114 lines
3.2 KiB
C
114 lines
3.2 KiB
C
// Project64 - A Nintendo 64 emulator
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// https://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2014 Bobby Smiles
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#pragma once
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#include "hle.h"
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#include <assert.h>
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#define S 1
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#define S16 2
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#define S8 3
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enum
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{
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TASK_TYPE = 0xfc0,
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TASK_FLAGS = 0xfc4,
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TASK_UCODE_BOOT = 0xfc8,
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TASK_UCODE_BOOT_SIZE = 0xfcc,
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TASK_UCODE = 0xfd0,
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TASK_UCODE_SIZE = 0xfd4,
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TASK_UCODE_DATA = 0xfd8,
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TASK_UCODE_DATA_SIZE = 0xfdc,
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TASK_DRAM_STACK = 0xfe0,
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TASK_DRAM_STACK_SIZE = 0xfe4,
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TASK_OUTPUT_BUFF = 0xfe8,
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TASK_OUTPUT_BUFF_SIZE = 0xfec,
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TASK_DATA_PTR = 0xff0,
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TASK_DATA_SIZE = 0xff4,
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TASK_YIELD_DATA_PTR = 0xff8,
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TASK_YIELD_DATA_SIZE = 0xffc
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};
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static inline unsigned int align(unsigned int x, unsigned amount)
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{
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--amount;
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return (x + amount) & ~amount;
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}
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static inline uint8_t * u8(const unsigned char * buffer, unsigned address)
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{
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return (uint8_t *)(buffer + (address ^ S8));
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}
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static inline uint16_t * u16(const unsigned char * buffer, unsigned address)
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{
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assert((address & 1) == 0);
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return (uint16_t *)(buffer + (address ^ S16));
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}
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static inline uint32_t * u32(const unsigned char * buffer, unsigned address)
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{
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assert((address & 3) == 0);
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return (uint32_t *)(buffer + address);
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}
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void load_u8(uint8_t * dst, const unsigned char * buffer, unsigned address, size_t count);
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void load_u16(uint16_t * dst, const unsigned char * buffer, unsigned address, size_t count);
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void load_u32(uint32_t * dst, const unsigned char * buffer, unsigned address, size_t count);
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void store_u16(unsigned char * buffer, unsigned address, const uint16_t * src, size_t count);
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void store_u32(unsigned char * buffer, unsigned address, const uint32_t * src, size_t count);
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static inline uint32_t * dmem_u32(CHle * hle, uint16_t address)
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{
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return u32(hle->dmem(), address & 0xfff);
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}
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static inline void dmem_store_u32(CHle * hle, const uint32_t * src, uint16_t address, size_t count)
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{
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store_u32(hle->dmem(), address & 0xfff, src, count);
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}
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// Convenient functions DRAM access
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static inline uint8_t * dram_u8(CHle * hle, uint32_t address)
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{
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return u8(hle->dram(), address & 0xffffff);
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}
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static inline uint16_t * dram_u16(CHle * hle, uint32_t address)
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{
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return u16(hle->dram(), address & 0xffffff);
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}
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static inline uint32_t * dram_u32(CHle * hle, uint32_t address)
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{
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return u32(hle->dram(), address & 0xffffff);
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}
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static inline void dram_load_u8(CHle * hle, uint8_t * dst, uint32_t address, size_t count)
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{
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load_u8(dst, hle->dram(), address & 0xffffff, count);
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}
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static inline void dram_load_u16(CHle * hle, uint16_t * dst, uint32_t address, size_t count)
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{
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load_u16(dst, hle->dram(), address & 0xffffff, count);
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}
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static inline void dram_load_u32(CHle * hle, uint32_t * dst, uint32_t address, size_t count)
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{
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load_u32(dst, hle->dram(), address & 0xffffff, count);
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}
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static inline void dram_store_u16(CHle * hle, const uint16_t * src, uint32_t address, size_t count)
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{
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store_u16(hle->dram(), address & 0xffffff, src, count);
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}
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static inline void dram_store_u32(CHle * hle, const uint32_t * src, uint32_t address, size_t count)
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{
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store_u32(hle->dram(), address & 0xffffff, src, count);
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}
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