/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include "DebuggerUI.h" LRESULT CAddBreakpointDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/) { CenterWindow(); m_AddressEdit.Attach(GetDlgItem(IDC_ADDR_EDIT)); m_ReadCheck.Attach(GetDlgItem(IDC_CHK_READ)); m_WriteCheck.Attach(GetDlgItem(IDC_CHK_WRITE)); m_ExecuteCheck.Attach(GetDlgItem(IDC_CHK_EXEC)); return FALSE; } LRESULT CAddBreakpointDlg::OnClicked(WORD /*wNotifyCode*/, WORD wID, HWND, BOOL& /*bHandled*/) { switch (wID) { case IDOK: { char addrStr[9]; m_AddressEdit.GetWindowTextA(addrStr, 9); uint32_t address = strtoul(addrStr, NULL, 16); CBreakpoints* breakpoints = m_Debugger->Breakpoints(); if (m_ReadCheck.GetCheck()) { breakpoints->RBPAdd(address); } if (m_WriteCheck.GetCheck()) { breakpoints->WBPAdd(address); } if (m_ExecuteCheck.GetCheck()) { breakpoints->AddExecution(address); } EndDialog(0); break; } case IDCANCEL: EndDialog(0); break; } return FALSE; }