/* * RSP Compiler plug in for Project 64 (A Nintendo 64 emulator). * * (c) Copyright 2001 jabo (jabo@emulation64.com) and * zilmar (zilmar@emulation64.com) * * pj64 homepage: www.pj64.net * * Permission to use, copy, modify and distribute Project64 in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Project64 is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Project64 or software derived from Project64. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so if they want them. * */ #define NORMAL 0 #define DO_DELAY_SLOT 1 #define DELAY_SLOT 2 #define DELAY_SLOT_DONE 3 #define DELAY_SLOT_EXIT 4 #define DELAY_SLOT_EXIT_DONE 5 #define JUMP 6 #define SINGLE_STEP 7 #define SINGLE_STEP_DONE 8 #define FINISH_BLOCK 9 #define FINISH_SUB_BLOCK 10 extern DWORD RSP_NextInstruction, RSP_JumpTo, RSP_MfStatusCount; /* * standard MIPS PC-relative branch * returns the new PC, based on whether the condition passes */ unsigned int RSP_branch_if(int condition); void BuildInterpreterCPU(void); DWORD RunInterpreterCPU(DWORD Cycles);