197 lines
7.3 KiB
C++
197 lines
7.3 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#if defined(__arm__) || defined(_M_ARM)
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class CArmRegInfo;
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class CArmOps
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{
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public:
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enum ArmReg
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{
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Arm_R0 = 0,
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Arm_R1 = 1,
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Arm_R2 = 2,
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Arm_R3 = 3,
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Arm_R4 = 4,
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Arm_R5 = 5,
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Arm_R6 = 6,
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Arm_R7 = 7,
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Arm_R8 = 8,
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Arm_R9 = 9,
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Arm_R10 = 10,
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Arm_R11 = 11,
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Arm_R12 = 12,
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Arm_R13 = 13,
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ArmRegSP = 13,
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Arm_R14 = 14,
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ArmRegLR = 14,
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Arm_R15 = 15,
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ArmRegPC = 15,
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Arm_Unknown = -1,
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Arm_Any = -2,
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};
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enum ArmFpuSingle
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{
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Arm_S0 = 0,
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Arm_S1 = 1,
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Arm_S2 = 2,
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Arm_S3 = 3,
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Arm_S4 = 4,
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Arm_S5 = 5,
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Arm_S6 = 6,
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Arm_S7 = 7,
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Arm_S8 = 8,
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Arm_S9 = 9,
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Arm_S10 = 10,
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Arm_S11 = 11,
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Arm_S12 = 12,
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Arm_S13 = 13,
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Arm_S14 = 14,
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Arm_S15 = 15,
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Arm_S16 = 16,
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Arm_S17 = 17,
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Arm_S18 = 18,
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Arm_S19 = 19,
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Arm_S20 = 20,
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Arm_S21 = 21,
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Arm_S22 = 22,
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Arm_S23 = 23,
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Arm_S24 = 24,
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Arm_S25 = 25,
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Arm_S26 = 26,
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Arm_S27 = 27,
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Arm_S28 = 28,
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Arm_S29 = 29,
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Arm_S30 = 30,
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Arm_S31 = 31,
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};
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enum ArmFpuDouble
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{
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Arm_D0 = 0,
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Arm_D1 = 1,
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Arm_D2 = 2,
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Arm_D3 = 3,
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Arm_D4 = 4,
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Arm_D5 = 5,
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Arm_D6 = 6,
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Arm_D7 = 7,
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Arm_D8 = 8,
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Arm_D9 = 9,
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Arm_D10 = 10,
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Arm_D11 = 11,
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Arm_D12 = 12,
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Arm_D13 = 13,
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Arm_D14 = 14,
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Arm_D15 = 15,
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};
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enum ArmRegPushPop
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{
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ArmPushPop_R0 = 0x0001,
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ArmPushPop_R1 = 0x0002,
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ArmPushPop_R2 = 0x0004,
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ArmPushPop_R3 = 0x0008,
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ArmPushPop_R4 = 0x0010,
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ArmPushPop_R5 = 0x0020,
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ArmPushPop_R6 = 0x0040,
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ArmPushPop_R7 = 0x0080,
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ArmPushPop_R8 = 0x0100,
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ArmPushPop_R9 = 0x0200,
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ArmPushPop_R10 = 0x0400,
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ArmPushPop_R11 = 0x0800,
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ArmPushPop_R12 = 0x1000,
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ArmPushPop_R13 = 0x2000,
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ArmPushPop_SP = 0x2000,
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ArmPushPop_R14 = 0x4000,
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ArmPushPop_LR = 0x4000,
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ArmPushPop_R15 = 0x8000,
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ArmPushPop_PC = 0x8000,
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};
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enum ArmBranchCompare
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{
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ArmBranch_Equal = 0, //Code = 0000
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ArmBranch_Notequal = 1, //Code = 0001
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ArmBranch_GreaterThanOrEqual = 10, //Code = 1010
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ArmBranch_LessThan = 11, //Code = 1011
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ArmBranch_GreaterThan = 12, //Code = 1100
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ArmBranch_LessThanOrEqual = 13, //Code = 1101
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ArmBranch_Always = 14, //Code = 1110
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};
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protected:
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//Logging Functions
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static void WriteArmComment(const char * Comment);
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static void WriteArmLabel(const char * Label);
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static void AddArmRegToArmReg(ArmReg DestReg, ArmReg SourceReg1, ArmReg SourceReg2);
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static void AddConstToArmReg(ArmReg DestReg, uint32_t Const);
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static void AddConstToArmReg(ArmReg DestReg, ArmReg SourceReg, uint32_t Const);
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static void AndArmRegToArmReg(ArmReg DestReg, ArmReg SourceReg);
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static void BranchLabel8(ArmBranchCompare CompareType, const char * Label);
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static void BranchLabel20(ArmBranchCompare CompareType, const char * Label);
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static void CallFunction(void * Function, const char * FunctionName);
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static void CompareArmRegToConst(ArmReg Reg, uint32_t value);
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static void CompareArmRegToArmReg(ArmReg Reg1, ArmReg Reg2);
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static void LoadArmRegPointerByteToArmReg(ArmReg DestReg, ArmReg RegPointer, ArmReg RegPointer2, uint8_t shift);
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static void LoadArmRegPointerToArmReg(ArmReg DestReg, ArmReg RegPointer, uint8_t Offset);
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static void LoadArmRegPointerToArmReg(ArmReg DestReg, ArmReg RegPointer, ArmReg RegPointer2, uint8_t shift);
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static void LoadArmRegPointerToFloatReg(ArmReg RegPointer, ArmFpuSingle Reg, uint8_t Offset);
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static void LoadFloatingPointControlReg(ArmReg DestReg);
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static void MoveArmRegArmReg(ArmReg DestReg, ArmReg SourceReg);
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static void MoveConstToArmReg(ArmReg DestReg, uint16_t Const, const char * comment = NULL);
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static void MoveConstToArmRegTop(ArmReg DestReg, uint16_t Const, const char * comment = NULL);
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static void MoveConstToArmReg(ArmReg DestReg, uint32_t Const, const char * comment = NULL);
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static void MoveConstToVariable(uint32_t Const, void * Variable, const char * VariableName);
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static void MoveFloatRegToVariable(ArmFpuSingle reg, void * Variable, const char * VariableName);
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static void MoveVariableToArmReg(void * Variable, const char * VariableName, ArmReg reg);
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static void MoveVariableToFloatReg(void * Variable, const char * VariableName, ArmFpuSingle reg);
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static void OrArmRegToArmReg(ArmReg DestReg, ArmReg SourceReg1, ArmReg SourceReg2, uint32_t shift);
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static void MulF32(ArmFpuSingle DestReg, ArmFpuSingle SourceReg1, ArmFpuSingle SourceReg2);
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static void PushArmReg(uint16_t Registers);
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static void PopArmReg(uint16_t Registers);
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static void ShiftRightSignImmed(ArmReg DestReg, ArmReg SourceReg, uint32_t shift);
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static void ShiftRightUnsignImmed(ArmReg DestReg, ArmReg SourceReg, uint32_t shift);
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static void ShiftLeftImmed(ArmReg DestReg, ArmReg SourceReg, uint32_t shift);
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static void SignExtendByte(ArmReg Reg);
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static void StoreArmRegToArmRegPointer(ArmReg Reg, ArmReg RegPointer, uint8_t Offset);
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static void StoreFloatingPointControlReg(ArmReg SourceReg);
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static void StoreFloatRegToArmRegPointer(ArmFpuSingle Reg, ArmReg RegPointer, uint8_t Offset);
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static void SubConstFromArmReg(ArmReg Reg, uint32_t Const);
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static void SubConstFromVariable(uint32_t Const, void * Variable, const char * VariableName);
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static void TestVariable(uint32_t Const, void * Variable, const char * VariableName);
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static void XorConstToArmReg(ArmReg DestReg, uint32_t value);
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static bool CanThumbCompressConst (uint32_t value);
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static uint16_t ThumbCompressConst (uint32_t value);
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static void * GetAddressOf(int32_t value, ...);
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static void SetJump8(uint8_t * Loc, uint8_t * JumpLoc);
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static void SetJump20(uint32_t * Loc, uint32_t * JumpLoc);
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static const char * ArmBranchSuffix(ArmBranchCompare CompareType);
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static const char * ArmRegName(ArmReg Reg);
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static const char * ArmFpuSingleName(ArmFpuSingle Reg);
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static void AddCode8(uint8_t value);
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static void AddCode16(uint16_t value);
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static void AddCode32(uint32_t value);
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static CArmRegInfo m_RegWorkingSet;
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};
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#define AddressOf(Addr) CArmOps::GetAddressOf(5,(Addr))
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#endif |