/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators // Project started on December 29th, 2001 // // Authors: // Dave2001, original author, founded the project in 2001, left it in 2002 // Gugaman, joined the project in 2002, left it in 2002 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 // //**************************************************************** // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // //**************************************************************** #define ucode_Fast3D 0 #define ucode_F3DEX 1 #define ucode_F3DEX2 2 #define ucode_WaveRace 3 #define ucode_StarWars 4 #define ucode_DiddyKong 5 #define ucode_S2DEX 6 #define ucode_PerfectDark 7 #define ucode_CBFD 8 #define ucode_zSort 9 #define ucode_Turbo3d 21 static void rsp_vertex(int v0, int n) { wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF; int i; float x, y, z; rdp.v0 = v0; // Current vertex rdp.vn = n; // Number to copy // This is special, not handled in update(), but here // * Matrix Pre-multiplication idea by Gonetz (Gonetz@ngs.ru) if (rdp.update & UPDATE_MULT_MAT) { rdp.update ^= UPDATE_MULT_MAT; MulMatrices(rdp.model, rdp.proj, rdp.combined); } // * // This is special, not handled in update() if (rdp.update & UPDATE_LIGHTS) { rdp.update ^= UPDATE_LIGHTS; // Calculate light vectors for (wxUint32 l=0; l>4)]; x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1]; y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1]; z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1]; v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1]; v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1]; v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1]; v->uv_scaled = 0; v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3]; v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0]; v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1]; v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2]; v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3]; if (fabs(v->w) < 0.001) v->w = 0.001f; v->oow = 1.0f / v->w; v->x_w = v->x * v->oow; v->y_w = v->y * v->oow; v->z_w = v->z * v->oow; CalculateFog (v); v->uv_calculated = 0xFFFFFFFF; v->screen_translated = 0; v->shade_mod = 0; v->scr_off = 0; if (v->x < -v->w) v->scr_off |= 1; if (v->x > v->w) v->scr_off |= 2; if (v->y < -v->w) v->scr_off |= 4; if (v->y > v->w) v->scr_off |= 8; if (v->w < 0.1f) v->scr_off |= 16; // if (v->z_w > 1.0f) v->scr_off |= 32; if (rdp.geom_mode & 0x00020000) { v->vec[0] = ((char*)gfx.RDRAM)[(addr+i + 12)^3]; v->vec[1] = ((char*)gfx.RDRAM)[(addr+i + 13)^3]; v->vec[2] = ((char*)gfx.RDRAM)[(addr+i + 14)^3]; if (rdp.geom_mode & 0x40000) { if (rdp.geom_mode & 0x80000) calc_linear (v); else calc_sphere (v); } NormalizeVector (v->vec); calc_light (v); } else { v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3]; v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3]; v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3]; } #ifdef EXTREME_LOGGING FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, f: %f, z_w: %f, r=%d, g=%d, b=%d, a=%d\n", i>>4, v->x, v->y, v->z, v->w, v->ou*rdp.tiles[rdp.cur_tile].s_scale, v->ov*rdp.tiles[rdp.cur_tile].t_scale, v->f, v->z_w, v->r, v->g, v->b, v->a); #endif } } static void rsp_tri1(VERTEX **v, wxUint16 linew = 0) { if (cull_tri(v)) rdp.tri_n ++; else { update (); draw_tri (v, linew); rdp.tri_n ++; } } static void rsp_tri2 (VERTEX **v) { int updated = 0; if (cull_tri(v)) rdp.tri_n ++; else { updated = 1; update (); draw_tri (v); rdp.tri_n ++; } if (cull_tri(v+3)) rdp.tri_n ++; else { if (!updated) update (); draw_tri (v+3); rdp.tri_n ++; } } // // uc0:vertex - loads vertices // static void uc0_vertex() { int v0 = (rdp.cmd0 >> 16) & 0xF; // Current vertex int n = ((rdp.cmd0 >> 20) & 0xF) + 1; // Number of vertices to copy rsp_vertex(v0, n); } // ** Definitions ** void modelview_load (float m[4][4]) { memcpy (rdp.model, m, 64); // 4*4*4(float) rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS; } void modelview_mul (float m[4][4]) { DECLAREALIGN16VAR(m_src[4][4]); memcpy (m_src, rdp.model, 64); MulMatrices(m, m_src, rdp.model); rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS; } void modelview_push () { if (rdp.model_i == rdp.model_stack_size) { RDP_E ("** Model matrix stack overflow ** too many pushes\n"); LRDP("** Model matrix stack overflow ** too many pushes\n"); return; } memcpy (rdp.model_stack[rdp.model_i], rdp.model, 64); rdp.model_i ++; } void modelview_pop (int num = 1) { if (rdp.model_i > num - 1) { rdp.model_i -= num; } else { RDP_E ("** Model matrix stack error ** too many pops\n"); LRDP("** Model matrix stack error ** too many pops\n"); return; } memcpy (rdp.model, rdp.model_stack[rdp.model_i], 64); rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS; } void modelview_load_push (float m[4][4]) { modelview_push (); modelview_load (m); } void modelview_mul_push (float m[4][4]) { modelview_push (); modelview_mul (m); } void projection_load (float m[4][4]) { memcpy (rdp.proj, m, 64); // 4*4*4(float) rdp.update |= UPDATE_MULT_MAT; } void projection_mul (float m[4][4]) { DECLAREALIGN16VAR(m_src[4][4]); memcpy (m_src, rdp.proj, 64); MulMatrices(m, m_src, rdp.proj); rdp.update |= UPDATE_MULT_MAT; } void load_matrix (float m[4][4], wxUint32 addr) { FRDP ("matrix - addr: %08lx\n", addr); int x,y; // matrix index addr >>= 1; wxUint16 * src = (wxUint16*)gfx.RDRAM; for (x=0; x<16; x+=4) { // Adding 4 instead of one, just to remove mult. later for (y=0; y<4; y++) { m[x>>2][y] = (float)( (((wxInt32)src[(addr+x+y)^1]) << 16) | src[(addr+x+y+16)^1] ) / 65536.0f; } } } // // uc0:matrix - performs matrix operations // static void uc0_matrix() { LRDP("uc0:matrix "); // Use segment offset to get the address wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF; wxUint8 command = (wxUint8)((rdp.cmd0 >> 16) & 0xFF); DECLAREALIGN16VAR(m[4][4]); load_matrix(m, addr); switch (command) { case 0: // modelview mul nopush LRDP("modelview mul\n"); modelview_mul (m); break; case 1: // projection mul nopush case 5: // projection mul push, can't push projection LRDP("projection mul\n"); projection_mul (m); break; case 2: // modelview load nopush LRDP("modelview load\n"); modelview_load (m); break; case 3: // projection load nopush case 7: // projection load push, can't push projection LRDP("projection load\n"); projection_load (m); break; case 4: // modelview mul push LRDP("modelview mul push\n"); modelview_mul_push (m); break; case 6: // modelview load push LRDP("modelview load push\n"); modelview_load_push (m); break; default: FRDP_E ("Unknown matrix command, %02lx", command); FRDP ("Unknown matrix command, %02lx", command); } #ifdef EXTREME_LOGGING FRDP ("{%f,%f,%f,%f}\n", m[0][0], m[0][1], m[0][2], m[0][3]); FRDP ("{%f,%f,%f,%f}\n", m[1][0], m[1][1], m[1][2], m[1][3]); FRDP ("{%f,%f,%f,%f}\n", m[2][0], m[2][1], m[2][2], m[2][3]); FRDP ("{%f,%f,%f,%f}\n", m[3][0], m[3][1], m[3][2], m[3][3]); FRDP ("\nmodel\n{%f,%f,%f,%f}\n", rdp.model[0][0], rdp.model[0][1], rdp.model[0][2], rdp.model[0][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.model[1][0], rdp.model[1][1], rdp.model[1][2], rdp.model[1][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.model[2][0], rdp.model[2][1], rdp.model[2][2], rdp.model[2][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.model[3][0], rdp.model[3][1], rdp.model[3][2], rdp.model[3][3]); FRDP ("\nproj\n{%f,%f,%f,%f}\n", rdp.proj[0][0], rdp.proj[0][1], rdp.proj[0][2], rdp.proj[0][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.proj[1][0], rdp.proj[1][1], rdp.proj[1][2], rdp.proj[1][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.proj[2][0], rdp.proj[2][1], rdp.proj[2][2], rdp.proj[2][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.proj[3][0], rdp.proj[3][1], rdp.proj[3][2], rdp.proj[3][3]); #endif } // // uc0:movemem - loads a structure with data // static void uc0_movemem() { LRDP("uc0:movemem "); wxUint32 i,a; // Check the command switch ((rdp.cmd0 >> 16) & 0xFF) { case 0x80: { a = (segoffset(rdp.cmd1) & 0xFFFFFF) >> 1; short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] / 4; short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] / 4; short scale_z = ((short*)gfx.RDRAM)[(a+2)^1]; short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] / 4; short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] / 4; short trans_z = ((short*)gfx.RDRAM)[(a+6)^1]; if (settings.correct_viewport) { scale_x = abs(scale_x); scale_y = abs(scale_y); } rdp.view_scale[0] = scale_x * rdp.scale_x; rdp.view_scale[1] = -scale_y * rdp.scale_y; rdp.view_scale[2] = 32.0f * scale_z; rdp.view_trans[0] = trans_x * rdp.scale_x; rdp.view_trans[1] = trans_y * rdp.scale_y; rdp.view_trans[2] = 32.0f * trans_z; // there are other values than x and y, but I don't know what they do rdp.update |= UPDATE_VIEWPORT; FRDP ("viewport scale(%d, %d, %d), trans(%d, %d, %d), from:%08lx\n", scale_x, scale_y, scale_z, trans_x, trans_y, trans_z, rdp.cmd1); } break; case 0x82: { a = segoffset(rdp.cmd1) & 0x00ffffff; char dir_x = ((char*)gfx.RDRAM)[(a+8)^3]; rdp.lookat[1][0] = (float)(dir_x) / 127.0f; char dir_y = ((char*)gfx.RDRAM)[(a+9)^3]; rdp.lookat[1][1] = (float)(dir_y) / 127.0f; char dir_z = ((char*)gfx.RDRAM)[(a+10)^3]; rdp.lookat[1][2] = (float)(dir_z) / 127.0f; if (!dir_x && !dir_y) rdp.use_lookat = FALSE; else rdp.use_lookat = TRUE; FRDP("lookat_y (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]); } break; case 0x84: a = segoffset(rdp.cmd1) & 0x00ffffff; rdp.lookat[0][0] = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f; rdp.lookat[0][1] = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f; rdp.lookat[0][2] = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f; rdp.use_lookat = TRUE; FRDP("lookat_x (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]); break; case 0x86: case 0x88: case 0x8a: case 0x8c: case 0x8e: case 0x90: case 0x92: case 0x94: // Get the light # i = (((rdp.cmd0 >> 16) & 0xff) - 0x86) >> 1; a = segoffset(rdp.cmd1) & 0x00ffffff; // Get the data rdp.light[i].r = (float)(((wxUint8*)gfx.RDRAM)[(a+0)^3]) / 255.0f; rdp.light[i].g = (float)(((wxUint8*)gfx.RDRAM)[(a+1)^3]) / 255.0f; rdp.light[i].b = (float)(((wxUint8*)gfx.RDRAM)[(a+2)^3]) / 255.0f; rdp.light[i].a = 1.0f; // ** Thanks to Icepir8 for pointing this out ** // Lighting must be signed byte instead of byte rdp.light[i].dir_x = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f; rdp.light[i].dir_y = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f; rdp.light[i].dir_z = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f; // ** //rdp.update |= UPDATE_LIGHTS; FRDP ("light: n: %d, r: %.3f, g: %.3f, b: %.3f, x: %.3f, y: %.3f, z: %.3f\n", i, rdp.light[i].r, rdp.light[i].g, rdp.light[i].b, rdp.light_vector[i][0], rdp.light_vector[i][1], rdp.light_vector[i][2]); break; case 0x9E: //gSPForceMatrix command. Modification of uc2_movemem:matrix. Gonetz. { // do not update the combined matrix! rdp.update &= ~UPDATE_MULT_MAT; wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF; load_matrix(rdp.combined, addr); addr = rdp.pc[rdp.pc_i] & BMASK; rdp.pc[rdp.pc_i] = (addr+24) & BMASK; //skip next 3 command, b/c they all are part of gSPForceMatrix #ifdef EXTREME_LOGGING FRDP ("{%f,%f,%f,%f}\n", rdp.combined[0][0], rdp.combined[0][1], rdp.combined[0][2], rdp.combined[0][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.combined[1][0], rdp.combined[1][1], rdp.combined[1][2], rdp.combined[1][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.combined[2][0], rdp.combined[2][1], rdp.combined[2][2], rdp.combined[2][3]); FRDP ("{%f,%f,%f,%f}\n", rdp.combined[3][0], rdp.combined[3][1], rdp.combined[3][2], rdp.combined[3][3]); #endif } break; //next 3 command should never appear since they will be skipped in previous command case 0x98: RDP_E ("uc0:movemem matrix 0 - ERROR!\n"); LRDP("matrix 0 - IGNORED\n"); break; case 0x9A: RDP_E ("uc0:movemem matrix 1 - ERROR!\n"); LRDP("matrix 1 - IGNORED\n"); break; case 0x9C: RDP_E ("uc0:movemem matrix 2 - ERROR!\n"); LRDP("matrix 2 - IGNORED\n"); break; default: FRDP_E ("uc0:movemem unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF); FRDP ("unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF); } } // // uc0:displaylist - makes a call to another section of code // static void uc0_displaylist() { wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF; // This fixes partially Gauntlet: Legends if (addr == rdp.pc[rdp.pc_i] - 8) { LRDP("display list not executed!\n"); return; } wxUint32 push = (rdp.cmd0 >> 16) & 0xFF; // push the old location? FRDP("uc0:displaylist: %08lx, push:%s", addr, push?"no":"yes"); FRDP(" (seg %d, offset %08lx)\n", (rdp.cmd1>>24)&0x0F, rdp.cmd1&0x00FFFFFF); switch (push) { case 0: // push if (rdp.pc_i >= 9) { RDP_E ("** DL stack overflow **"); LRDP("** DL stack overflow **\n"); return; } rdp.pc_i ++; // go to the next PC in the stack rdp.pc[rdp.pc_i] = addr; // jump to the address break; case 1: // no push rdp.pc[rdp.pc_i] = addr; // just jump to the address break; default: RDP_E("Unknown displaylist operation\n"); LRDP("Unknown displaylist operation\n"); } } // // tri1 - renders a triangle // static void uc0_tri1() { FRDP("uc0:tri1 #%d - %d, %d, %d\n", rdp.tri_n, ((rdp.cmd1>>16) & 0xFF) / 10, ((rdp.cmd1>>8) & 0xFF) / 10, (rdp.cmd1 & 0xFF) / 10); VERTEX *v[3] = { &rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 10], &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 10], &rdp.vtx[(rdp.cmd1 & 0xFF) / 10] }; if (settings.hacks & hack_Makers) { rdp.force_wrap = FALSE; for (int i = 0; i < 3; i++) { if (v[i]->ou < 0.0f || v[i]->ov < 0.0f) { rdp.force_wrap = TRUE; break; } } } rsp_tri1(v); } // // uc0:enddl - ends a call made by uc0:displaylist // static void uc0_enddl() { LRDP("uc0:enddl\n"); if (rdp.pc_i == 0) { LRDP("RDP end\n"); // Halt execution here rdp.halt = 1; } rdp.pc_i --; } static void uc0_culldl() { wxUint8 vStart = (wxUint8)((rdp.cmd0 & 0x00FFFFFF) / 40) & 0xF; wxUint8 vEnd = (wxUint8)(rdp.cmd1 / 40) & 0x0F; wxUint32 cond = 0; VERTEX *v; FRDP("uc0:culldl start: %d, end: %d\n", vStart, vEnd); if (vEnd < vStart) return; for (wxUint16 i=vStart; i<=vEnd; i++) { v = &rdp.vtx[i]; // Check if completely off the screen (quick frustrum clipping for 90 FOV) if (v->x >= -v->w) cond |= 0x01; if (v->x <= v->w) cond |= 0x02; if (v->y >= -v->w) cond |= 0x04; if (v->y <= v->w) cond |= 0x08; if (v->w >= 0.1f) cond |= 0x10; if (cond == 0x1F) return; } LRDP(" - "); // specify that the enddl is not a real command uc0_enddl (); } static void uc0_popmatrix() { LRDP("uc0:popmatrix\n"); wxUint32 param = rdp.cmd1; switch (param) { case 0: // modelview modelview_pop (); break; case 1: // projection, can't break; default: FRDP_E ("Unknown uc0:popmatrix command: 0x%08lx\n", param); FRDP ("Unknown uc0:popmatrix command: 0x%08lx\n", param); } } static void uc6_obj_sprite (); static void uc0_modifyvtx(wxUint8 where, wxUint16 vtx, wxUint32 val) { VERTEX *v = &rdp.vtx[vtx]; switch (where) { case 0: uc6_obj_sprite (); break; case 0x10: // RGBA v->r = (wxUint8)(val >> 24); v->g = (wxUint8)((val >> 16) & 0xFF); v->b = (wxUint8)((val >> 8) & 0xFF); v->a = (wxUint8)(val & 0xFF); v->shade_mod = 0; FRDP ("RGBA: %d, %d, %d, %d\n", v->r, v->g, v->b, v->a); break; case 0x14: // ST { float scale = rdp.Persp_en ? 0.03125f : 0.015625f; v->ou = (float)((short)(val>>16)) * scale; v->ov = (float)((short)(val&0xFFFF)) * scale; v->uv_calculated = 0xFFFFFFFF; v->uv_scaled = 1; } FRDP ("u/v: (%04lx, %04lx), (%f, %f)\n", (short)(val>>16), (short)(val&0xFFFF), v->ou, v->ov); break; case 0x18: // XY screen { float scr_x = (float)((short)(val>>16)) / 4.0f; float scr_y = (float)((short)(val&0xFFFF)) / 4.0f; v->screen_translated = 2; v->sx = scr_x * rdp.scale_x + rdp.offset_x; v->sy = scr_y * rdp.scale_y + rdp.offset_y; if (v->w < 0.01f) { v->w = 1.0f; v->oow = 1.0f; v->z_w = 1.0f; } v->sz = rdp.view_trans[2] + v->z_w * rdp.view_scale[2]; v->scr_off = 0; if (scr_x < 0) v->scr_off |= 1; if (scr_x > rdp.vi_width) v->scr_off |= 2; if (scr_y < 0) v->scr_off |= 4; if (scr_y > rdp.vi_height) v->scr_off |= 8; if (v->w < 0.1f) v->scr_off |= 16; FRDP ("x/y: (%f, %f)\n", scr_x, scr_y); } break; case 0x1C: // Z screen { float scr_z = (float)((short)(val>>16)); v->z_w = (scr_z - rdp.view_trans[2]) / rdp.view_scale[2]; v->z = v->z_w * v->w; FRDP ("z: %f\n", scr_z); } break; default: LRDP("UNKNOWN\n"); break; } } // // uc0:moveword - moves a word to someplace, like the segment pointers // static void uc0_moveword() { LRDP("uc0:moveword "); // Find which command this is (lowest byte of cmd0) switch (rdp.cmd0 & 0xFF) { case 0x00: RDP_E ("uc0:moveword matrix - IGNORED\n"); LRDP("matrix - IGNORED\n"); break; case 0x02: rdp.num_lights = ((rdp.cmd1 - 0x80000000) >> 5) - 1; // inverse of equation if (rdp.num_lights > 8) rdp.num_lights = 0; rdp.update |= UPDATE_LIGHTS; FRDP ("numlights: %d\n", rdp.num_lights); break; case 0x04: if (((rdp.cmd0>>8)&0xFFFF) == 0x04) { rdp.clip_ratio = sqrt((float)rdp.cmd1); rdp.update |= UPDATE_VIEWPORT; } FRDP ("clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1); break; case 0x06: // segment FRDP ("segment: %08lx -> seg%d\n", rdp.cmd1, (rdp.cmd0 >> 10) & 0x0F); if ((rdp.cmd1&BMASK)> 10) & 0x0F] = rdp.cmd1; break; case 0x08: { rdp.fog_multiplier = (short)(rdp.cmd1 >> 16); rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF); FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset); } break; case 0x0a: // moveword LIGHTCOL { int n = (rdp.cmd0&0xE000) >> 13; FRDP ("lightcol light:%d, %08lx\n", n, rdp.cmd1); rdp.light[n].r = (float)((rdp.cmd1 >> 24) & 0xFF) / 255.0f; rdp.light[n].g = (float)((rdp.cmd1 >> 16) & 0xFF) / 255.0f; rdp.light[n].b = (float)((rdp.cmd1 >> 8) & 0xFF) / 255.0f; rdp.light[n].a = 255; } break; case 0x0c: { wxUint16 val = (wxUint16)((rdp.cmd0 >> 8) & 0xFFFF); wxUint16 vtx = val / 40; wxUint8 where = val%40; uc0_modifyvtx(where, vtx, rdp.cmd1); FRDP ("uc0:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1); } break; case 0x0e: LRDP("perspnorm - IGNORED\n"); break; default: FRDP_E ("uc0:moveword unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF); FRDP ("unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF); } } static void uc0_texture() { int tile = (rdp.cmd0 >> 8) & 0x07; if (tile == 7 && (settings.hacks&hack_Supercross)) tile = 0; //fix for supercross 2000 rdp.mipmap_level = (rdp.cmd0 >> 11) & 0x07; wxUint32 on = (rdp.cmd0 & 0xFF); rdp.cur_tile = tile; if (on) { wxUint16 s = (wxUint16)((rdp.cmd1 >> 16) & 0xFFFF); wxUint16 t = (wxUint16)(rdp.cmd1 & 0xFFFF); TILE *tmp_tile = &rdp.tiles[tile]; tmp_tile->on = 1; tmp_tile->org_s_scale = s; tmp_tile->org_t_scale = t; tmp_tile->s_scale = (float)(s+1)/65536.0f; tmp_tile->t_scale = (float)(t+1)/65536.0f; tmp_tile->s_scale /= 32.0f; tmp_tile->t_scale /= 32.0f; rdp.update |= UPDATE_TEXTURE; FRDP("uc0:texture: tile: %d, mipmap_lvl: %d, on: %d, s_scale: %f, t_scale: %f\n", tile, rdp.mipmap_level, on, tmp_tile->s_scale, tmp_tile->t_scale); } else { LRDP("uc0:texture skipped b/c of off\n"); rdp.tiles[tile].on = 0; } } static void uc0_setothermode_h() { LRDP("uc0:setothermode_h: "); int shift, len; if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD)) { len = (rdp.cmd0 & 0xFF) + 1; shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len; } else { shift = (rdp.cmd0 >> 8) & 0xFF; len = rdp.cmd0 & 0xFF; } wxUint32 mask = 0; int i = len; for (; i; i--) mask = (mask << 1) | 1; mask <<= shift; rdp.cmd1 &= mask; rdp.othermode_h &= ~mask; rdp.othermode_h |= rdp.cmd1; if (mask & 0x00000030) // alpha dither mode { rdp.alpha_dither_mode = (rdp.othermode_h >> 4) & 0x3; FRDP ("alpha dither mode: %s\n", str_dither[rdp.alpha_dither_mode]); } if (mask & 0x000000C0) // rgb dither mode { wxUint32 dither_mode = (rdp.othermode_h >> 6) & 0x3; FRDP ("rgb dither mode: %s\n", str_dither[dither_mode]); } if (mask & 0x00003000) // filter mode { rdp.filter_mode = (int)((rdp.othermode_h & 0x00003000) >> 12); rdp.update |= UPDATE_TEXTURE; FRDP ("filter mode: %s\n", str_filter[rdp.filter_mode]); } if (mask & 0x0000C000) // tlut mode { rdp.tlut_mode = (wxUint8)((rdp.othermode_h & 0x0000C000) >> 14); FRDP ("tlut mode: %s\n", str_tlut[rdp.tlut_mode]); } if (mask & 0x00300000) // cycle type { rdp.cycle_mode = (wxUint8)((rdp.othermode_h & 0x00300000) >> 20); rdp.update |= UPDATE_ZBUF_ENABLED; FRDP ("cycletype: %d\n", rdp.cycle_mode); } if (mask & 0x00010000) // LOD enable { rdp.LOD_en = (rdp.othermode_h & 0x00010000) ? TRUE : FALSE; FRDP ("LOD_en: %d\n", rdp.LOD_en); } if (mask & 0x00080000) // Persp enable { if (rdp.persp_supported) rdp.Persp_en = (rdp.othermode_h & 0x00080000) ? TRUE : FALSE; FRDP ("Persp_en: %d\n", rdp.Persp_en); } wxUint32 unk = mask & 0x0FFC60F0F; if (unk) // unknown portions, LARGE { FRDP ("UNKNOWN PORTIONS: shift: %d, len: %d, unknowns: %08lx\n", shift, len, unk); } } static void uc0_setothermode_l() { LRDP("uc0:setothermode_l "); int shift, len; if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD)) { len = (rdp.cmd0 & 0xFF) + 1; shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len; if (shift < 0) shift = 0; } else { len = rdp.cmd0 & 0xFF; shift = (rdp.cmd0 >> 8) & 0xFF; } wxUint32 mask = 0; int i = len; for (; i; i--) mask = (mask << 1) | 1; mask <<= shift; rdp.cmd1 &= mask; rdp.othermode_l &= ~mask; rdp.othermode_l |= rdp.cmd1; if (mask & 0x00000003) // alpha compare { rdp.acmp = rdp.othermode_l & 0x00000003; FRDP ("alpha compare %s\n", ACmp[rdp.acmp]); rdp.update |= UPDATE_ALPHA_COMPARE; } if (mask & 0x00000004) // z-src selection { rdp.zsrc = (rdp.othermode_l & 0x00000004) >> 2; FRDP ("z-src sel: %s\n", str_zs[rdp.zsrc]); FRDP ("z-src sel: %08lx\n", rdp.zsrc); rdp.update |= UPDATE_ZBUF_ENABLED; } if (mask & 0xFFFFFFF8) // rendermode / blender bits { rdp.update |= UPDATE_FOG_ENABLED; //if blender has no fog bits, fog must be set off rdp.render_mode_changed |= rdp.rm ^ rdp.othermode_l; rdp.rm = rdp.othermode_l; if (settings.flame_corona && (rdp.rm == 0x00504341)) //hack for flame's corona rdp.othermode_l |= /*0x00000020 |*/ 0x00000010; FRDP ("rendermode: %08lx\n", rdp.othermode_l); // just output whole othermode_l } // there is not one setothermode_l that's not handled :) } static void uc0_setgeometrymode() { rdp.geom_mode |= rdp.cmd1; FRDP("uc0:setgeometrymode %08lx; result: %08lx\n", rdp.cmd1, rdp.geom_mode); if (rdp.cmd1 & 0x00000001) // Z-Buffer enable { if (!(rdp.flags & ZBUF_ENABLED)) { rdp.flags |= ZBUF_ENABLED; rdp.update |= UPDATE_ZBUF_ENABLED; } } if (rdp.cmd1 & 0x00001000) // Front culling { if (!(rdp.flags & CULL_FRONT)) { rdp.flags |= CULL_FRONT; rdp.update |= UPDATE_CULL_MODE; } } if (rdp.cmd1 & 0x00002000) // Back culling { if (!(rdp.flags & CULL_BACK)) { rdp.flags |= CULL_BACK; rdp.update |= UPDATE_CULL_MODE; } } //Added by Gonetz if (rdp.cmd1 & 0x00010000) // Fog enable { if (!(rdp.flags & FOG_ENABLED)) { rdp.flags |= FOG_ENABLED; rdp.update |= UPDATE_FOG_ENABLED; } } } static void uc0_cleargeometrymode() { FRDP("uc0:cleargeometrymode %08lx\n", rdp.cmd1); rdp.geom_mode &= (~rdp.cmd1); if (rdp.cmd1 & 0x00000001) // Z-Buffer enable { if (rdp.flags & ZBUF_ENABLED) { rdp.flags ^= ZBUF_ENABLED; rdp.update |= UPDATE_ZBUF_ENABLED; } } if (rdp.cmd1 & 0x00001000) // Front culling { if (rdp.flags & CULL_FRONT) { rdp.flags ^= CULL_FRONT; rdp.update |= UPDATE_CULL_MODE; } } if (rdp.cmd1 & 0x00002000) // Back culling { if (rdp.flags & CULL_BACK) { rdp.flags ^= CULL_BACK; rdp.update |= UPDATE_CULL_MODE; } } //Added by Gonetz if (rdp.cmd1 & 0x00010000) // Fog enable { if (rdp.flags & FOG_ENABLED) { rdp.flags ^= FOG_ENABLED; rdp.update |= UPDATE_FOG_ENABLED; } } } static void uc0_line3d() { wxUint32 v0 = ((rdp.cmd1 >> 16) & 0xff) / 10; wxUint32 v1 = ((rdp.cmd1 >> 8) & 0xff) / 10; wxUint16 width = (wxUint16)(rdp.cmd1 & 0xFF) + 3; VERTEX *v[3] = { &rdp.vtx[v1], &rdp.vtx[v0], &rdp.vtx[v0] }; wxUint32 cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT; rdp.flags |= CULLMASK; rdp.update |= UPDATE_CULL_MODE; rsp_tri1(v, width); rdp.flags ^= CULLMASK; rdp.flags |= cull_mode << CULLSHIFT; rdp.update |= UPDATE_CULL_MODE; FRDP("uc0:line3d v0:%d, v1:%d, width:%d\n", v0, v1, width); } static void uc0_tri4 () { // c0: 0000 0123, c1: 456789ab // becomes: 405 617 829 a3b LRDP("uc0:tri4"); FRDP(" #%d, #%d, #%d, #%d - %d, %d, %d - %d, %d, %d - %d, %d, %d - %d, %d, %d\n", rdp.tri_n, rdp.tri_n+1, rdp.tri_n+2, rdp.tri_n+3, (rdp.cmd1 >> 28) & 0xF, (rdp.cmd0 >> 12) & 0xF, (rdp.cmd1 >> 24) & 0xF, (rdp.cmd1 >> 20) & 0xF, (rdp.cmd0 >> 8) & 0xF, (rdp.cmd1 >> 16) & 0xF, (rdp.cmd1 >> 12) & 0xF, (rdp.cmd0 >> 4) & 0xF, (rdp.cmd1 >> 8) & 0xF, (rdp.cmd1 >> 4) & 0xF, (rdp.cmd0 >> 0) & 0xF, (rdp.cmd1 >> 0) & 0xF); VERTEX *v[12] = { &rdp.vtx[(rdp.cmd1 >> 28) & 0xF], &rdp.vtx[(rdp.cmd0 >> 12) & 0xF], &rdp.vtx[(rdp.cmd1 >> 24) & 0xF], &rdp.vtx[(rdp.cmd1 >> 20) & 0xF], &rdp.vtx[(rdp.cmd0 >> 8) & 0xF], &rdp.vtx[(rdp.cmd1 >> 16) & 0xF], &rdp.vtx[(rdp.cmd1 >> 12) & 0xF], &rdp.vtx[(rdp.cmd0 >> 4) & 0xF], &rdp.vtx[(rdp.cmd1 >> 8) & 0xF], &rdp.vtx[(rdp.cmd1 >> 4) & 0xF], &rdp.vtx[(rdp.cmd0 >> 0) & 0xF], &rdp.vtx[(rdp.cmd1 >> 0) & 0xF], }; int updated = 0; if (cull_tri(v)) rdp.tri_n ++; else { updated = 1; update (); draw_tri (v); rdp.tri_n ++; } if (cull_tri(v+3)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+3); rdp.tri_n ++; } if (cull_tri(v+6)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+6); rdp.tri_n ++; } if (cull_tri(v+9)) rdp.tri_n ++; else { if (!updated) { updated = 1; update (); } draw_tri (v+9); rdp.tri_n ++; } }