#include #include #include "SettingsID.h" #include "AudioSettings.h" CSettings * g_settings = nullptr; CSettings::CSettings() : m_Set_SyncViaAudioEnabled(0), m_Set_EnableAudio(0), m_Set_SyncAudio(0), m_Set_FullSpeed(0), m_Set_LimitFPS(0), m_Set_basic_mode(0), m_Set_debugger(0), m_Set_log_dir(0), m_Set_log_flush(0), m_FlushLogs(false), m_AudioEnabled(true), m_advanced_options(false), m_debugger_enabled(false), m_Volume(100), m_Buffer(4), m_SyncAudio(false), m_FullSpeed(true) { memset(m_log_dir, 0, sizeof(m_log_dir)); RegisterSettings(); ReadSettings(); if (m_Set_EnableAudio != 0) { SettingsRegisterChange(true, m_Set_EnableAudio, this, stSettingsChanged); } if (m_Set_basic_mode != 0) { SettingsRegisterChange(true, m_Set_basic_mode, this, stSettingsChanged); } if (m_Set_debugger != 0) { SettingsRegisterChange(true, m_Set_debugger, this, stSettingsChanged); } if (m_Set_log_flush != 0) { SettingsRegisterChange(true, m_Set_log_flush, this, stSettingsChanged); } if (m_Set_SyncAudio != 0) { SettingsRegisterChange(true, m_Set_SyncAudio, this, stSettingsChanged); } if (m_Set_FullSpeed != 0) { SettingsRegisterChange(true, m_Set_FullSpeed, this, stSettingsChanged); } if (m_Set_LimitFPS != 0) { SettingsRegisterChange(true, m_Set_LimitFPS, this, stSettingsChanged); } SettingsRegisterChange(false, Set_Volume, this, stSettingsChanged); SettingsRegisterChange(false, Set_Buffer, this, stSettingsChanged); SettingsRegisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Thread, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Path, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_InitShutdown, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Interface, this, stLogLevelChanged); SettingsRegisterChange(false, Set_Logging_Driver, this, stLogLevelChanged); } CSettings::~CSettings() { if (m_Set_EnableAudio != 0) { SettingsUnregisterChange(true, m_Set_EnableAudio, this, stSettingsChanged); } if (m_Set_basic_mode != 0) { SettingsUnregisterChange(true, m_Set_basic_mode, this, stSettingsChanged); } if (m_Set_debugger != 0) { SettingsUnregisterChange(true, m_Set_debugger, this, stSettingsChanged); } if (m_Set_log_flush != 0) { SettingsUnregisterChange(true, m_Set_log_flush, this, stSettingsChanged); } if (m_Set_SyncAudio != 0) { SettingsUnregisterChange(true, m_Set_SyncAudio, this, stSettingsChanged); } if (m_Set_FullSpeed != 0) { SettingsUnregisterChange(true, m_Set_FullSpeed, this, stSettingsChanged); } if (m_Set_LimitFPS != 0) { SettingsUnregisterChange(true, m_Set_LimitFPS, this, stSettingsChanged); } SettingsUnregisterChange(false, Set_Volume, this, stSettingsChanged); SettingsUnregisterChange(false, Set_Buffer, this, stSettingsChanged); SettingsUnregisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Thread, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Path, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_InitShutdown, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Interface, this, stLogLevelChanged); SettingsUnregisterChange(false, Set_Logging_Driver, this, stLogLevelChanged); } void CSettings::RegisterSettings(void) { SetModuleName("default"); m_Set_SyncViaAudioEnabled = FindSystemSettingId("SyncViaAudioEnabled"); m_Set_EnableAudio = FindSystemSettingId("Enable Audio"); m_Set_SyncAudio = FindSystemSettingId("Sync Audio"); m_Set_FullSpeed = FindSystemSettingId("Full Speed"); m_Set_LimitFPS = FindSystemSettingId("Limit FPS"); m_Set_basic_mode = FindSystemSettingId("Basic Mode"); m_Set_debugger = FindSystemSettingId("Debugger"); m_Set_log_flush = FindSystemSettingId("Log Auto Flush"); m_Set_log_dir = FindSystemSettingId("Dir:Log"); SetModuleName("Audio"); RegisterSetting(Set_Volume, Data_DWORD_General, "Volume", "Settings", 100, nullptr); RegisterSetting(Set_Logging_MD5, Data_DWORD_General, "MD5", "Logging", g_ModuleLogLevel[TraceMD5], nullptr); RegisterSetting(Set_Logging_Thread, Data_DWORD_General, "Thread", "Logging", g_ModuleLogLevel[TraceThread], nullptr); RegisterSetting(Set_Logging_Path, Data_DWORD_General, "Path", "Logging", g_ModuleLogLevel[TracePath], nullptr); RegisterSetting(Set_Logging_InitShutdown, Data_DWORD_General, "InitShutdown", "Logging", g_ModuleLogLevel[TraceAudioInitShutdown], nullptr); RegisterSetting(Set_Logging_Interface, Data_DWORD_General, "Interface", "Logging", g_ModuleLogLevel[TraceAudioInterface], nullptr); RegisterSetting(Set_Logging_Driver, Data_DWORD_General, "Driver", "Logging", g_ModuleLogLevel[TraceAudioDriver], nullptr); RegisterSetting(Set_Buffer, Data_DWORD_Game, "Buffer", "", 4, nullptr); LogLevelChanged(); } void CSettings::SetSyncViaAudioEnabled(bool Enabled) { if (m_Set_SyncViaAudioEnabled != 0) { SetSystemSetting(m_Set_SyncViaAudioEnabled, Enabled ? 1 : 0); } } void CSettings::SetAudioEnabled(bool Enabled) { if (m_Set_EnableAudio != 0) { SetSystemSetting(m_Set_EnableAudio, Enabled ? 1 : 0); } } void CSettings::SetVolume(uint32_t Volume) { if (m_Set_EnableAudio != 0) { SetSetting(Set_Volume, Volume); } } void CSettings::SetBuffer(uint32_t Buffer) { SetSetting(Set_Buffer, Buffer); } void CSettings::LogLevelChanged(void) { g_ModuleLogLevel[TraceMD5] = GetSetting(Set_Logging_MD5); g_ModuleLogLevel[TraceThread] = GetSetting(Set_Logging_Thread); g_ModuleLogLevel[TracePath] = GetSetting(Set_Logging_Path); g_ModuleLogLevel[TraceAudioInitShutdown] = GetSetting(Set_Logging_InitShutdown); g_ModuleLogLevel[TraceAudioInterface] = GetSetting(Set_Logging_Interface); g_ModuleLogLevel[TraceAudioDriver] = GetSetting(Set_Logging_Driver); } void CSettings::ReadSettings(void) { bool bLimitFPS = m_Set_LimitFPS ? GetSystemSetting(m_Set_LimitFPS) != 0 : true; m_Volume = GetSetting(Set_Volume); m_AudioEnabled = m_Set_EnableAudio ? GetSystemSetting(m_Set_EnableAudio) != 0 : true; m_advanced_options = m_Set_basic_mode ? GetSystemSetting(m_Set_basic_mode) == 0 : false; m_debugger_enabled = m_advanced_options && m_Set_debugger ? GetSystemSetting(m_Set_debugger) == 1 : false; m_Buffer = GetSetting(Set_Buffer); m_FullSpeed = m_Set_FullSpeed ? GetSystemSetting(m_Set_FullSpeed) != 0 : false; m_SyncAudio = (!m_advanced_options || bLimitFPS); if (m_Set_log_dir != 0) { GetSystemSettingSz(m_Set_log_dir, m_log_dir, sizeof(m_log_dir)); } m_FlushLogs = m_Set_log_flush != 0 ? GetSystemSetting(m_Set_log_flush) != 0 : false; } void SetupAudioSettings(void) { if (g_settings == nullptr) { g_settings = new CSettings; } } void CleanupAudioSettings(void) { if (g_settings) { delete g_settings; g_settings = nullptr; } }