103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Common\FileClass.h>
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#include <Common\CriticalSection.h>
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#include <string>
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#include <vector>
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#include <memory>
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class CCheatDetails
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{
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public:
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struct CodeEntry
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{
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uint32_t Command;
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std::string Value;
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};
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struct CodeOption
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{
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std::string Name;
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uint16_t Value;
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};
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typedef std::vector<CodeEntry> CodeEntries;
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typedef std::vector<CodeOption> CodeOptions;
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CCheatDetails();
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void SetName(const char * Name);
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void SetNote(const char * Note);
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bool SetEntries(const CodeEntries & Entries);
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void SetOptions(const CodeOptions & Options);
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inline const std::string GetName(void) const { return m_Name; }
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inline const std::string GetNote(void) const { return m_Note; }
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inline const CodeEntries & GetEntries(void) const { return m_Entries; }
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inline const CodeOptions & GetOptions(void) const { return m_Options; }
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inline uint32_t CodeOptionSize(void) const { return m_CodeOptionSize; }
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inline bool Valid (void) const { return m_Valid; }
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private:
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void CheckValid();
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std::string m_Name;
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std::string m_Note;
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CodeEntries m_Entries;
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CodeOptions m_Options;
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std::string m_OptionValue;
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uint32_t m_CodeOptionSize;
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bool m_Valid;
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};
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class CCheatFile
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{
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struct insensitive_compare
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{
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bool operator() (const std::string & a, const std::string & b) const
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{
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return _stricmp(a.c_str(), b.c_str()) < 0;
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}
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};
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typedef std::map<std::string, CCheatDetails, insensitive_compare> KeyValueList;
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typedef std::map<std::string, long> FILELOC;
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typedef FILELOC::iterator FILELOC_ITR;
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public:
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CCheatFile(const char * FileName);
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~CCheatFile();
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void SetName(const char * Section, const char * Name);
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void SetCode(const char * Section, const CCheatDetails & Details);
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private:
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CCheatFile();
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CCheatFile(const CCheatFile&);
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CCheatFile& operator=(const CCheatFile&);
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void OpenCheatFile(void);
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bool MoveToSection(const char * lpSectionName, bool ChangeCurrentSection);
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void SaveCurrentSection(void);
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int GetStringFromFile(char * & String, std::unique_ptr<char> &Data, int & MaxDataSize, int & DataSize, int & ReadPos);
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const char * CleanLine(char * Line);
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CriticalSection m_CS;
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std::string m_CurrentSection;
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std::string m_SectionName;
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KeyValueList m_CurrentSectionData;
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long m_lastSectionSearch;
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FILELOC m_SectionsPos;
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int m_CurrentSectionFilePos;
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bool m_CurrentSectionDirty;
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bool m_ReadOnly;
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CFile m_File;
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std::string m_FileName;
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const char * m_LineFeed;
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}; |