39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Project64-core/N64System/Recompiler/X86ops.h>
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class CRecompMemory :
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protected CX86Ops
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{
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protected:
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CRecompMemory();
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~CRecompMemory();
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bool AllocateMemory();
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void CheckRecompMem();
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void Reset();
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void ShowMemUsed();
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uint8_t* RecompPos() const { return m_RecompPos; }
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private:
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CRecompMemory(const CRecompMemory&); // Disable copy constructor
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CRecompMemory& operator=(const CRecompMemory&); // Disable assignment
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uint8_t * m_RecompCode;
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uint32_t m_RecompSize;
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enum { MaxCompileBufferSize = 0x03C00000 };
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enum { InitialCompileBufferSize = 0x00500000 };
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enum { IncreaseCompileBufferSize = 0x00100000 };
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};
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