project64/Source/Project64-core/N64System/CheatFile.h

103 lines
3.3 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <Common\FileClass.h>
#include <Common\CriticalSection.h>
#include <string>
#include <vector>
#include <memory>
class CCheatDetails
{
public:
struct CodeEntry
{
uint32_t Command;
std::string Value;
};
struct CodeOption
{
std::string Name;
uint16_t Value;
};
typedef std::vector<CodeEntry> CodeEntries;
typedef std::vector<CodeOption> CodeOptions;
CCheatDetails();
void SetName(const char * Name);
void SetNote(const char * Note);
bool SetEntries(const CodeEntries & Entries);
void SetOptions(const CodeOptions & Options);
inline const std::string GetName(void) const { return m_Name; }
inline const std::string GetNote(void) const { return m_Note; }
inline const CodeEntries & GetEntries(void) const { return m_Entries; }
inline const CodeOptions & GetOptions(void) const { return m_Options; }
inline uint32_t CodeOptionSize(void) const { return m_CodeOptionSize; }
inline bool Valid (void) const { return m_Valid; }
private:
void CheckValid();
std::string m_Name;
std::string m_Note;
CodeEntries m_Entries;
CodeOptions m_Options;
std::string m_OptionValue;
uint32_t m_CodeOptionSize;
bool m_Valid;
};
class CCheatFile
{
struct insensitive_compare
{
bool operator() (const std::string & a, const std::string & b) const
{
return _stricmp(a.c_str(), b.c_str()) < 0;
}
};
typedef std::map<std::string, CCheatDetails, insensitive_compare> KeyValueList;
typedef std::map<std::string, long> FILELOC;
typedef FILELOC::iterator FILELOC_ITR;
public:
CCheatFile(const char * FileName);
~CCheatFile();
void SetName(const char * Section, const char * Name);
void SetCode(const char * Section, const CCheatDetails & Details);
private:
CCheatFile();
CCheatFile(const CCheatFile&);
CCheatFile& operator=(const CCheatFile&);
void OpenCheatFile(void);
bool MoveToSection(const char * lpSectionName, bool ChangeCurrentSection);
void SaveCurrentSection(void);
int GetStringFromFile(char * & String, std::unique_ptr<char> &Data, int & MaxDataSize, int & DataSize, int & ReadPos);
const char * CleanLine(char * Line);
CriticalSection m_CS;
std::string m_CurrentSection;
std::string m_SectionName;
KeyValueList m_CurrentSectionData;
long m_lastSectionSearch;
FILELOC m_SectionsPos;
int m_CurrentSectionFilePos;
bool m_CurrentSectionDirty;
bool m_ReadOnly;
CFile m_File;
std::string m_FileName;
const char * m_LineFeed;
};