project64/Android/res/values/strings.xml

177 lines
9.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Something happening (typically use '-ing' and '…') -->
<string name="toast_canceling">Canceling…</string>
<string name="toast_pleaseWait">Please wait…</string>
<!-- Input Mapping -->
<string name="inputMapActivity_popupMessage">Press a button, key, or joystick to map…\n\nCurrent mappings:\n%1$s</string>
<string name="inputMapActivity_popupUnmap">Unmap</string>
<string name="inputMapActivity_btnA">A</string>
<string name="inputMapActivity_btnB">B</string>
<string name="inputMapActivity_btnC">C</string>
<string name="inputMapActivity_btnL">L</string>
<string name="inputMapActivity_btnR">R</string>
<string name="inputMapActivity_btnZ">Z</string>
<string name="inputMapActivity_btnS">S</string>
<string name="inputMapActivity_btnCR">C-pad →</string>
<string name="inputMapActivity_btnCL">C-pad ←</string>
<string name="inputMapActivity_btnCD">C-pad ↓</string>
<string name="inputMapActivity_btnCU">C-pad ↑</string>
<string name="inputMapActivity_btnDR">D-pad →</string>
<string name="inputMapActivity_btnDL">D-pad ←</string>
<string name="inputMapActivity_btnDD">D-pad ↓</string>
<string name="inputMapActivity_btnDU">D-pad ↑</string>
<string name="inputMapActivity_btnAR">Analog →</string>
<string name="inputMapActivity_btnAL">Analog ←</string>
<string name="inputMapActivity_btnAD">Analog ↓</string>
<string name="inputMapActivity_btnAU">Analog ↑</string>
<!-- Settings -->
<string name="Hardware">Hardware</string>
<string name="Other">Other</string>
<string name="touch_screen_summary">On-screen controller setttings</string>
<string name="touch_screen_title">Touchscreen</string>
<string name="input_screen_summary">Controller settings</string>
<string name="input_screen_title">Input</string>
<string name="video_screen_summary">Graphic settings</string>
<string name="video_screen_title">Video</string>
<string name="audio_screen_summary">Sound settings</string>
<string name="audio_screen_title">Audio</string>
<string name="game_list_summary">Game list settings</string>
<string name="game_list_title">Game list</string>
<string name="advanced_screen_summary">advanced/debugging settings</string>
<string name="advanced_screen_title">Advanced</string>
<string name="reset_summary">Restore default settings</string>
<string name="reset_title">Reset</string>
<string name="preferences">Settings</string>
<string name="settings_title">Settings</string>
<string name="displayFps_title">Framerate</string>
<string name="displayFps_summary">Display FPS on screen</string>
<string name="audioEnabled_title">Enable Audio</string>
<string name="audioEnabled_summary">Enable/Disable audio output</string>
<string name="advancedSettings_title">Hide Advanced Settings</string>
<string name="advancedSettings_summary">Remove more complex settings that most users will not want to use</string>
<string name="debuggerEnabled_title">Enable debugger</string>
<string name="debuggerEnabled_summary">Enable/Disable extra options to try and debug why games do not work</string>
<string name="BlockLinking_title">Advanced Block Linking</string>
<string name="BlockLinking_summary">Precompile blocks together</string>
<string name="RecordRecompilerAsm_title">Record Recompiler Asm</string>
<string name="RecordRecompilerAsm_summary">Create a log file of the asm generated</string>
<string name="logging">Logging</string>
<string name="project64core">Project64 Core</string>
<string name="AudioPlugin">Audio Plugin</string>
<string name="logging_project64core">Logging - Project64 Core</string>
<string name="logging_Audio">Logging - Audio</string>
<string name="TraceError">Error</string>
<string name="TraceWarning">Warning</string>
<string name="TraceNotice">Notice</string>
<string name="TraceInfo">Info</string>
<string name="TraceDebug">Debug</string>
<string name="TraceVerbose">Verbose</string>
<string name="TraceMD5">MD5</string>
<string name="TraceThread">Thread</string>
<string name="TracePath">Path</string>
<string name="TraceSettings">Settings</string>
<string name="TraceUnknown">Unknown</string>
<string name="TraceAppInit">App Init</string>
<string name="TraceAppCleanup">App Cleanup</string>
<string name="TraceN64System">N64 System</string>
<string name="TracePlugins">Plugins</string>
<string name="TraceGFXPlugin">GFX Plugin</string>
<string name="TraceAudioPlugin">Audio Plugin</string>
<string name="TraceControllerPlugin">Controller Plugin</string>
<string name="TraceRSPPlugin">RSP Plugin</string>
<string name="TraceRSP">RSP</string>
<string name="TraceAudio">Audio</string>
<string name="TraceRegisterCache">Register Cache</string>
<string name="TraceRecompiler">Recompiler</string>
<string name="TraceTLB">TLB</string>
<string name="TraceProtectedMem">Protected Mem</string>
<string name="TraceUserInterface">User Interface</string>
<string name="TraceRomList">Rom List</string>
<string name="TraceExceptionHandler">Exception Handler</string>
<string name="TraceAudioInitShutdown">Init/Shutdown</string>
<string name="TraceAudioAudioInterface">Interface</string>
<string name="CpuType">CPU core style</string>
<string name="Interpreter">Interpreter</string>
<string name="Recompiler">Recompiler</string>
<string name="SyncCores">Synchronize Cores</string>
<string name="Advanced">Advanced</string>
<string name="CpuUsage_title">CPU Usage</string>
<string name="CpuUsage_summary">Show the cpu used by different components</string>
<string name="DisplaySpeed_title">Display Speed</string>
<string name="LimitFPS_summary">Limit the max speed executed</string>
<string name="LimitFPS_title">Limit FPS</string>
<string name="DisplaySpeed_summary">Show the speed of the emulation</string>
<string name="DisplaySpeedDisplay">Display Speed Display</string>
<string name="DListPerSecond">Display lists per second</string>
<string name="PercentageOfSpeed">Percentage of full speed</string>
<string name="VerticalInterruptsPerSecond">Vertical interrupts per second</string>
<string name="RecordExecutionTimes_title">Record Execution Times</string>
<string name="RecordExecutionTimes_summary">Record how long each block executes for</string>
<string name="ForceGfxReset_title">Reset GFX Plugin</string>
<string name="ForceGfxReset_summary">Always reload GFX plugin</string>
<string name="PreAllocSyncMem_title">Pre Alloc Sync Mem</string>
<string name="PreAllocSyncMem_summary">Allocate sync memory at startup</string>
<string name="ReducedSyncMem_title">Reduced Sync Mem</string>
<string name="ReducedSyncMem_summary">Allocate a smaller amount of memory for sync cpu</string>
<string name="DebugLanguage_title">Debug Language</string>
<string name="DebugLanguage_summary">Show the number id for the language string</string>
<string name="touchscreenScale_title">Button scale</string>
<string name="touchscreenLayout_title">Touchscreen layout</string>
<string name="gamepad_summary">Configure gamepad to use in game</string>
<string name="gamepad_title">Gamepad settings</string>
<string name="settings_reset_title">Reset settings</string>
<string name="settings_reset_message">Reset all settings back to their defaults?</string>
<string name="MaxRomsRemembered_title">Max # of games remembered</string>
<string-array name="DisplaySpeed_list">
<item>@string/DListPerSecond</item>
<item>@string/PercentageOfSpeed</item>
<item>@string/VerticalInterruptsPerSecond</item>
</string-array>
<string-array name="DisplaySpeed_values" translatable="false">
<item>1</item>
<item>2</item>
<item>0</item>
</string-array>
<string-array name="cpu_core_list">
<item>@string/Interpreter</item>
<item>@string/Recompiler</item>
<item>@string/SyncCores</item>
</string-array>
<string-array name="cpu_core_values" translatable="false">
<item>1</item>
<item>2</item>
<item>3</item>
</string-array>
<string-array name="trace_severity_list">
<item>@string/TraceError</item>
<item>@string/TraceWarning</item>
<item>@string/TraceNotice</item>
<item>@string/TraceInfo</item>
<item>@string/TraceDebug</item>
<item>@string/TraceVerbose</item>
</string-array>
<!-- Confirmation Dialogs -->
<string name="confirmResetGame_title">Reset game?</string>
<string name="confirmResetGame_message">The game will go back to a clear state, all progress made will be lost.</string>
<string name="GetSaveSupport_title">Save Support</string>
<string name="GetSaveSupport_message">Save support is a one time purchase and the only purchase in Project64.\n\nProject64 may not be perfect and making this as an upgrade it allows you to play and test the emulator before you have to spend any money.\n\nThis is also a good way for you to support and give back to the creation of the emulator..</string>
<string name="GetSaveSupport_OkButton">Purchase</string>
<!-- Asset Extractor -->
<string name="assetExtractor_startingUp">Starting Up …</string>
<string name="assetExtractor_version">version</string>
<string name="assetExtractor_progress">%1$.0f%% done: extracting - %2$s</string>
<string name="assetExtractor_finished">Finished</string>
<string name="assetExtractor_failed">Error extracting app data.\nPlease unplug USB cable, reboot device, and re-launch app.\nFor help, please visit %1$s.</string>
<!-- Game Directory Dialog -->
<string name="scanning_title">Scanning…</string>
</resources>