project64/Source/Project64/UserInterface/Debugger/ScriptAPI/ScriptAPI_asm.cpp

102 lines
2.0 KiB
C++

#include "stdafx.h"
#include "../Assembler.h"
#include "ScriptAPI.h"
#include <Project64-core/N64System/Mips/R4300iInstruction.h>
void ScriptAPI::Define_asm(duk_context * ctx)
{
const DukPropListEntry props[] = {
{"gprname", DukCFunction(js_asm_gprname)},
{"encode", DukCFunction(js_asm_encode)},
{"decode", DukCFunction(js_asm_decode)},
{nullptr},
};
DefineGlobalInterface(ctx, "asm", props);
}
duk_ret_t ScriptAPI::js_asm_gprname(duk_context * ctx)
{
const char * names[32] = {
"r0",
"at",
"v0",
"v1",
"a0",
"a1",
"a2",
"a3",
"t0",
"t1",
"t2",
"t3",
"t4",
"t5",
"t6",
"t7",
"s0",
"s1",
"s2",
"s3",
"s4",
"s5",
"s6",
"s7",
"t8",
"t9",
"k0",
"k1",
"gp",
"sp",
"fp",
"ra",
};
CheckArgs(ctx, {Arg_Number});
duk_uint_t idx = duk_get_uint(ctx, 0);
if (idx < 32)
{
duk_push_string(ctx, names[idx]);
}
else
{
return DUK_RET_RANGE_ERROR;
}
return 1;
}
duk_ret_t ScriptAPI::js_asm_encode(duk_context * ctx)
{
CheckArgs(ctx, {Arg_String, Arg_OptNumber});
const char * code = duk_get_string(ctx, 0);
uint32_t address = duk_get_uint_default(ctx, 1, 0);
// TODO: CAssembler's state is not thread safe.
// CAssembler should be object-oriented
uint32_t opcode;
if (!CAssembler::AssembleLine(code, &opcode, address))
{
duk_push_error_object(ctx, DUK_ERR_ERROR, "ASM syntax error");
duk_throw(ctx);
}
duk_push_uint(ctx, opcode);
return 1;
}
duk_ret_t ScriptAPI::js_asm_decode(duk_context * ctx)
{
CheckArgs(ctx, {Arg_Number, Arg_OptNumber});
uint32_t opcode = duk_get_uint(ctx, 0);
uint32_t address = duk_get_uint_default(ctx, 1, 0);
duk_push_string(ctx, R4300iInstruction(address, opcode).NameAndParam().c_str());
return 1;
}