329 lines
9.6 KiB
Plaintext
329 lines
9.6 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=libpng - Win32 DLL Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libpng.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "libpng - Win32 DLL Release"
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# PROP BASE Use_MFC 0
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CPP=cl.exe
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# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /dll /machine:I386
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# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng14.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c
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# SUBTRACT CPP /YX /Yc /Yu
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG"
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# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" /d PNG_DEBUG=1
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng14d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "libpng___Win32_DLL_VB"
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# PROP Output_Dir "Win32_DLL_VB"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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CPP=cl.exe
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# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /D "PNG_LIBPNG_SPECIALBUILD" /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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MTL=midl.exe
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
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# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" /dPNG_LIBPNG_DLLFNAME_POSTFIX=""""VB"""" /dPNG_LIBPNG_SPECIALBUILD=""""__stdcall calling convention used for exported functions""""
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /dll /machine:I386
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# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng14vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
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# Begin Special Build Tool
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OutDir=.\Win32_DLL_VB
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TargetName=libpng14vb
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SOURCE="$(InputPath)"
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PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "libpng___Win32_LIB_Release"
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CPP=cl.exe
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# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# SUBTRACT CPP /YX /Yc /Yu
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
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# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "libpng___Win32_LIB_Debug"
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CPP=cl.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
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# SUBTRACT BASE CPP /YX /Yc /Yu
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /FD /GZ /c
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# SUBTRACT CPP /YX /Yc /Yu
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib"
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!ENDIF
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# Begin Target
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# Name "libpng - Win32 DLL Release"
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# Name "libpng - Win32 DLL Debug"
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# Name "libpng - Win32 DLL VB"
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# Name "libpng - Win32 LIB Release"
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# Name "libpng - Win32 LIB Debug"
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# Begin Source File
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SOURCE=..\..\png.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngerror.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngget.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngmem.c
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# End Source File
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SOURCE=..\..\pngpread.c
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# End Source File
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SOURCE=..\..\pngread.c
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# End Source File
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SOURCE=..\..\pngrio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngrtran.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngrutil.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngset.c
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# End Source File
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SOURCE=..\..\pngtrans.c
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SOURCE=..\..\scripts\pngwin.def
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!IF "$(CFG)" == "libpng - Win32 DLL Release"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\pngwio.c
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# End Source File
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SOURCE=..\..\pngwrite.c
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SOURCE=..\..\pngwtran.c
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SOURCE=..\..\pngwutil.c
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# Begin Source File
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SOURCE=..\..\png.h
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# Begin Source File
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SOURCE=..\..\pngconf.h
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# End Source File
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SOURCE=..\..\pngpriv.h
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# Begin Source File
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SOURCE=..\..\scripts\pngwin.rc
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!IF "$(CFG)" == "libpng - Win32 DLL Release"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
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!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# Begin Source File
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SOURCE=.\README.txt
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# End Source File
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# End Target
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# End Project
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