class CCodeBlock : private CRecompilerOps { public: CCodeBlock(DWORD VAddrEnter, BYTE * RecompPos, bool bDelaySlot ); bool Compile ( void ); inline DWORD VAddrEnter ( void ) const { return m_VAddrEnter; } inline DWORD VAddrFirst ( void ) const { return m_VAddrFirst; } inline DWORD VAddrLast ( void ) const { return m_VAddrLast; } inline BYTE * CompiledLocation ( void ) const { return m_CompiledLocation; } inline int NoOfSections ( void ) const { return m_NoOfSections; } inline const CCodeSection & EnterSection ( void ) const { return m_EnterSection; } inline bool bDelaySlot ( void ) const { return m_bDelaySlot; } inline const MD5Digest & Hash ( void ) const { return m_Hash; } inline void SetVAddrFirst ( DWORD VAddr ) { m_VAddrFirst = VAddr; } inline void SetVAddrLast ( DWORD VAddr ) { m_VAddrLast = VAddr; } inline void IncSectionCount ( void ) { m_NoOfSections += 1; } CCodeSection * ExistingSection ( DWORD Addr ) { return m_EnterSection.ExistingSection(Addr,NextTest()); } bool SectionAccessible ( DWORD m_SectionID ) { return m_EnterSection.SectionAccessible(m_SectionID,NextTest()); } EXIT_LIST m_ExitInfo; DWORD NextTest ( void ); private: bool AnalyseBlock ( void ); void CompileExitCode ( void ); DWORD m_VAddrEnter; DWORD m_VAddrFirst; // the address of the first opcode in the block DWORD m_VAddrLast; // the address of the first opcode in the block BYTE * m_CompiledLocation; // What address is this compiled at int m_NoOfSections; // The number of sections this block uses bool m_bDelaySlot; CCodeSection m_EnterSection; DWORD m_Test; MD5Digest m_Hash; };