127 lines
2.7 KiB
C++
127 lines
2.7 KiB
C++
// Project64 - A Nintendo 64 emulator
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// https://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2014 Bobby Smiles
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#pragma once
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class CHle;
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// cic_x105 microcode
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void cicx105_ucode(CHle * hle);
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// Audio list microcodes
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enum { N_SEGMENTS = 16 };
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struct alist_audio_t
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{
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// Segments
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uint32_t segments[N_SEGMENTS];
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// Main buffers
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uint16_t in;
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uint16_t out;
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uint16_t count;
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// Auxiliary buffers
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uint16_t dry_right;
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uint16_t wet_left;
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uint16_t wet_right;
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// Gains
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int16_t dry;
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int16_t wet;
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// Envelopes (0:left, 1:right)
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int16_t vol[2];
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int16_t target[2];
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int32_t rate[2];
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// ADPCM loop point address
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uint32_t loop;
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// Storage for ADPCM table and polef coefficients
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int16_t table[16 * 8];
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};
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void alist_process_audio(CHle * hle);
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void alist_process_audio_ge(CHle * hle);
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void alist_process_audio_bc(CHle * hle);
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// Audio list microcodes - naudio
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struct alist_naudio_t
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{
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// Gains
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int16_t dry;
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int16_t wet;
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// Envelopes (0:left, 1:right)
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int16_t vol[2];
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int16_t target[2];
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int32_t rate[2];
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// ADPCM loop point address
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uint32_t loop;
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// Storage for ADPCM table and polef coefficients
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int16_t table[16 * 8];
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};
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void alist_process_naudio(CHle * hle);
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void alist_process_naudio_bk(CHle * hle);
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void alist_process_naudio_dk(CHle * hle);
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void alist_process_naudio_mp3(CHle * hle);
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void alist_process_naudio_cbfd(CHle * hle);
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// Audio list microcodes - nead
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struct alist_nead_t
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{
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// Main buffers
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uint16_t in;
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uint16_t out;
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uint16_t count;
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// Envmixer ramps
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uint16_t env_values[3];
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uint16_t env_steps[3];
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// ADPCM loop point address
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uint32_t loop;
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// Storage for ADPCM table and polef coefficients
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int16_t table[16 * 8];
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// Filter audio command state
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uint16_t filter_count;
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uint32_t filter_lut_address[2];
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};
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void alist_process_nead_mk(CHle * hle);
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void alist_process_nead_sfj(CHle * hle);
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void alist_process_nead_sf(CHle * hle);
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void alist_process_nead_fz(CHle * hle);
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void alist_process_nead_wrjb(CHle * hle);
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void alist_process_nead_ys(CHle * hle);
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void alist_process_nead_1080(CHle * hle);
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void alist_process_nead_oot(CHle * hle);
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void alist_process_nead_mm(CHle * hle);
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void alist_process_nead_mmb(CHle * hle);
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void alist_process_nead_ac(CHle * hle);
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// MP3 microcode
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void mp3_task(CHle * hle, unsigned int index, uint32_t address);
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// Musyx microcodes
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void musyx_v1_task(CHle * hle);
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void musyx_v2_task(CHle * hle);
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// JPEG microcodes
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void jpeg_decode_PS0(CHle * hle);
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void jpeg_decode_PS(CHle * hle);
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void jpeg_decode_OB(CHle * hle);
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