N64 Emulator
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unknown 0e67591be6 [N-Rage] fixed ARRAYSIZE() #define when missing headers
The old code only cared about if the macro was already defined (then #undef and re-define it).  If it was NOT already defined, it just ignored the problem and causes unresolved compile-time symbols.
2015-11-16 18:30:11 -05:00
Artwork [Artwork] Add publisherlogo.psd 2015-11-16 20:17:50 +11:00
Bin [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
Config Update Project64.rdb 2015-10-30 22:11:57 +09:00
Lang Minor changes to files 2015-11-13 23:45:20 -05:00
Plugin Minor Updates 2015-03-05 02:23:07 -03:00
PropertySheets Don't hard code Platform Toolset 2015-11-12 21:21:29 -07:00
Source [N-Rage] fixed ARRAYSIZE() #define when missing headers 2015-11-16 18:30:11 -05:00
.gitignore Filter compiled sources and build files from Git view. 2015-11-01 21:51:06 -05:00
Project64.sln Fix typo in SLN and type for Controller Plugin member variables 2015-11-10 13:21:51 -08:00
Project64.vs2008.sln [Glide64] fixed compiler warnings 2015-10-13 08:12:16 +11:00