#ifndef __Types_h #define __Types_h #include // Pointer to RSP operation code functions or "func" // This is the type of all RSP interpreter and recompiler functions typedef void(*p_func)(void); // TODO: Rewrite/remove/address? /* `BOOL` is Windows-specific so is going to tend to be avoided. `int` is the exact replacement. However, saying "int" all the time for true/false is a little ambiguous. Maybe in the future, with C++ (or C99) rewrites, we can switch to `bool`. Until then, a simple type definition will help emphasize true/false logic. */ typedef int Boolean; #if !defined(FALSE) && !defined(TRUE) #define FALSE 0 #define TRUE 1 #endif typedef union tagUWORD { int32_t W; uint32_t UW; int16_t HW[2]; uint16_t UHW[2]; int8_t B[4]; uint8_t UB[4]; float F; } UWORD32; typedef union tagUDWORD { int64_t DW; uint64_t UDW; int32_t W[2]; uint32_t UW[2]; int16_t HW[4]; uint16_t UHW[4]; int8_t B[8]; uint8_t UB[8]; double D; float F[2]; } UDWORD; typedef union tagVect { int64_t DW[2]; uint64_t UDW[2]; int32_t W[4]; uint32_t UW[4]; int16_t HW[8]; uint16_t UHW[8]; int8_t B[16]; uint8_t UB[16]; double FD[2]; float FS[4]; } VECTOR; #endif