875 lines
29 KiB
C++
875 lines
29 KiB
C++
#ifdef _WIN32
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#include <windows.h>
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#else // _WIN32
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#include <stdlib.h>
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#endif // _WIN32
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#include "glide.h"
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#include "glitchmain.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <Glide64\trace.h>
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/* Napalm extensions to GrTextureFormat_t */
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#define GR_TEXFMT_ARGB_CMP_FXT1 0x11
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#define GR_TEXFMT_ARGB_8888 0x12
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#define GR_TEXFMT_YUYV_422 0x13
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#define GR_TEXFMT_UYVY_422 0x14
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#define GR_TEXFMT_AYUV_444 0x15
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#define GR_TEXFMT_ARGB_CMP_DXT1 0x16
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#define GR_TEXFMT_ARGB_CMP_DXT2 0x17
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#define GR_TEXFMT_ARGB_CMP_DXT3 0x18
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#define GR_TEXFMT_ARGB_CMP_DXT4 0x19
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#define GR_TEXFMT_ARGB_CMP_DXT5 0x1A
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#define GR_TEXTFMT_RGB_888 0xFF
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int TMU_SIZE = 8 * 2048 * 2048;
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static unsigned char* texture = NULL;
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int packed_pixels_support = -1;
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int ati_sucks = -1;
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float largest_supported_anisotropy = 1.0f;
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#ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#endif
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int tex0_width, tex0_height, tex1_width, tex1_height;
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float lambda;
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static int min_filter0, mag_filter0, wrap_s0, wrap_t0;
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static int min_filter1, mag_filter1, wrap_s1, wrap_t1;
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unsigned char *filter(unsigned char *source, int width, int height, int *width2, int *height2);
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typedef struct _texlist
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{
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unsigned int id;
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struct _texlist *next;
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} texlist;
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static int nbTex = 0;
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static texlist *list = NULL;
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#ifdef _WIN32
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extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT;
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extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT;
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extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB;
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#endif
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void remove_tex(unsigned int idmin, unsigned int idmax)
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{
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unsigned int *t;
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int n = 0;
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texlist *aux = list;
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int sz = nbTex;
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if (aux == NULL) return;
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t = (unsigned int*)malloc(sz * sizeof(int));
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while (aux && aux->id >= idmin && aux->id < idmax)
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{
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if (n >= sz)
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t = (unsigned int *)realloc(t, ++sz*sizeof(int));
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t[n++] = aux->id;
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aux = aux->next;
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free(list);
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list = aux;
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nbTex--;
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}
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while (aux != NULL && aux->next != NULL)
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{
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if (aux->next->id >= idmin && aux->next->id < idmax)
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{
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texlist *aux2 = aux->next->next;
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if (n >= sz)
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t = (unsigned int *)realloc(t, ++sz*sizeof(int));
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t[n++] = aux->next->id;
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free(aux->next);
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aux->next = aux2;
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nbTex--;
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}
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aux = aux->next;
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}
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glDeleteTextures(n, t);
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free(t);
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//printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax);
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}
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void add_tex(unsigned int id)
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{
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texlist *aux = list;
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texlist *aux2;
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//printf("ADDTEX nbtex is now %d (%06x)\n", nbTex, id);
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if (list == NULL || id < list->id)
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{
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nbTex++;
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list = (texlist*)malloc(sizeof(texlist));
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list->next = aux;
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list->id = id;
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return;
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}
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while (aux->next != NULL && aux->next->id < id) aux = aux->next;
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// ZIGGY added this test so that add_tex now accept re-adding an existing texture
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if (aux->next != NULL && aux->next->id == id) return;
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nbTex++;
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aux2 = aux->next;
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aux->next = (texlist*)malloc(sizeof(texlist));
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aux->next->id = id;
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aux->next->next = aux2;
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}
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void init_textures()
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{
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tex0_width = tex0_height = tex1_width = tex1_height = 2;
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// ZIGGY because remove_tex isn't called (Pj64 doesn't like it), it's better
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// to leave these so that they'll be reused (otherwise we have a memory leak)
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// list = NULL;
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// nbTex = 0;
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if (!texture) texture = (unsigned char*)malloc(2048 * 2048 * 4);
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}
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void free_textures()
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{
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#ifndef WIN32
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// ZIGGY for some reasons, Pj64 doesn't like remove_tex on exit
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remove_tex(0x00000000, 0xFFFFFFFF);
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#endif
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if (texture != NULL) {
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free(texture);
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texture = NULL;
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}
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}
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FX_ENTRY FxU32 FX_CALL
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grTexMinAddress(GrChipID_t tmu)
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{
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WriteTrace(TraceGlitch, TraceDebug, "tmu = %d", tmu);
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if (UMAmode)
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return 0;
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else
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return tmu*TMU_SIZE;
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}
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FX_ENTRY FxU32 FX_CALL
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grTexMaxAddress(GrChipID_t tmu)
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{
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WriteTrace(TraceGlitch, TraceDebug, "tmu = %d", tmu);
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if (UMAmode)
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return TMU_SIZE * 2 - 1;
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else
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return tmu*TMU_SIZE + TMU_SIZE - 1;
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}
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FX_ENTRY FxU32 FX_CALL
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grTexTextureMemRequired(FxU32 evenOdd,
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GrTexInfo *info)
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{
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WriteTrace(TraceGlitch, TraceDebug, "evenOdd = %d", evenOdd);
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int width, height;
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if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexTextureMemRequired : loading more than one LOD");
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if (info->aspectRatioLog2 < 0)
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{
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height = 1 << info->largeLodLog2;
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width = height >> -info->aspectRatioLog2;
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}
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else
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{
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width = 1 << info->largeLodLog2;
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height = width >> info->aspectRatioLog2;
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}
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switch (info->format)
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{
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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return width*height;
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break;
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case GR_TEXFMT_ARGB_1555:
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case GR_TEXFMT_ARGB_4444:
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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case GR_TEXFMT_RGB_565:
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return (width*height) << 1;
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break;
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case GR_TEXFMT_ARGB_8888:
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return (width*height) << 2;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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return ((((width + 0x3)&~0x3)*((height + 0x3)&~0x3)) >> 1);
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case GR_TEXFMT_ARGB_CMP_DXT3:
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_DXT5:
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_FXT1:
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return ((((width + 0x7)&~0x7)*((height + 0x3)&~0x3)) >> 1);
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default:
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display_warning("grTexTextureMemRequired : unknown texture format: %x", info->format);
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}
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return 0;
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}
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FX_ENTRY FxU32 FX_CALL
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grTexCalcMemRequired(
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GrLOD_t lodmin, GrLOD_t lodmax,
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GrAspectRatio_t aspect, GrTextureFormat_t fmt)
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{
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WriteTrace(TraceGlitch, TraceDebug, "lodmin = %d, lodmax: %d aspect: %d fmt: %d", lodmin, lodmax, aspect, fmt);
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int width, height;
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if (lodmax != lodmin) display_warning("grTexCalcMemRequired : loading more than one LOD");
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if (aspect < 0)
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{
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height = 1 << lodmax;
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width = height >> -aspect;
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}
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else
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{
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width = 1 << lodmax;
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height = width >> aspect;
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}
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switch (fmt)
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{
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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return width*height;
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break;
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case GR_TEXFMT_ARGB_1555:
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case GR_TEXFMT_ARGB_4444:
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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case GR_TEXFMT_RGB_565:
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return (width*height) << 1;
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break;
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case GR_TEXFMT_ARGB_8888:
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return (width*height) << 2;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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return ((((width + 0x3)&~0x3)*((height + 0x3)&~0x3)) >> 1);
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case GR_TEXFMT_ARGB_CMP_DXT3:
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_DXT5:
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_FXT1:
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return ((((width + 0x7)&~0x7)*((height + 0x3)&~0x3)) >> 1);
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default:
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display_warning("grTexTextureMemRequired : unknown texture format: %x", fmt);
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}
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return 0;
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}
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int grTexFormatSize(int fmt)
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{
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int factor = -1;
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switch (fmt) {
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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factor = 1;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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factor = 1;
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break;
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case GR_TEXFMT_RGB_565:
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factor = 2;
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break;
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case GR_TEXFMT_ARGB_1555:
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factor = 2;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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factor = 2;
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break;
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case GR_TEXFMT_ARGB_4444:
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factor = 2;
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break;
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case GR_TEXFMT_ARGB_8888:
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factor = 4;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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factor = 8; // HACKALERT: factor holds block bytes
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break;
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case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii
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factor = 16; // HACKALERT: factor holds block bytes
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break;
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case GR_TEXFMT_ARGB_CMP_DXT5:
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factor = 16;
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break;
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case GR_TEXFMT_ARGB_CMP_FXT1:
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factor = 8;
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break;
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default:
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display_warning("grTexFormatSize : unknown texture format: %x", fmt);
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}
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return factor;
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}
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int grTexFormat2GLPackedFmt(int fmt, int * gltexfmt, int * glpixfmt, int * glpackfmt)
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{
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int factor = -1;
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switch (fmt) {
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case GR_TEXFMT_ALPHA_8:
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factor = 1;
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*gltexfmt = GL_INTENSITY8;
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*glpixfmt = GL_LUMINANCE;
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*glpackfmt = GL_UNSIGNED_BYTE;
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break;
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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factor = 1;
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*gltexfmt = GL_LUMINANCE8;
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*glpixfmt = GL_LUMINANCE;
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*glpackfmt = GL_UNSIGNED_BYTE;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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break;
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case GR_TEXFMT_RGB_565:
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factor = 2;
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*gltexfmt = GL_RGB;
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*glpixfmt = GL_RGB;
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*glpackfmt = GL_UNSIGNED_SHORT_5_6_5;
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break;
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case GR_TEXFMT_ARGB_1555:
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if (ati_sucks > 0) return -1; // ATI sucks as usual (fixes slowdown on ATI)
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factor = 2;
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*gltexfmt = GL_RGB5_A1;
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*glpixfmt = GL_BGRA;
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*glpackfmt = GL_UNSIGNED_SHORT_1_5_5_5_REV;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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factor = 2;
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*gltexfmt = GL_LUMINANCE8_ALPHA8;
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*glpixfmt = GL_LUMINANCE_ALPHA;
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*glpackfmt = GL_UNSIGNED_BYTE;
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break;
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case GR_TEXFMT_ARGB_4444:
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factor = 2;
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*gltexfmt = GL_RGBA4;
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*glpixfmt = GL_BGRA;
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*glpackfmt = GL_UNSIGNED_SHORT_4_4_4_4_REV;
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break;
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case GR_TEXFMT_ARGB_8888:
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factor = 4;
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*gltexfmt = GL_RGBA8;
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*glpixfmt = GL_BGRA;
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*glpackfmt = GL_UNSIGNED_INT_8_8_8_8_REV;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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// HACKALERT: 3Dfx Glide uses GR_TEXFMT_ARGB_CMP_DXT1 for both opaque DXT1 and DXT1 with 1bit alpha.
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// GlideHQ compiled with GLIDE64_DXTN option enabled, uses opaqe DXT1 only.
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factor = 8; // HACKALERT: factor holds block bytes
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*gltexfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; // these variables aren't used
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*glpixfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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*glpackfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT3:
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factor = 16;
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*gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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*glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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*glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT5:
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factor = 16;
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*gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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*glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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*glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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break;
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case GR_TEXFMT_ARGB_CMP_FXT1:
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factor = 8;
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*gltexfmt = GL_COMPRESSED_RGBA_FXT1_3DFX;
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*glpixfmt = GL_COMPRESSED_RGBA_FXT1_3DFX;
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*glpackfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; // XXX: what should we do about GL_COMPRESSED_RGB_FXT1_3DFX?
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break;
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default:
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display_warning("grTexFormat2GLPackedFmt : unknown texture format: %x", fmt);
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}
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return factor;
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}
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FX_ENTRY void FX_CALL
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grTexDownloadMipMap(GrChipID_t tmu,
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FxU32 startAddress,
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FxU32 evenOdd,
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GrTexInfo *info)
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{
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WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, startAddress: %d evenOdd: %d", tmu, startAddress, evenOdd);
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int width, height, i, j;
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int factor;
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int glformat = 0;
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int gltexfmt = 0, glpixfmt = 0, glpackfmt = 0;
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if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexDownloadMipMap : loading more than one LOD");
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if (info->aspectRatioLog2 < 0)
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{
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height = 1 << info->largeLodLog2;
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width = height >> -info->aspectRatioLog2;
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}
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else
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{
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width = 1 << info->largeLodLog2;
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height = width >> info->aspectRatioLog2;
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}
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if (!packed_pixels_support)
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factor = -1;
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else
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factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt);
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if (factor < 0) {
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// VP fixed the texture conversions to be more accurate, also swapped
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// the for i/j loops so that is is less likely to break the memory cache
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register int n = 0, m = 0;
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switch (info->format)
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{
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case GR_TEXFMT_ALPHA_8:
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for (i = 0; i < height; i++)
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{
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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texel |= (texel << 8);
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texel |= (texel << 16);
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((unsigned int*)texture)[n] = texel;
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m++;
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n++;
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}
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}
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factor = 1;
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glformat = GL_INTENSITY8;
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break;
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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for (i = 0; i < height; i++)
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{
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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texel |= (0xFF000000 | (texel << 16) | (texel << 8));
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((unsigned int*)texture)[n] = texel;
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m++;
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n++;
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}
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}
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factor = 1;
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glformat = GL_LUMINANCE8;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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#if 1
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for (i = 0; i < height; i++)
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{
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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#if 1
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/* accurate conversion */
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unsigned int texel_hi = (texel & 0x000000F0) << 20;
|
|
unsigned int texel_low = texel & 0x0000000F;
|
|
texel_low |= (texel_low << 4);
|
|
texel_hi |= ((texel_hi << 4) | (texel_low << 16) | (texel_low << 8) | texel_low);
|
|
#else
|
|
unsigned int texel_hi = (texel & 0x000000F0) << 24;
|
|
unsigned int texel_low = (texel & 0x0000000F) << 4;
|
|
texel_hi |= ((texel_low << 16) | (texel_low << 8) | texel_low);
|
|
#endif
|
|
((unsigned int*)texture)[n] = texel_hi;
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 1;
|
|
glformat = GL_LUMINANCE4_ALPHA4;
|
|
#endif
|
|
break;
|
|
case GR_TEXFMT_RGB_565:
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
{
|
|
unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
|
|
unsigned int B = texel & 0x0000F800;
|
|
unsigned int G = texel & 0x000007E0;
|
|
unsigned int R = texel & 0x0000001F;
|
|
#if 0
|
|
/* accurate conversion */
|
|
((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | ((R >> 2) << 16) | (G << 5) | ((G >> 9) << 8) | (B >> 8) | (B >> 13);
|
|
#else
|
|
((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | (G << 5) | (B >> 8);
|
|
#endif
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 2;
|
|
glformat = GL_RGB;
|
|
break;
|
|
case GR_TEXFMT_ARGB_1555:
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
{
|
|
unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
|
|
unsigned int A = texel & 0x00008000 ? 0xFF000000 : 0;
|
|
unsigned int B = texel & 0x00007C00;
|
|
unsigned int G = texel & 0x000003E0;
|
|
unsigned int R = texel & 0x0000001F;
|
|
#if 0
|
|
/* accurate conversion */
|
|
((unsigned int*)texture)[n] = A | (R << 19) | ((R >> 2) << 16) | (G << 6) | ((G >> 8) << 8) | (B >> 7) | (B >> 12);
|
|
#else
|
|
((unsigned int*)texture)[n] = A | (R << 19) | (G << 6) | (B >> 7);
|
|
#endif
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 2;
|
|
glformat = GL_RGB5_A1;
|
|
break;
|
|
case GR_TEXFMT_ALPHA_INTENSITY_88:
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
{
|
|
unsigned int AI = (unsigned int)((unsigned short*)info->data)[m];
|
|
unsigned int I = (unsigned int)(AI & 0x000000FF);
|
|
((unsigned int*)texture)[n] = (AI << 16) | (I << 8) | I;
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 2;
|
|
glformat = GL_LUMINANCE8_ALPHA8;
|
|
break;
|
|
case GR_TEXFMT_ARGB_4444:
|
|
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
{
|
|
unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
|
|
unsigned int A = texel & 0x0000F000;
|
|
unsigned int B = texel & 0x00000F00;
|
|
unsigned int G = texel & 0x000000F0;
|
|
unsigned int R = texel & 0x0000000F;
|
|
#if 0
|
|
/* accurate conversion */
|
|
((unsigned int*)texture)[n] = (A << 16) | (A << 12) | (R << 20) | (R << 16) | (G << 8) | (G << 4) | (B >> 4) | (B >> 8);
|
|
#else
|
|
((unsigned int*)texture)[n] = (A << 16) | (R << 20) | (G << 8) | (B >> 4);
|
|
#endif
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 2;
|
|
glformat = GL_RGBA4;
|
|
break;
|
|
case GR_TEXFMT_ARGB_8888:
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
{
|
|
unsigned int texel = ((unsigned int*)info->data)[m];
|
|
unsigned int A = texel & 0xFF000000;
|
|
unsigned int B = texel & 0x00FF0000;
|
|
unsigned int G = texel & 0x0000FF00;
|
|
unsigned int R = texel & 0x000000FF;
|
|
((unsigned int*)texture)[n] = A | (R << 16) | G | (B >> 16);
|
|
m++;
|
|
n++;
|
|
}
|
|
}
|
|
factor = 4;
|
|
glformat = GL_RGBA8;
|
|
break;
|
|
case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
|
|
factor = 8; // HACKALERT: factor holds block bytes
|
|
glformat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
|
break;
|
|
case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii
|
|
factor = 16; // HACKALERT: factor holds block bytes
|
|
glformat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
|
break;
|
|
case GR_TEXFMT_ARGB_CMP_DXT5:
|
|
factor = 16;
|
|
glformat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
break;
|
|
case GR_TEXFMT_ARGB_CMP_FXT1:
|
|
factor = 8;
|
|
glformat = GL_COMPRESSED_RGBA_FXT1_3DFX;
|
|
break;
|
|
default:
|
|
display_warning("grTexDownloadMipMap : unknown texture format: %x", info->format);
|
|
factor = 0;
|
|
}
|
|
}
|
|
|
|
if (nbTextureUnits <= 2)
|
|
glActiveTextureARB(GL_TEXTURE1_ARB);
|
|
else
|
|
glActiveTextureARB(GL_TEXTURE2_ARB);
|
|
|
|
switch (info->format)
|
|
{
|
|
case GR_TEXFMT_ARGB_CMP_DXT1:
|
|
case GR_TEXFMT_ARGB_CMP_DXT3:
|
|
case GR_TEXFMT_ARGB_CMP_DXT5:
|
|
case GR_TEXFMT_ARGB_CMP_FXT1:
|
|
remove_tex(startAddress + 1, startAddress + 1 + ((width*height*factor) >> 4));
|
|
break;
|
|
default:
|
|
remove_tex(startAddress + 1, startAddress + 1 + (width*height*factor));
|
|
}
|
|
|
|
add_tex(startAddress + 1);
|
|
glBindTexture(GL_TEXTURE_2D, startAddress + 1);
|
|
|
|
if (largest_supported_anisotropy > 1.0f)
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);
|
|
|
|
switch (info->format)
|
|
{
|
|
case GR_TEXFMT_ARGB_CMP_DXT1:
|
|
case GR_TEXFMT_ARGB_CMP_DXT3:
|
|
case GR_TEXFMT_ARGB_CMP_DXT5:
|
|
case GR_TEXFMT_ARGB_CMP_FXT1:
|
|
glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, (glformat ? glformat : gltexfmt), width, height, 0, (width*height*factor) >> 4, info->data);
|
|
break;
|
|
default:
|
|
if (glformat) {
|
|
glTexImage2D(GL_TEXTURE_2D, 0, glformat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture);
|
|
}
|
|
else
|
|
glTexImage2D(GL_TEXTURE_2D, 0, gltexfmt, width, height, 0, glpixfmt, glpackfmt, info->data);
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, default_texture);
|
|
grDisplayGLError("grTexDownloadMipMap");
|
|
}
|
|
|
|
int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info);
|
|
|
|
FX_ENTRY void FX_CALL
|
|
grTexSource(GrChipID_t tmu,
|
|
FxU32 startAddress,
|
|
FxU32 evenOdd,
|
|
GrTexInfo *info)
|
|
{
|
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, startAddress: %d evenOdd: %d", tmu, startAddress, evenOdd);
|
|
|
|
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
|
{
|
|
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
glActiveTextureARB(GL_TEXTURE0_ARB);
|
|
|
|
if (info->aspectRatioLog2 < 0)
|
|
{
|
|
tex0_height = 256;
|
|
tex0_width = tex0_height >> -info->aspectRatioLog2;
|
|
}
|
|
else
|
|
{
|
|
tex0_width = 256;
|
|
tex0_height = tex0_width >> info->aspectRatioLog2;
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, startAddress + 1);
|
|
#ifdef VPDEBUG
|
|
dump_tex(startAddress + 1);
|
|
#endif
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0);
|
|
}
|
|
else
|
|
{
|
|
glActiveTextureARB(GL_TEXTURE1_ARB);
|
|
|
|
if (info->aspectRatioLog2 < 0)
|
|
{
|
|
tex1_height = 256;
|
|
tex1_width = tex1_height >> -info->aspectRatioLog2;
|
|
}
|
|
else
|
|
{
|
|
tex1_width = 256;
|
|
tex1_height = tex1_width >> info->aspectRatioLog2;
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, startAddress + 1);
|
|
#ifdef VPDEBUG
|
|
dump_tex(startAddress + 1);
|
|
#endif
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1);
|
|
}
|
|
if (!CheckTextureBufferFormat(tmu, startAddress + 1, info))
|
|
{
|
|
if (tmu == 0 && blackandwhite1 != 0)
|
|
{
|
|
blackandwhite1 = 0;
|
|
need_to_compile = 1;
|
|
}
|
|
if (tmu == 1 && blackandwhite0 != 0)
|
|
{
|
|
blackandwhite0 = 0;
|
|
need_to_compile = 1;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
extern int auxbuffer;
|
|
static int oldbuffer;
|
|
FX_ENTRY void FX_CALL grAuxBufferExt( GrBuffer_t buffer );
|
|
if (auxbuffer == GR_BUFFER_AUXBUFFER && auxbuffer != oldbuffer)
|
|
grAuxBufferExt(auxbuffer);
|
|
oldbuffer = auxbuffer;
|
|
#endif
|
|
grDisplayGLError("grTexSource");
|
|
}
|
|
|
|
FX_ENTRY void FX_CALL
|
|
grTexDetailControl(
|
|
GrChipID_t tmu,
|
|
int lod_bias,
|
|
FxU8 detail_scale,
|
|
float detail_max
|
|
)
|
|
{
|
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, lod_bias: %d detail_scale: %d detail_max: %d", tmu, lod_bias, detail_scale, detail_max);
|
|
if (lod_bias != 31 && detail_scale != 7)
|
|
{
|
|
if (!lod_bias && !detail_scale && !detail_max) return;
|
|
else
|
|
display_warning("grTexDetailControl : %d, %d, %f", lod_bias, detail_scale, detail_max);
|
|
}
|
|
lambda = detail_max;
|
|
if (lambda > 1.0f)
|
|
{
|
|
lambda = 1.0f - (255.0f - lambda);
|
|
}
|
|
if (lambda > 1.0f) display_warning("lambda:%f", lambda);
|
|
|
|
set_lambda();
|
|
}
|
|
|
|
FX_ENTRY void FX_CALL
|
|
grTexLodBiasValue(GrChipID_t tmu, float bias)
|
|
{
|
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, bias: %f", tmu, bias);
|
|
}
|
|
|
|
FX_ENTRY void FX_CALL
|
|
grTexFilterMode(
|
|
GrChipID_t tmu,
|
|
GrTextureFilterMode_t minfilter_mode,
|
|
GrTextureFilterMode_t magfilter_mode
|
|
)
|
|
{
|
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, bias: %d magfilter_mode: %d", tmu, minfilter_mode, magfilter_mode);
|
|
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
|
{
|
|
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter0 = GL_NEAREST;
|
|
else min_filter0 = GL_LINEAR;
|
|
|
|
if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter0 = GL_NEAREST;
|
|
else mag_filter0 = GL_LINEAR;
|
|
|
|
glActiveTextureARB(GL_TEXTURE0_ARB);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0);
|
|
}
|
|
else
|
|
{
|
|
if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter1 = GL_NEAREST;
|
|
else min_filter1 = GL_LINEAR;
|
|
|
|
if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter1 = GL_NEAREST;
|
|
else mag_filter1 = GL_LINEAR;
|
|
|
|
glActiveTextureARB(GL_TEXTURE1_ARB);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1);
|
|
}
|
|
grDisplayGLError("grTexFilterMode");
|
|
}
|
|
|
|
FX_ENTRY void FX_CALL
|
|
grTexClampMode(
|
|
GrChipID_t tmu,
|
|
GrTextureClampMode_t s_clampmode,
|
|
GrTextureClampMode_t t_clampmode
|
|
)
|
|
{
|
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, s_clampmode: %d t_clampmode: %d", tmu, s_clampmode, t_clampmode);
|
|
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
|
{
|
|
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
switch (s_clampmode)
|
|
{
|
|
case GR_TEXTURECLAMP_WRAP:
|
|
wrap_s0 = GL_REPEAT;
|
|
break;
|
|
case GR_TEXTURECLAMP_CLAMP:
|
|
wrap_s0 = GL_CLAMP_TO_EDGE;
|
|
break;
|
|
case GR_TEXTURECLAMP_MIRROR_EXT:
|
|
wrap_s0 = GL_MIRRORED_REPEAT_ARB;
|
|
break;
|
|
default:
|
|
display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode);
|
|
}
|
|
switch (t_clampmode)
|
|
{
|
|
case GR_TEXTURECLAMP_WRAP:
|
|
wrap_t0 = GL_REPEAT;
|
|
break;
|
|
case GR_TEXTURECLAMP_CLAMP:
|
|
wrap_t0 = GL_CLAMP_TO_EDGE;
|
|
break;
|
|
case GR_TEXTURECLAMP_MIRROR_EXT:
|
|
wrap_t0 = GL_MIRRORED_REPEAT_ARB;
|
|
break;
|
|
default:
|
|
display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode);
|
|
}
|
|
glActiveTextureARB(GL_TEXTURE0_ARB);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0);
|
|
}
|
|
else
|
|
{
|
|
switch (s_clampmode)
|
|
{
|
|
case GR_TEXTURECLAMP_WRAP:
|
|
wrap_s1 = GL_REPEAT;
|
|
break;
|
|
case GR_TEXTURECLAMP_CLAMP:
|
|
wrap_s1 = GL_CLAMP_TO_EDGE;
|
|
break;
|
|
case GR_TEXTURECLAMP_MIRROR_EXT:
|
|
wrap_s1 = GL_MIRRORED_REPEAT_ARB;
|
|
break;
|
|
default:
|
|
display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode);
|
|
}
|
|
switch (t_clampmode)
|
|
{
|
|
case GR_TEXTURECLAMP_WRAP:
|
|
wrap_t1 = GL_REPEAT;
|
|
break;
|
|
case GR_TEXTURECLAMP_CLAMP:
|
|
wrap_t1 = GL_CLAMP_TO_EDGE;
|
|
break;
|
|
case GR_TEXTURECLAMP_MIRROR_EXT:
|
|
wrap_t1 = GL_MIRRORED_REPEAT_ARB;
|
|
break;
|
|
default:
|
|
display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode);
|
|
}
|
|
glActiveTextureARB(GL_TEXTURE1_ARB);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1);
|
|
}
|
|
grDisplayGLError("grTexClampMode");
|
|
} |