP0_CO_TLBWI");
}
}
void CArmRecompilerOps::COP0_CO_TLBWR()
{
if (!g_System->bUseTlb()) { return; }
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_CO_TLBWR, "R4300iOp32::COP0_CO_TLBWR");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_CO_TLBWR, "R4300iOp::COP0_CO_TLBWR");
}
}
void CArmRecompilerOps::COP0_CO_TLBP()
{
if (!g_System->bUseTlb()) { return; }
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP0_CO_TLBP, "R4300iOp32::COP0_CO_TLBP");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP0_CO_TLBP, "R4300iOp::COP0_CO_TLBP");
}
}
void arm_compiler_COP0_CO_ERET()
{
if ((g_Reg->STATUS_REGISTER & STATUS_ERL) != 0)
{
g_Reg->m_PROGRAM_COUNTER = g_Reg->ERROREPC_REGISTER;
g_Reg->STATUS_REGISTER &= ~STATUS_ERL;
}
else
{
g_Reg->m_PROGRAM_COUNTER = g_Reg->EPC_REGISTER;
g_Reg->STATUS_REGISTER &= ~STATUS_EXL;
}
g_Reg->m_LLBit = 0;
g_Reg->CheckInterrupts();
}
void CArmRecompilerOps::COP0_CO_ERET()
{
m_RegWorkingSet.WriteBackRegisters();
CallFunction((void *)arm_compiler_COP0_CO_ERET, "arm_compiler_COP0_CO_ERET");
UpdateCounters(m_RegWorkingSet, true, true);
CompileExit(m_CompilePC, (uint32_t)-1, m_RegWorkingSet, CExitInfo::Normal);
m_NextInstruction = END_BLOCK;
}
/************************** COP1 functions **************************/
void CArmRecompilerOps::COP1_MF()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_MF, "R4300iOp32::COP1_MF");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_MF, "R4300iOp::COP1_MF");
}
}
void CArmRecompilerOps::COP1_DMF()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_DMF, "R4300iOp32::COP1_DMF");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_DMF, "R4300iOp::COP1_DMF");
}
}
void CArmRecompilerOps::COP1_CF()
{
CompileCop1Test();
if (m_Opcode.fs != 31 && m_Opcode.fs != 0)
{
UnknownOpcode();
return;
}
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_CF, "R4300iOp32::COP1_CF");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_CF, "R4300iOp::COP1_CF");
}
}
void CArmRecompilerOps::COP1_MT()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_MT, "R4300iOp32::COP1_MT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_MT, "R4300iOp::COP1_MT");
}
}
void CArmRecompilerOps::COP1_DMT()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_DMT, "R4300iOp32::COP1_DMT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_DMT, "R4300iOp::COP1_DMT");
}
}
void CArmRecompilerOps::COP1_CT()
{
CompileCop1Test();
if (m_Opcode.fs != 31)
{
UnknownOpcode();
return;
}
UnMap_GPR(m_Opcode.rt, true);
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_CT, "R4300iOp32::COP1_CT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_CT, "R4300iOp::COP1_CT");
}
}
void CArmRecompilerOps::COP1_S_ADD()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_ADD, "R4300iOp32::COP1_S_ADD");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_ADD, "R4300iOp::COP1_S_ADD");
}
}
void CArmRecompilerOps::COP1_S_SUB()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_SUB, "R4300iOp32::COP1_S_SUB");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_SUB, "R4300iOp::COP1_S_SUB");
}
}
void CArmRecompilerOps::COP1_S_MUL()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_MUL, "R4300iOp32::COP1_S_MUL");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_MUL, "R4300iOp::COP1_S_MUL");
}
}
void CArmRecompilerOps::COP1_S_DIV()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_DIV, "R4300iOp32::COP1_S_DIV");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_DIV, "R4300iOp::COP1_S_DIV");
}
}
void CArmRecompilerOps::COP1_S_ABS()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_ABS, "R4300iOp32::COP1_S_ABS");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_ABS, "R4300iOp::COP1_S_ABS");
}
}
void CArmRecompilerOps::COP1_S_NEG()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_NEG, "R4300iOp32::COP1_S_NEG");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_NEG, "R4300iOp::COP1_S_NEG");
}
}
void CArmRecompilerOps::COP1_S_SQRT()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_SQRT, "R4300iOp32::COP1_S_SQRT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_SQRT, "R4300iOp::COP1_S_SQRT");
}
}
void CArmRecompilerOps::COP1_S_MOV()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_MOV, "R4300iOp32::COP1_S_MOV");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_MOV, "R4300iOp::COP1_S_MOV");
}
}
void CArmRecompilerOps::COP1_S_ROUND_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_ROUND_L, "R4300iOp32::COP1_S_ROUND_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_ROUND_L, "R4300iOp::COP1_S_ROUND_L");
}
}
void CArmRecompilerOps::COP1_S_TRUNC_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_TRUNC_L, "R4300iOp32::COP1_S_TRUNC_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_TRUNC_L, "R4300iOp::COP1_S_TRUNC_L");
}
}
void CArmRecompilerOps::COP1_S_CEIL_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CEIL_L, "R4300iOp32::COP1_S_CEIL_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CEIL_L, "R4300iOp::COP1_S_CEIL_L");
}
}
void CArmRecompilerOps::COP1_S_FLOOR_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_FLOOR_L, "R4300iOp32::COP1_S_FLOOR_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_FLOOR_L, "R4300iOp::COP1_S_FLOOR_L");
}
}
void CArmRecompilerOps::COP1_S_ROUND_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_ROUND_W, "R4300iOp32::COP1_S_ROUND_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_ROUND_W, "R4300iOp::COP1_S_ROUND_W");
}
}
void CArmRecompilerOps::COP1_S_TRUNC_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_TRUNC_W, "R4300iOp32::COP1_S_TRUNC_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_TRUNC_W, "R4300iOp::COP1_S_TRUNC_W");
}
}
void CArmRecompilerOps::COP1_S_CEIL_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CEIL_W, "R4300iOp32::COP1_S_CEIL_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CEIL_W, "R4300iOp::COP1_S_CEIL_W");
}
}
void CArmRecompilerOps::COP1_S_FLOOR_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_FLOOR_W, "R4300iOp32::COP1_S_FLOOR_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_FLOOR_W, "R4300iOp::COP1_S_FLOOR_W");
}
}
void CArmRecompilerOps::COP1_S_CVT_D()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CVT_D, "R4300iOp32::COP1_S_CVT_D");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CVT_D, "R4300iOp::COP1_S_CVT_D");
}
}
void CArmRecompilerOps::COP1_S_CVT_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CVT_W, "R4300iOp32::COP1_S_CVT_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CVT_W, "R4300iOp::COP1_S_CVT_W");
}
}
void CArmRecompilerOps::COP1_S_CVT_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CVT_L, "R4300iOp32::COP1_S_CVT_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CVT_L, "R4300iOp::COP1_S_CVT_L");
}
}
void CArmRecompilerOps::COP1_S_CMP()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_S_CMP, "R4300iOp32::COP1_S_CMP");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_S_CMP, "R4300iOp::COP1_S_CMP");
}
}
void CArmRecompilerOps::COP1_D_ADD()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_ADD, "R4300iOp32::COP1_D_ADD");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_ADD, "R4300iOp::COP1_D_ADD");
}
}
void CArmRecompilerOps::COP1_D_SUB()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_SUB, "R4300iOp32::COP1_D_SUB");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_SUB, "R4300iOp::COP1_D_SUB");
}
}
void CArmRecompilerOps::COP1_D_MUL()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_MUL, "R4300iOp32::COP1_D_MUL");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_MUL, "R4300iOp::COP1_D_MUL");
}
}
void CArmRecompilerOps::COP1_D_DIV()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_DIV, "R4300iOp32::COP1_D_DIV");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_DIV, "R4300iOp::COP1_D_DIV");
}
}
void CArmRecompilerOps::COP1_D_ABS()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_ABS, "R4300iOp32::COP1_D_ABS");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_ABS, "R4300iOp::COP1_D_ABS");
}
}
void CArmRecompilerOps::COP1_D_NEG()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_NEG, "R4300iOp32::COP1_D_NEG");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_NEG, "R4300iOp::COP1_D_NEG");
}
}
void CArmRecompilerOps::COP1_D_SQRT()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_SQRT, "R4300iOp32::COP1_D_SQRT");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_SQRT, "R4300iOp::COP1_D_SQRT");
}
}
void CArmRecompilerOps::COP1_D_MOV()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_MOV, "R4300iOp32::COP1_D_MOV");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_MOV, "R4300iOp::COP1_D_MOV");
}
}
void CArmRecompilerOps::COP1_D_ROUND_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_ROUND_L, "R4300iOp32::COP1_D_ROUND_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_ROUND_L, "R4300iOp::COP1_D_ROUND_L");
}
}
void CArmRecompilerOps::COP1_D_TRUNC_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_TRUNC_L, "R4300iOp32::COP1_D_TRUNC_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_TRUNC_L, "R4300iOp::COP1_D_TRUNC_L");
}
}
void CArmRecompilerOps::COP1_D_CEIL_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CEIL_L, "R4300iOp32::COP1_D_CEIL_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CEIL_L, "R4300iOp::COP1_D_CEIL_L");
}
}
void CArmRecompilerOps::COP1_D_FLOOR_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_FLOOR_L, "R4300iOp32::COP1_D_FLOOR_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_FLOOR_L, "R4300iOp::COP1_D_FLOOR_L");
}
}
void CArmRecompilerOps::COP1_D_ROUND_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_ROUND_W, "R4300iOp32::COP1_D_ROUND_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_ROUND_W, "R4300iOp::COP1_D_ROUND_W");
}
}
void CArmRecompilerOps::COP1_D_TRUNC_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_TRUNC_W, "R4300iOp32::COP1_D_TRUNC_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_TRUNC_W, "R4300iOp::COP1_D_TRUNC_W");
}
}
void CArmRecompilerOps::COP1_D_CEIL_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CEIL_W, "R4300iOp32::COP1_D_CEIL_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CEIL_W, "R4300iOp::COP1_D_CEIL_W");
}
}
void CArmRecompilerOps::COP1_D_FLOOR_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_FLOOR_W, "R4300iOp32::COP1_D_FLOOR_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_FLOOR_W, "R4300iOp::COP1_D_FLOOR_W");
}
}
void CArmRecompilerOps::COP1_D_CVT_S()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CVT_S, "R4300iOp32::COP1_D_CVT_S");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CVT_S, "R4300iOp::COP1_D_CVT_S");
}
}
void CArmRecompilerOps::COP1_D_CVT_W()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CVT_W, "R4300iOp32::COP1_D_CVT_W");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CVT_W, "R4300iOp::COP1_D_CVT_W");
}
}
void CArmRecompilerOps::COP1_D_CVT_L()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CVT_L, "R4300iOp32::COP1_D_CVT_L");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CVT_L, "R4300iOp::COP1_D_CVT_L");
}
}
void CArmRecompilerOps::COP1_D_CMP()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_D_CMP, "R4300iOp32::COP1_D_CMP");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_D_CMP, "R4300iOp::COP1_D_CMP");
}
}
void CArmRecompilerOps::COP1_W_CVT_S()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_W_CVT_S, "R4300iOp32::COP1_W_CVT_S");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_W_CVT_S, "R4300iOp::COP1_W_CVT_S");
}
}
void CArmRecompilerOps::COP1_W_CVT_D()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_W_CVT_D, "R4300iOp32::COP1_W_CVT_D");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_W_CVT_D, "R4300iOp::COP1_W_CVT_D");
}
}
void CArmRecompilerOps::COP1_L_CVT_S()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_L_CVT_S, "R4300iOp32::COP1_L_CVT_S");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_L_CVT_S, "R4300iOp::COP1_L_CVT_S");
}
}
void CArmRecompilerOps::COP1_L_CVT_D()
{
CompileCop1Test();
if (g_Settings->LoadBool(Game_32Bit))
{
CompileInterpterCall((void *)R4300iOp32::COP1_L_CVT_D, "R4300iOp32::COP1_L_CVT_D");
}
else
{
CompileInterpterCall((void *)R4300iOp::COP1_L_CVT_D, "R4300iOp::COP1_L_CVT_D");
}
}
void CArmRecompilerOps::UnknownOpcode()
{
m_RegWorkingSet.WriteBackRegisters();
m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - g_System->CountPerOp());
UpdateCounters(m_RegWorkingSet, false, true);
MoveConstToVariable(m_CompilePC, &g_Reg->m_PROGRAM_COUNTER, "PROGRAM_COUNTER");
if (g_SyncSystem)
{
MoveConstToArmReg(Arm_R0, (uint32_t)g_BaseSystem, "g_BaseSystem");
CallFunction(AddressOf(&CN64System::SyncSystem), "CN64System::SyncSystem");
}
MoveConstToVariable(m_Opcode.Hex, &R4300iOp::m_Opcode.Hex, "R4300iOp::m_Opcode.Hex");
CallFunction((void *)R4300iOp::UnknownOpcode, "R4300iOp::UnknownOpcode");
ExitCodeBlock();
if (m_NextInstruction == NORMAL) { m_NextInstruction = END_BLOCK; }
}
void CArmRecompilerOps::EnterCodeBlock()
{
PushArmReg(ArmPushPop_R3 | ArmPushPop_R4 | ArmPushPop_R5 | ArmPushPop_R6 | ArmPushPop_R7 | ArmPushPop_LR);
}
void CArmRecompilerOps::ExitCodeBlock()
{
if (g_SyncSystem)
{
MoveConstToArmReg(Arm_R0, (uint32_t)g_BaseSystem, "g_BaseSystem");
CallFunction(AddressOf(&CN64System::SyncSystem), "CN64System::SyncSystem");
}
PopArmReg(ArmPushPop_R3 | ArmPushPop_R4 | ArmPushPop_R5 | ArmPushPop_R6 | ArmPushPop_R7 | ArmPushPop_PC);
}
void CArmRecompilerOps::CompileExitCode()
{
for (EXIT_LIST::iterator ExitIter = m_ExitInfo.begin(); ExitIter != m_ExitInfo.end(); ExitIter++)
{
CPU_Message("");
CPU_Message(" $Exit_%d", ExitIter->ID);
SetJump20(ExitIter->JumpLoc, (uint32_t *)*g_RecompPos);
m_NextInstruction = ExitIter->NextInstruction;
CompileExit((uint32_t)-1, ExitIter->TargetPC, ExitIter->ExitRegSet, ExitIter->reason);
}
}
void CArmRecompilerOps::CompileCop1Test()
{
if (m_RegWorkingSet.GetFpuBeenUsed())
return;
MoveVariableToArmReg(&g_Reg->STATUS_REGISTER, "STATUS_REGISTER", Arm_R1);
MoveConstToArmReg(Arm_R2, STATUS_CU1, "STATUS_REGISTER");
AndArmRegToArmReg(Arm_R2, Arm_R1);
CompareArmRegToConst(Arm_R1, 0);
CompileExit(m_CompilePC, m_CompilePC, m_RegWorkingSet, CExitInfo::COP1_Unuseable, ArmBranch_Equal);
m_RegWorkingSet.SetFpuBeenUsed(true);
}
void CArmRecompilerOps::CompileInPermLoop(CRegInfo & RegSet, uint32_t ProgramCounter)
{
MoveConstToVariable(ProgramCounter, _PROGRAM_COUNTER, "PROGRAM_COUNTER");
RegSet.WriteBackRegisters();
UpdateCounters(RegSet, false, true);
CallFunction(AddressOf(CInterpreterCPU::InPermLoop), "CInterpreterCPU::InPermLoop");
MoveConstToArmReg(Arm_R0, (uint32_t)g_SystemTimer);
CallFunction(AddressOf(&CSystemTimer::TimerDone), "CSystemTimer::TimerDone");
CPU_Message("CompileSystemCheck 3");
CompileSystemCheck((uint32_t)-1, RegSet);
if (g_SyncSystem)
{
MoveConstToArmReg(Arm_R0, (uint32_t)g_BaseSystem);
CallFunction(AddressOf(&CN64System::SyncSystem), "CN64System::SyncSystem");
}
}
void CArmRecompilerOps::SyncRegState(const CRegInfo & SyncTo)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
void CArmRecompilerOps::CompileExit(uint32_t JumpPC, uint32_t TargetPC, CRegInfo &ExitRegSet, CExitInfo::EXIT_REASON reason)
{
if (TargetPC != (uint32_t)-1)
{
MoveConstToArmReg(Arm_R1, TargetPC);
MoveConstToArmReg(Arm_R2, (uint32_t)&g_Reg->m_PROGRAM_COUNTER, "PROGRAM_COUNTER");
StoreArmRegToArmRegPointer(Arm_R1, Arm_R2, 0);
UpdateCounters(ExitRegSet, TargetPC <= JumpPC && JumpPC != -1, reason == CExitInfo::Normal);
}
else
{
UpdateCounters(ExitRegSet, false, reason == CExitInfo::Normal);
}
bool bDelay;
switch (reason)
{
case CExitInfo::Normal:
case CExitInfo::Normal_NoSysCheck:
ExitRegSet.SetBlockCycleCount(0);
if (TargetPC != (uint32_t)-1)
{
if (TargetPC <= JumpPC && reason == CExitInfo::Normal)
{
CPU_Message("CompileSystemCheck 1");
CompileSystemCheck((uint32_t)-1, ExitRegSet);
}
}
else
{
if (reason == CExitInfo::Normal)
{
CPU_Message("CompileSystemCheck 2");
CompileSystemCheck((uint32_t)-1, ExitRegSet);
}
}
ExitCodeBlock();
break;
case CExitInfo::DoSysCall:
bDelay = m_NextInstruction == JUMP || m_NextInstruction == DELAY_SLOT;
MoveConstToArmReg(Arm_R1, (uint32_t)bDelay, bDelay ? "true" : "false");
MoveConstToArmReg(Arm_R0, (uint32_t)g_Reg);
CallFunction(AddressOf(&CRegisters::DoSysCallException), "CRegisters::DoSysCallException");
ExitCodeBlock();
break;
case CExitInfo::COP1_Unuseable:
bDelay = m_NextInstruction == JUMP || m_NextInstruction == DELAY_SLOT;
MoveConstToArmReg(Arm_R2, (uint32_t)1, "1");
MoveConstToArmReg(Arm_R1, (uint32_t)bDelay, bDelay ? "true" : "false");
MoveConstToArmReg(Arm_R0, (uint32_t)g_Reg);
CallFunction(AddressOf(&CRegisters::DoCopUnusableException), "CRegisters::DoCopUnusableException");
ExitCodeBlock();
break;
default:
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
void CArmRecompilerOps::CompileExit(uint32_t JumpPC, uint32_t TargetPC, CRegInfo &ExitRegSet, CExitInfo::EXIT_REASON reason, CArmOps::ArmBranchCompare CompareType)
{
BranchLabel20(CompareType, stdstr_f("Exit_%d", m_ExitInfo.size()).c_str());
CExitInfo ExitInfo;
ExitInfo.ID = m_ExitInfo.size();
ExitInfo.TargetPC = TargetPC;
ExitInfo.ExitRegSet = ExitRegSet;
ExitInfo.reason = reason;
ExitInfo.NextInstruction = m_NextInstruction;
ExitInfo.JumpLoc = (uint32_t *)(*g_RecompPos - 4);
m_ExitInfo.push_back(ExitInfo);
}
void CArmRecompilerOps::CompileSystemCheck(uint32_t TargetPC, const CRegInfo & RegSet)
{
MoveVariableToArmReg((void *)&g_SystemEvents->DoSomething(), "g_SystemEvents->DoSomething()", Arm_R2);
CompareArmRegToConst(Arm_R2, 0);
BranchLabel20(ArmBranch_Equal, "Continue_From_Interrupt_Test");
uint32_t * Jump = (uint32_t *)(*g_RecompPos - 4);
if (TargetPC != (uint32_t)-1)
{
MoveConstToVariable(TargetPC, &g_Reg->m_PROGRAM_COUNTER, "PROGRAM_COUNTER");
}
CRegInfo RegSetCopy(RegSet);
RegSetCopy.WriteBackRegisters();
MoveConstToArmReg(Arm_R0, (uint32_t)g_SystemEvents, "g_SystemEvents");
CallFunction(AddressOf(&CSystemEvents::ExecuteEvents), "CSystemEvents::ExecuteEvents");
ExitCodeBlock();
CPU_Message("");
CPU_Message(" $Continue_From_Interrupt_Test:");
SetJump20(Jump, (uint32_t *)*g_RecompPos);
}
CRegInfo & CArmRecompilerOps::GetRegWorkingSet(void)
{
return m_RegWorkingSet;
}
void CArmRecompilerOps::SetRegWorkingSet(const CRegInfo & RegInfo)
{
m_RegWorkingSet = RegInfo;
}
bool CArmRecompilerOps::InheritParentInfo()
{
if (m_Section->m_CompiledLocation == NULL)
{
m_Section->m_CompiledLocation = *g_RecompPos;
m_Section->DisplaySectionInformation();
m_Section->m_CompiledLocation = NULL;
}
else
{
m_Section->DisplaySectionInformation();
}
if (m_Section->m_ParentSection.empty())
{
SetRegWorkingSet(m_Section->m_RegEnter);
return true;
}
if (m_Section->m_ParentSection.size() == 1)
{
CCodeSection * Parent = *(m_Section->m_ParentSection.begin());
if (Parent->m_CompiledLocation == NULL)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
CJumpInfo * JumpInfo = m_Section == Parent->m_ContinueSection ? &Parent->m_Cont : &Parent->m_Jump;
m_Section->m_RegEnter = JumpInfo->RegSet;
LinkJump(*JumpInfo, m_Section->m_SectionID);
SetRegWorkingSet(m_Section->m_RegEnter);
return true;
}
g_Notify->BreakPoint(__FILE__, __LINE__);
}
void CArmRecompilerOps::LinkJump(CJumpInfo & JumpInfo, uint32_t SectionID, uint32_t FromSectionID)
{
if (JumpInfo.LinkLocation != NULL)
{
if (SectionID != -1)
{
if (FromSectionID != -1)
{
CPU_Message(" Section_%d (from %d):", SectionID, FromSectionID);
}
else
{
CPU_Message(" Section_%d:", SectionID);
}
}
SetJump20(JumpInfo.LinkLocation, (uint32_t *)*g_RecompPos);
JumpInfo.LinkLocation = NULL;
if (JumpInfo.LinkLocation2 != NULL)
{
SetJump20(JumpInfo.LinkLocation2, (uint32_t *)*g_RecompPos);
JumpInfo.LinkLocation2 = NULL;
}
}
}
void CArmRecompilerOps::JumpToSection(CCodeSection * Section)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
void CArmRecompilerOps::JumpToUnknown(CJumpInfo * JumpInfo)
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
void CArmRecompilerOps::SetCurrentPC(uint32_t ProgramCounter)
{
m_CompilePC = ProgramCounter;
__except_try()
{
if (!g_MMU->LW_VAddr(m_CompilePC, m_Opcode.Hex))
{
g_Notify->FatalError(GS(MSG_FAIL_LOAD_WORD));
}
}
__except_catch()
{
g_Notify->FatalError(GS(MSG_UNKNOWN_MEM_ACTION));
}
}
uint32_t CArmRecompilerOps::GetCurrentPC(void)
{
return m_CompilePC;
}
void CArmRecompilerOps::SetCurrentSection(CCodeSection * section)
{
m_Section = section;
}
void CArmRecompilerOps::SetNextStepType(STEP_TYPE StepType)
{
m_NextInstruction = StepType;
}
STEP_TYPE CArmRecompilerOps::GetNextStepType(void)
{
return m_NextInstruction;
}
const OPCODE &CArmRecompilerOps::GetOpcode(void) const
{
return m_Opcode;
g_Notify->BreakPoint(__FILE__, __LINE__);
}
void CArmRecompilerOps::UpdateSyncCPU(CRegInfo & RegSet, uint32_t Cycles)
{
if (!g_SyncSystem)
{
return;
}
WriteArmComment("Updating Sync CPU");
RegSet.BeforeCallDirect();
MoveConstToArmReg(Arm_R2, Cycles);
MoveConstToArmReg(Arm_R1, (uint32_t)g_SyncSystem, "g_SyncSystem");
MoveConstToArmReg(Arm_R0, (uint32_t)g_System);
CallFunction((void *)AddressOf(&CN64System::UpdateSyncCPU), "CN64System::UpdateSyncCPU");
RegSet.AfterCallDirect();
}
void CArmRecompilerOps::UpdateCounters(CRegInfo & RegSet, bool CheckTimer, bool ClearValues)
{
if (RegSet.GetBlockCycleCount() != 0)
{
UpdateSyncCPU(RegSet, RegSet.GetBlockCycleCount());
WriteArmComment("Update Counter");
SubConstFromVariable(RegSet.GetBlockCycleCount(), g_NextTimer, "g_NextTimer"); // updates compare flag
if (ClearValues)
{
RegSet.SetBlockCycleCount(0);
}
}
if (CheckTimer)
{
MoveVariableToArmReg(g_NextTimer, "g_NextTimer", Arm_R2);
CompareArmRegToConst(Arm_R2, 0);
uint8_t * Jump = *g_RecompPos;
BranchLabel8(ArmBranch_GreaterThanOrEqual, "Continue_From_Timer_Test");
RegSet.BeforeCallDirect();
MoveConstToArmReg(Arm_R0, (uint32_t)g_SystemTimer, "g_SystemTimer");
CallFunction(AddressOf(&CSystemTimer::TimerDone), "CSystemTimer::TimerDone");
RegSet.AfterCallDirect();
CPU_Message("");
CPU_Message(" $Continue_From_Timer_Test:");
SetJump8(Jump, *g_RecompPos);
}
}
void CArmRecompilerOps::CompileInterpterCall(void * Function, const char * FunctionName)
{
MoveConstToVariable(m_Opcode.Hex, (void *)&R4300iOp::m_Opcode.Hex, "&R4300iOp::m_Opcode.Hex");
m_RegWorkingSet.BeforeCallDirect();
CallFunction(Function, FunctionName);
m_RegWorkingSet.AfterCallDirect();
}
void CArmRecompilerOps::OverflowDelaySlot(bool TestTimer)
{
m_RegWorkingSet.WriteBackRegisters();
UpdateCounters(m_RegWorkingSet, false, true);
MoveConstToVariable(m_CompilePC + 4, _PROGRAM_COUNTER, "PROGRAM_COUNTER");
if (g_SyncSystem)
{
MoveConstToArmReg(Arm_R0, (uint32_t)g_BaseSystem, "g_BaseSystem");
CallFunction(AddressOf(&CN64System::SyncSystem), "CN64System::SyncSystem");
}
MoveConstToVariable(JUMP, &R4300iOp::m_NextInstruction, "R4300iOp::m_NextInstruction");
if (TestTimer)
{
MoveConstToVariable(TestTimer, &R4300iOp::m_TestTimer, "R4300iOp::m_TestTimer");
}
MoveConstToArmReg(Arm_R0, g_System->CountPerOp());
CallFunction((void *)CInterpreterCPU::ExecuteOps, "CInterpreterCPU::ExecuteOps");
if (g_System->bFastSP() && g_Recompiler)
{
MoveConstToArmReg(Arm_R0, (uint32_t)g_Recompiler);
CallFunction(AddressOf(&CRecompiler::ResetMemoryStackPos), "CRecompiler::ResetMemoryStackPos");
}
if (g_SyncSystem)
{
UpdateSyncCPU(m_RegWorkingSet, g_System->CountPerOp());
}
ExitCodeBlock();
m_NextInstruction = END_BLOCK;
}
#endif