29 lines
760 B
C++
29 lines
760 B
C++
// Project64 - A Nintendo 64 emulator
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// https://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64.
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// Copyright(C) 2015 Gilles Siberlin
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// Copyright(C) 2007 - 2009 Richard Goedeken
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// Copyright(C) 2007 - 2008 Ebenblues
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// Copyright(C) 2003 JttL
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// Copyright(C) 2002 Hacktarux
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#pragma once
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#include <Common/SyncEvent.h>
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#include <Project64-plugin-spec/Audio.h>
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#include "SoundBase.h"
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class OpenSLESDriver :
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public SoundDriverBase
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{
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public:
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void AI_Startup(void);
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void AI_Shutdown(void);
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void AI_SetFrequency(uint32_t freq, uint32_t BufferSize);
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void AI_LenChanged(uint8_t *start, uint32_t length);
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void AI_Update(bool Wait);
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private:
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SyncEvent m_AiUpdateEvent;
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};
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