project64/Source/Project64/N64 System/C Core/CPU Log.cpp

77 lines
2.1 KiB
C++

#include "stdafx.h"
/*
* Project 64 - A Nintendo 64 emulator.
*
* (c) Copyright 2001 zilmar (zilmar@emulation64.com) and
* Jabo (jabo@emulation64.com).
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
//#if (!defined(EXTERNAL_RELEASE))
#include <windows.h>
#include <stdio.h>
#include "main.h"
#include "debugger.h"
#ifdef Log_x86Code
static HANDLE hCPULogFile = NULL;
BOOL IsX86Logging ( void )
{
return hCPULogFile != NULL;
}
void CPU_Message (char * Message, ...) {
DWORD dwWritten;
char Msg[400];
va_list ap;
va_start( ap, Message );
vsprintf( Msg, Message, ap );
va_end( ap );
strcat(Msg,"\r\n");
WriteFile( hCPULogFile,Msg,strlen(Msg),&dwWritten,NULL );
}
void Start_x86_Log (void) {
CPath LogFileName(CPath::MODULE_DIRECTORY);
LogFileName.AppendDirectory("Logs");
LogFileName.SetNameExtension(_T("CPUoutput.log"));
if (hCPULogFile) { Stop_x86_Log(); }
hCPULogFile = CreateFile(LogFileName,GENERIC_WRITE, FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,
CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
SetFilePointer(hCPULogFile,0,NULL,FILE_BEGIN);
}
void Stop_x86_Log (void) {
if (hCPULogFile) {
CloseHandle(hCPULogFile);
hCPULogFile = NULL;
}
}
#endif
//#endif