94 lines
3.5 KiB
C
94 lines
3.5 KiB
C
/***************************************************************************
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* *
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* Project64-video - A Nintendo 64 gfx plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2007 Hiroshi Morii *
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* Copyright (C) 2003 Rice1964 *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* version 2 of the License, or (at your option) any later version. *
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* *
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****************************************************************************/
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#ifndef __INTERNAL_H__
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#define __INTERNAL_H__
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#include "Ext_TxFilter.h"
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/* dll exports */
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#ifdef TXFILTER_DLL
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#define TAPI __declspec(dllexport)
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#define TAPIENTRY
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#else
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#define TAPI
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#define TAPIENTRY
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#endif
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#include <Common/stdtypes.h>
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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#ifdef _WIN32
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#define KBHIT(key) ((GetAsyncKeyState(key) & 0x8001) == 0x8001)
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#else
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#define KBHIT(key) (0)
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#endif
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/* from OpenGL glext.h */
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#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
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#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
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#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
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#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
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/* for explicit fxt1 compression */
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#define CC_CHROMA 0x0
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#define CC_HI 0x1
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#define CC_ALPHA 0x2
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/* in-memory zlib texture compression */
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#define GR_TEXFMT_GZ 0x8000
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#if 0 /* this is here to remind me of other formats */
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/* from 3Dfx Interactive Inc. glide.h */
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#define GR_TEXFMT_8BIT 0x0
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#define GR_TEXFMT_RGB_332 GR_TEXFMT_8BIT
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#define GR_TEXFMT_YIQ_422 0x1
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#define GR_TEXFMT_ALPHA_8 0x2 /* (0..0xFF) alpha */
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#define GR_TEXFMT_INTENSITY_8 0x3 /* (0..0xFF) intensity */
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#define GR_TEXFMT_ALPHA_INTENSITY_44 0x4
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#define GR_TEXFMT_P_8 0x5 /* 8-bit palette */
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#define GR_TEXFMT_RSVD0 0x6 /* GR_TEXFMT_P_8_RGBA */
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#define GR_TEXFMT_P_8_6666 GR_TEXFMT_RSVD0
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#define GR_TEXFMT_P_8_6666_EXT GR_TEXFMT_RSVD0
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#define GR_TEXFMT_RSVD1 0x7
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#define GR_TEXFMT_16BIT 0x8
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#define GR_TEXFMT_ARGB_8332 GR_TEXFMT_16BIT
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#define GR_TEXFMT_AYIQ_8422 0x9
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#define GR_TEXFMT_RGB_565 0xa
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#define GR_TEXFMT_ARGB_1555 0xb
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#define GR_TEXFMT_ARGB_4444 0xc
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#define GR_TEXFMT_ALPHA_INTENSITY_88 0xd
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#define GR_TEXFMT_AP_88 0xe /* 8-bit alpha 8-bit palette */
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#define GR_TEXFMT_RSVD2 0xf
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#define GR_TEXFMT_RSVD4 GR_TEXFMT_RSVD2
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/* from 3Dfx Interactive Inc. g3ext.h */
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#define GR_TEXFMT_ARGB_CMP_FXT1 0x11
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#define GR_TEXFMT_ARGB_8888 0x12
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#define GR_TEXFMT_YUYV_422 0x13
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#define GR_TEXFMT_UYVY_422 0x14
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#define GR_TEXFMT_AYUV_444 0x15
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#define GR_TEXFMT_ARGB_CMP_DXT1 0x16
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#define GR_TEXFMT_ARGB_CMP_DXT2 0x17
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#define GR_TEXFMT_ARGB_CMP_DXT3 0x18
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#define GR_TEXFMT_ARGB_CMP_DXT4 0x19
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#define GR_TEXFMT_ARGB_CMP_DXT5 0x1A
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#define GR_TEXTFMT_RGB_888 0xFF
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#endif
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#endif /* __INTERNAL_H__ */
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