project64/Source/Project64/UserInterface/Debugger/Symbols.h

189 lines
4.6 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include "stdafx.h"
class CSymbol;
typedef enum {
SYM_INVALID = -1,
SYM_CODE,
SYM_DATA,
SYM_U8,
SYM_U16,
SYM_U32,
SYM_U64,
SYM_S8,
SYM_S16,
SYM_S32,
SYM_S64,
SYM_FLOAT,
SYM_DOUBLE,
SYM_VECTOR2,
SYM_VECTOR3,
SYM_VECTOR4,
NUM_SYM_TYPES
} symbol_type_id_t;
typedef struct
{
symbol_type_id_t id;
const char* name;
int size;
} symbol_type_info_t;
typedef enum {
ERR_SUCCESS,
ERR_INVALID_TYPE,
ERR_INVALID_ADDR,
ERR_INVALID_NAME,
ERR_MISSING_FIELDS,
} symbol_parse_error_t;
class CSymbolTable
{
public:
CSymbolTable(CDebuggerUI* debugger);
~CSymbolTable();
private:
CSymbolTable();
CDebuggerUI* m_Debugger;
CriticalSection m_CS;
std::vector<CSymbol> m_Symbols;
int m_NextSymbolId;
CFile m_SymFileHandle;
char* m_SymFileBuffer;
size_t m_SymFileSize;
char* m_ParserToken;
size_t m_ParserTokenLength;
char* m_TokPos;
char m_ParserDelimeter;
char* m_SymFileParseBuffer;
bool m_bHaveFirstToken;
void ParserFetchToken(const char* delim);
public:
static symbol_type_info_t m_SymbolTypes[];
static const char* GetTypeName(int typeId);
static int GetTypeSize(int typeId);
static symbol_type_id_t GetTypeId(char* typeName);
static bool CmpSymbolAddresses(CSymbol& a, CSymbol& b);
void GetValueString(char* dst, CSymbol* symbol);
CPath GetSymFilePath();
void Load();
void Save();
void ParseErrorAlert(char* message, int lineNumber);
void AddSymbol(int type, uint32_t address, char* name, char* description = NULL);
void Reset();
int GetCount();
bool GetSymbolById(int id, CSymbol* symbol);
bool GetSymbolByIndex(size_t index, CSymbol* symbol);
bool GetSymbolByAddress(uint32_t address, CSymbol* symbol);
bool GetSymbolByOverlappedAddress(uint32_t address, CSymbol* symbol);
bool RemoveSymbolById(int id);
};
class CSymbol {
public:
int m_Id;
int m_Type;
uint32_t m_Address;
char* m_Name;
char* m_Description;
CSymbol() :
m_Id(0),
m_Type(SYM_INVALID),
m_Address(0),
m_Name(NULL),
m_Description(NULL)
{
}
CSymbol(int id, int type, uint32_t address, char* name, char* description) :
m_Id(id),
m_Type(type),
m_Address(address),
m_Name(NULL),
m_Description(NULL)
{
if (name != NULL)
{
m_Name = _strdup(name);
}
if (description != NULL)
{
m_Description = _strdup(description);
}
}
CSymbol(const CSymbol& symbol):
m_Id(symbol.m_Id),
m_Type(symbol.m_Type),
m_Address(symbol.m_Address),
m_Name(NULL),
m_Description(NULL)
{
m_Name = symbol.m_Name ? _strdup(symbol.m_Name) : NULL;
m_Description = symbol.m_Description ? _strdup(symbol.m_Description) : NULL;
}
CSymbol& operator= (const CSymbol& symbol)
{
if (m_Name != NULL)
{
free(m_Name);
}
if (m_Description != NULL)
{
free(m_Description);
}
m_Id = symbol.m_Id;
m_Type = symbol.m_Type;
m_Address = symbol.m_Address;
m_Name = symbol.m_Name ? _strdup(symbol.m_Name) : NULL;
m_Description = symbol.m_Description ? _strdup(symbol.m_Description) : NULL;
return *this;
}
~CSymbol()
{
if (m_Name != NULL)
{
free(m_Name);
}
if (m_Description != NULL)
{
free(m_Description);
}
}
const char* TypeName()
{
return CSymbolTable::GetTypeName(m_Type);
}
int TypeSize()
{
return CSymbolTable::GetTypeSize(m_Type);
}
};