project64/Source/Project64-video/F3DTEXA.cpp

58 lines
1.9 KiB
C++

/***************************************************************************
* *
* Project64-video - A Nintendo 64 gfx plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* Copyright (C) 2003-2009 Sergey 'Gonetz' Lipski *
* Copyright (C) 2002 Dave2001 *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once
#include <Project64-video/rdp.h>
#include <Project64-video/Gfx_1.3.h>
#include "F3DTEXA.h"
void f3dttexa_loadtex()
{
uint32_t cmd0, cmd1;
cmd0 = rdp.cmd0;
cmd1 = rdp.cmd1;
rdp.cmd0 = 0x3d100000;
rdp_settextureimage();
rdp.cmd0 = 0x35100000;
rdp.cmd1 = 0x07000000;
rdp_settile();
rdp.cmd0 = 0x33000000;
rdp.cmd1 = 0x27000000 | (cmd0 & 0x00FFFFFF);
rdp_loadblock();
rdp.cmd0 = cmd0; //restore to original values
rdp.cmd1 = cmd1;
}
void f3dttexa_settilesize()
{
uint32_t cmd0, cmd1, firstHalf;
cmd0 = rdp.cmd0;
cmd1 = rdp.cmd1;
firstHalf = (cmd1 & 0xFF000000) >> 15;
rdp.cmd0 = 0x35400000 | firstHalf;
rdp.cmd1 = cmd0 & 0x00FFFFFF;
rdp_settile();
rdp.cmd0 = 0x32000000;
rdp.cmd1 = cmd1 & 0x00FFFFFF;
rdp_settilesize();
rdp.cmd0 = cmd0; //restore to original values
rdp.cmd1 = cmd1;
}