project64/Source/Project64/N64 System/Recompiler/Reg Info.h

180 lines
8.2 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CRegInfo :
private CDebugSettings,
private CX86Ops,
private CSystemRegisters
{
public:
//enums
enum REG_STATE {
STATE_UNKNOWN = 0x00,
STATE_KNOWN_VALUE = 0x01,
STATE_X86_MAPPED = 0x02,
STATE_SIGN = 0x04,
STATE_32BIT = 0x08,
STATE_MODIFIED = 0x10,
STATE_MAPPED_64 = (STATE_KNOWN_VALUE | STATE_X86_MAPPED), // = 3
STATE_MAPPED_32_ZERO = (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT), // = 11
STATE_MAPPED_32_SIGN = (STATE_KNOWN_VALUE | STATE_X86_MAPPED | STATE_32BIT | STATE_SIGN), // = 15
STATE_CONST_32_ZERO = (STATE_KNOWN_VALUE | STATE_32BIT), // = 9
STATE_CONST_32_SIGN = (STATE_KNOWN_VALUE | STATE_32BIT | STATE_SIGN), // = 13
STATE_CONST_64 = (STATE_KNOWN_VALUE), // = 1
};
enum REG_MAPPED {
NotMapped = 0,
GPR_Mapped = 1,
Temp_Mapped = 2,
Stack_Mapped = 3,
};
enum FPU_STATE {
FPU_Any = -1,
FPU_Unknown = 0,
FPU_Dword = 1,
FPU_Qword = 2,
FPU_Float = 3,
FPU_Double = 4,
};
enum FPU_ROUND {
RoundUnknown = -1,
RoundDefault = 0,
RoundTruncate = 1,
RoundNearest = 2,
RoundDown = 3,
RoundUp = 4,
};
public:
CRegInfo();
CRegInfo(const CRegInfo&);
~CRegInfo();
CRegInfo& operator=(const CRegInfo&);
bool operator==(const CRegInfo& right) const;
bool operator!=(const CRegInfo& right) const;
static REG_STATE ConstantsType ( __int64 Value );
void FixRoundModel ( FPU_ROUND RoundMethod );
void ChangeFPURegFormat ( int Reg, FPU_STATE OldFormat, FPU_STATE NewFormat, FPU_ROUND RoundingModel );
void Load_FPR_ToTop ( int Reg, int RegToLoad, FPU_STATE Format);
bool RegInStack ( int Reg, FPU_STATE Format );
void UnMap_AllFPRs ();
void UnMap_FPR ( int Reg, int WriteBackValue );
x86FpuValues StackPosition( int Reg );
x86Reg FreeX86Reg ();
x86Reg Free8BitX86Reg ();
void Map_GPR_32bit ( int MipsReg, bool SignValue, int MipsRegToLoad );
void Map_GPR_64bit ( int MipsReg, int MipsRegToLoad );
x86Reg Get_MemoryStack () const;
x86Reg Map_MemoryStack ( x86Reg Reg, bool bMapRegister, bool LoadValue = true );
x86Reg Map_TempReg ( x86Reg Reg, int MipsReg, bool LoadHiWord );
void ProtectGPR ( DWORD Reg );
void UnProtectGPR ( DWORD Reg );
void ResetX86Protection ();
x86Reg UnMap_TempReg ();
void UnMap_GPR ( DWORD Reg, bool WriteBackValue );
bool UnMap_X86reg ( x86Reg Reg );
void WriteBackRegisters ();
bool IsKnown(int Reg) const { return ((GetMipsRegState(Reg) & STATE_KNOWN_VALUE) != 0); }
bool IsUnknown(int Reg) const { return ((GetMipsRegState(Reg) & STATE_KNOWN_VALUE) == 0); }
bool IsModified(int Reg) const { return ((GetMipsRegState(Reg) & STATE_MODIFIED) != 0); }
bool IsMapped(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_X86_MAPPED)); }
bool IsConst(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_X86_MAPPED)) == STATE_KNOWN_VALUE); }
bool IsSigned(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_SIGN)) == (STATE_KNOWN_VALUE | STATE_SIGN)); }
bool IsUnsigned(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_SIGN)) == STATE_KNOWN_VALUE); }
bool Is32Bit(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT)) == (STATE_KNOWN_VALUE | STATE_32BIT)); }
bool Is64Bit(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT)) == STATE_KNOWN_VALUE); }
bool Is32BitMapped(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)); }
bool Is64BitMapped(int Reg) const { return ((GetMipsRegState(Reg) & (STATE_KNOWN_VALUE | STATE_32BIT | STATE_X86_MAPPED)) == (STATE_KNOWN_VALUE | STATE_X86_MAPPED)); }
REG_STATE GetMipsRegState ( int Reg ) const { return m_MIPS_RegState[Reg]; }
unsigned __int64 GetMipsReg ( int Reg ) const { return m_MIPS_RegVal[Reg].UDW; }
__int64 GetMipsReg_S ( int Reg ) const { return m_MIPS_RegVal[Reg].DW; }
DWORD GetMipsRegLo ( int Reg ) const { return m_MIPS_RegVal[Reg].UW[0]; }
long GetMipsRegLo_S ( int Reg ) const { return m_MIPS_RegVal[Reg].W[0]; }
DWORD GetMipsRegHi ( int Reg ) const { return m_MIPS_RegVal[Reg].UW[1]; }
long GetMipsRegHi_S ( int Reg ) const { return m_MIPS_RegVal[Reg].W[1]; }
CX86Ops::x86Reg GetMipsRegMapLo ( int Reg ) const { return m_RegMapLo[Reg]; }
CX86Ops::x86Reg GetMipsRegMapHi ( int Reg ) const { return m_RegMapHi[Reg]; }
DWORD GetX86MapOrder ( x86Reg Reg ) const { return m_x86reg_MapOrder[Reg]; }
bool GetX86Protected ( x86Reg Reg ) const { return m_x86reg_Protected[Reg]; }
REG_MAPPED GetX86Mapped ( x86Reg Reg ) const { return m_x86reg_MappedTo[Reg]; }
DWORD GetBlockCycleCount() const { return m_CycleCount; }
void SetMipsReg ( int Reg, unsigned __int64 Value ) { m_MIPS_RegVal[Reg].UDW = Value; }
void SetMipsReg_S ( int Reg, __int64 Value) { m_MIPS_RegVal[Reg].DW = Value; }
void SetMipsRegLo ( int Reg, DWORD Value ) { m_MIPS_RegVal[Reg].UW[0] = Value; }
void SetMipsRegHi ( int Reg, DWORD Value ) { m_MIPS_RegVal[Reg].UW[1] = Value; }
void SetMipsRegMapLo ( int GetMipsReg, x86Reg Reg ) { m_RegMapLo[GetMipsReg] = Reg; }
void SetMipsRegMapHi ( int GetMipsReg, x86Reg Reg ) { m_RegMapHi[GetMipsReg] = Reg; }
void SetMipsRegState ( int GetMipsReg, REG_STATE State ) { m_MIPS_RegState[GetMipsReg] = State; }
void SetX86MapOrder ( x86Reg Reg, DWORD Order ) { m_x86reg_MapOrder[Reg] = Order; }
void SetX86Protected ( x86Reg Reg, bool Protected ) { m_x86reg_Protected[Reg] = Protected; }
void SetX86Mapped ( x86Reg Reg, REG_MAPPED Mapping ) { m_x86reg_MappedTo[Reg] = Mapping; }
void SetBlockCycleCount(DWORD CyleCount) { m_CycleCount = CyleCount; }
int & StackTopPos() { return m_Stack_TopPos; }
int & FpuMappedTo(int Reg) { return x86fpu_MappedTo[Reg]; }
FPU_STATE & FpuState(int Reg) { return x86fpu_State[Reg]; }
FPU_ROUND & FpuRoundingModel(int Reg) { return x86fpu_RoundingModel[Reg]; }
bool & FpuBeenUsed() { return m_Fpu_Used; }
FPU_ROUND GetRoundingModel() const { return m_RoundingModel; }
void SetRoundingModel(FPU_ROUND RoundingModel) { m_RoundingModel = RoundingModel; }
private:
const char * RoundingModelName(FPU_ROUND RoundType);
x86Reg UnMap_8BitTempReg();
//r4k
REG_STATE m_MIPS_RegState[32];
MIPS_DWORD m_MIPS_RegVal[32];
x86Reg m_RegMapHi[32];
x86Reg m_RegMapLo[32];
REG_MAPPED m_x86reg_MappedTo[10];
DWORD m_x86reg_MapOrder[10];
bool m_x86reg_Protected[10];
DWORD m_CycleCount;
//FPU
int m_Stack_TopPos;
int x86fpu_MappedTo[8];
FPU_STATE x86fpu_State[8];
bool x86fpu_StateChanged[8];
FPU_ROUND x86fpu_RoundingModel[8];
bool m_Fpu_Used;
FPU_ROUND m_RoundingModel;
static unsigned int m_fpuControl;
};