project64/Source/Project64-rsp-core/Hle/alist.h

53 lines
3.5 KiB
C++

// Project64 - A Nintendo 64 emulator
// https://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once
#include <stdint.h>
class CHle;
typedef void (*acmd_callback_t)(CHle * hle, uint32_t w1, uint32_t w2);
void alist_process(CHle * hle, const acmd_callback_t abi[], unsigned int abi_size);
uint32_t alist_get_address(CHle * hle, uint32_t so, const uint32_t * segments, size_t n);
void alist_set_address(CHle * hle, uint32_t so, uint32_t * segments, size_t n);
void alist_clear(CHle * hle, uint16_t dmem, uint16_t count);
void alist_load(CHle * hle, uint16_t dmem, uint32_t address, uint16_t count);
void alist_save(CHle * hle, uint16_t dmem, uint32_t address, uint16_t count);
void alist_move(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t count);
void alist_copy_every_other_sample(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t count);
void alist_repeat64(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint8_t count);
void alist_copy_blocks(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t block_size, uint8_t count);
void alist_interleave(CHle * hle, uint16_t dmemo, uint16_t left, uint16_t right, uint16_t count);
void alist_envmix_exp(CHle * hle, bool init, bool aux, uint16_t dmem_dl, uint16_t dmem_dr, uint16_t dmem_wl, uint16_t dmem_wr, uint16_t dmemi, uint16_t count, int16_t dry, int16_t wet, const int16_t * vol, const int16_t * target, const int32_t * rate, uint32_t address);
void alist_envmix_ge(CHle * hle, bool init, bool aux, uint16_t dmem_dl, uint16_t dmem_dr, uint16_t dmem_wl, uint16_t dmem_wr, uint16_t dmemi, uint16_t count, int16_t dry, int16_t wet, const int16_t * vol, const int16_t * target, const int32_t * rate, uint32_t address);
void alist_envmix_lin(CHle * hle, bool init, uint16_t dmem_dl, uint16_t dmem_dr, uint16_t dmem_wl, uint16_t dmem_wr, uint16_t dmemi, uint16_t count, int16_t dry, int16_t wet, const int16_t * vol, const int16_t * target, const int32_t * rate, uint32_t address);
void alist_envmix_nead(CHle * hle, bool swap_wet_LR, uint16_t dmem_dl, uint16_t dmem_dr, uint16_t dmem_wl, uint16_t dmem_wr, uint16_t dmemi, unsigned count, uint16_t * env_values, uint16_t * env_steps, const int16_t * xors);
void alist_mix(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t count, int16_t gain);
void alist_multQ44(CHle * hle, uint16_t dmem, uint16_t count, int8_t gain);
void alist_add(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t count);
void alist_adpcm(CHle * hle, bool init, bool loop, bool two_bit_per_sample, uint16_t dmemo, uint16_t dmemi, uint16_t count, const int16_t * codebook, uint32_t loop_address, uint32_t last_frame_address);
void alist_resample(CHle * hle, bool init, bool flag2, uint16_t dmemo, uint16_t dmemi, uint16_t count, uint32_t pitch, uint32_t address);
void alist_polef(CHle * hle, bool init, uint16_t dmemo, uint16_t dmemi, uint16_t count, uint16_t gain, int16_t * table, uint32_t address);
void alist_iirf(CHle * hle, bool init, uint16_t dmemo, uint16_t dmemi, uint16_t count, int16_t * table, uint32_t address);
void alist_resample_zoh(CHle * hle, uint16_t dmemo, uint16_t dmemi, uint16_t count, uint32_t pitch, uint32_t pitch_accu);
void alist_filter(CHle * hle, uint16_t dmem, uint16_t count, uint32_t address, const uint32_t * lut_address);
// Audio flags
#define A_INIT 0x01
#define A_CONTINUE 0x00
#define A_LOOP 0x02
#define A_OUT 0x02
#define A_LEFT 0x02
#define A_RIGHT 0x00
#define A_VOL 0x04
#define A_RATE 0x00
#define A_AUX 0x08
#define A_NOAUX 0x00
#define A_MAIN 0x00
#define A_MIX 0x10