21 lines
487 B
C
21 lines
487 B
C
// Project64 - A Nintendo 64 emulator
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// https://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2014 Bobby Smiles
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#pragma once
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static inline int16_t clamp_s16(int_fast32_t x)
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{
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x = (x < INT16_MIN) ? INT16_MIN : x;
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x = (x > INT16_MAX) ? INT16_MAX : x;
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return (int16_t)x;
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}
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static inline int32_t vmulf(int16_t x, int16_t y)
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{
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return (((int32_t)(x)) * ((int32_t)(y)) + 0x4000) >> 15;
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}
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