/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once #include "X86ops.h" class CRecompMemory : protected CX86Ops { protected: CRecompMemory(); ~CRecompMemory(); bool AllocateMemory(); void CheckRecompMem(); void Reset(); void ShowMemUsed(); uint8_t* RecompPos() const { return m_RecompPos; } private: CRecompMemory(const CRecompMemory&); // Disable copy constructor CRecompMemory& operator=(const CRecompMemory&); // Disable assignment uint8_t * m_RecompCode; uint32_t m_RecompSize; enum { MaxCompileBufferSize = 0x03C00000 }; enum { InitialCompileBufferSize = 0x00500000 }; enum { IncreaseCompileBufferSize = 0x00100000 }; };