75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project 64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#pragma once
|
|
|
|
enum SystemEvent {
|
|
SysEvent_ExecuteInterrupt,
|
|
SysEvent_GSButtonPressed,
|
|
SysEvent_ResetCPU_Soft,
|
|
SysEvent_ResetCPU_SoftDone,
|
|
SysEvent_ResetCPU_Hard,
|
|
SysEvent_CloseCPU,
|
|
SysEvent_PauseCPU_FromMenu,
|
|
SysEvent_PauseCPU_AppLostActive,
|
|
SysEvent_PauseCPU_AppLostActiveDelay,
|
|
SysEvent_PauseCPU_AppLostFocus,
|
|
SysEvent_PauseCPU_SaveGame,
|
|
SysEvent_PauseCPU_LoadGame,
|
|
SysEvent_PauseCPU_DumpMemory,
|
|
SysEvent_PauseCPU_SearchMemory,
|
|
SysEvent_ResumeCPU_FromMenu,
|
|
SysEvent_ResumeCPU_AppGainedActive,
|
|
SysEvent_ResumeCPU_AppGainedFocus,
|
|
SysEvent_ResumeCPU_SaveGame,
|
|
SysEvent_ResumeCPU_LoadGame,
|
|
SysEvent_ResumeCPU_DumpMemory,
|
|
SysEvent_ResumeCPU_SearchMemory,
|
|
SysEvent_ChangingFullScreen,
|
|
// SysEvent_ChangePlugins,
|
|
SysEvent_SaveMachineState,
|
|
SysEvent_LoadMachineState,
|
|
SysEvent_Interrupt_SP,
|
|
SysEvent_Interrupt_SI,
|
|
SysEvent_Interrupt_AI,
|
|
SysEvent_Interrupt_VI,
|
|
SysEvent_Interrupt_PI,
|
|
SysEvent_Interrupt_DP,
|
|
SysEvent_Profile_StartStop,
|
|
SysEvent_Profile_ResetLogs,
|
|
SysEvent_Profile_GenerateLogs,
|
|
};
|
|
|
|
class CSystemEvents
|
|
{
|
|
typedef std::vector<SystemEvent> EventList;
|
|
|
|
protected:
|
|
CSystemEvents(CN64System * System);
|
|
virtual ~CSystemEvents();
|
|
|
|
public:
|
|
void ExecuteEvents ( void );
|
|
void QueueEvent ( SystemEvent action);
|
|
|
|
inline const BOOL & DoSomething ( void ) const { return m_bDoSomething; }
|
|
|
|
private:
|
|
CSystemEvents(void); // Disable default constructor
|
|
CSystemEvents(const CSystemEvents&); // Disable copy constructor
|
|
CSystemEvents& operator=(const CSystemEvents&); // Disable assignment
|
|
|
|
//void ChangePluginFunc( void );
|
|
|
|
CN64System * m_System;
|
|
EventList m_Events;
|
|
BOOL m_bDoSomething;
|
|
CriticalSection m_CS;
|
|
}; |