project64/Source/Project64/N64System.h

78 lines
2.9 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include "Support.h"
#include <string> //needed for stl string (std::string)
#include <float.h>
#include <math.h>
#include "UserInterface.h"
class CNotification;
#include "N64System/ProfilingClass.h"
//General Mips Information
#include "N64System/N64RomClass.h"
#include "N64System/RomInformationClass.h"
#include "N64System/SpeedLimitorClass.h"
#include "N64System/Mips/OpCode.h"
#include "N64System/Recompiler/X86ops.h"
#include "N64System/Mips/Mempak.h"
#include "N64System/Mips/Rumblepak.h"
#include "N64System/Mips/FlashRam.h"
#include "N64System/Mips/Sram.h"
#include "N64System/Mips/Eeprom.h"
#include "N64System/Mips/Dma.h"
#include "N64System/Mips/PifRam.h"
#include "N64System/Mips/RegisterClass.h"
#include "N64System/Mips/TranslateVaddr.h"
#include "N64System/Mips/TLBClass.h"
#include "N64System/Mips/MemoryLabelsClass.h"
#include "N64System/Mips/MemoryClass.h"
#include "N64System/Mips/Audio.h"
#include "N64System/Mips/SystemTiming.h"
#include "N64System/Mips/SystemEvents.h"
//C Core - to be upgrdaded and removed
#include "N64System/C_Core/r4300iCommands.h"
//Interpter
#include "N64System/Interpreter/InterpreterOps.h"
#include "N64System/Interpreter/InterpreterOps32.h"
#include "N64System/Interpreter/InterpreterCPU.h"
//Recompiler
#include "N64System/Recompiler/RecompilerMemory.h"
#include "N64System/Recompiler/RegInfo.h"
#include "N64System/Recompiler/LoopAnalysis.h"
#include "N64System/Recompiler/RecompilerOps.h"
#include "N64System/Mips/MemoryVirtualMem.h" //needs to inherit Recompiler ops
#include "N64System/Recompiler/ExitInfo.h"
#include "N64System/Recompiler/JumpInfo.h"
#include "N64System/Recompiler/CodeSection.h"
#include "N64System/Recompiler/CodeBlock.h"
#include "N64System/Recompiler/SectionInfo.h"
#include "N64System/Recompiler/FunctionInfo.h"
#include "N64System/Recompiler/FunctionMapClass.h"
#include "N64System/Recompiler/RecompilerClass.h"
#include "N64System/Recompiler/x86CodeLog.h"
//cheats
#include "N64System/CheatClass.h"
//Debugger
#include "N64System/Debugger/Debugger.h"
//Main Files
#include "N64System/N64Class.h"
#include "N64System/SystemGlobals.h"