/**************************************************************************** * * * Project64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #include "DebuggerUI.h" #include "ScriptHook.h" #include "CPULog.h" #include "DMALog.h" #include "Symbols.h" CPj64Module _Module; CDebuggerUI::CDebuggerUI() : m_MemoryDump(NULL), m_MemoryView(NULL), m_MemorySearch(NULL), m_DebugTLB(NULL), m_CommandsView(NULL), m_Scripts(NULL), m_Symbols(NULL), m_Breakpoints(NULL), m_ScriptSystem(NULL), m_StackTrace(NULL), m_StackView(NULL), m_DMALogView(NULL), m_CPULogView(NULL), m_ExcBreakpoints(NULL), m_DMALog(NULL), m_CPULog(NULL), m_StepEvent(false) { g_Debugger = this; m_Breakpoints = new CBreakpoints(); m_ScriptSystem = new CScriptSystem(this); m_DMALog = new CDMALog(); m_CPULog = new CCPULog(); InitializeCriticalSection(&m_CriticalSection); CSymbols::InitializeCriticalSection(); g_Settings->RegisterChangeCB(GameRunning_InReset, this, (CSettings::SettingChangedFunc)GameReset); g_Settings->RegisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)SteppingOpsChanged); g_Settings->RegisterChangeCB(GameRunning_CPU_Running, this, (CSettings::SettingChangedFunc)GameCpuRunningChanged); g_Settings->RegisterChangeCB(Game_GameName, this, (CSettings::SettingChangedFunc)GameNameChanged); } CDebuggerUI::~CDebuggerUI(void) { g_Settings->UnregisterChangeCB(Debugger_SteppingOps, this, (CSettings::SettingChangedFunc)SteppingOpsChanged); g_Settings->UnregisterChangeCB(GameRunning_InReset, this, (CSettings::SettingChangedFunc)GameReset); g_Settings->RegisterChangeCB(GameRunning_CPU_Running, this, (CSettings::SettingChangedFunc)GameCpuRunningChanged); g_Settings->UnregisterChangeCB(Game_GameName, this, (CSettings::SettingChangedFunc)GameNameChanged); Debug_Reset(); delete m_MemoryView; delete m_CommandsView; delete m_Scripts; delete m_ScriptSystem; delete m_Breakpoints; delete m_Symbols; delete m_MemorySearch; delete m_StackTrace; delete m_DMALogView; delete m_CPULogView; delete m_ExcBreakpoints; delete m_DMALog; delete m_CPULog; CSymbols::DeleteCriticalSection(); DeleteCriticalSection(&m_CriticalSection); } void CDebuggerUI::SteppingOpsChanged(CDebuggerUI * _this) { if (g_Settings->LoadBool(Debugger_SteppingOps)) { _this->OpenCommandWindow(); } } void CDebuggerUI::GameCpuRunningChanged(CDebuggerUI * _this) { if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { if (_this->m_MemorySearch) { _this->m_MemorySearch->GameReset(); } } } void CDebuggerUI::GameNameChanged(CDebuggerUI * _this) { if (_this->m_MemorySearch) { _this->m_MemorySearch->GameReset(); } } void CDebuggerUI::GameReset(CDebuggerUI * _this) { if (!g_Settings->LoadBool(GameRunning_InReset)) { return; } if (_this->m_CommandsView) { _this->m_CommandsView->Reset(); } if (_this->m_DMALogView) { _this->m_DMALogView->RefreshDMALogWindow(true); } if (_this->m_StackTrace) { _this->m_StackTrace->ClearEntries(); } CSymbols::EnterCriticalSection(); CSymbols::Load(); CSymbols::LeaveCriticalSection(); if (_this->m_Symbols) { _this->m_Symbols->Refresh(); } } void CDebuggerUI::Debug_Reset(void) { if (m_MemoryDump) { m_MemoryDump->HideWindow(); delete m_MemoryDump; m_MemoryDump = NULL; } if (m_MemorySearch) { m_MemorySearch->HideWindow(); delete m_MemorySearch; m_MemorySearch = NULL; } if (m_DebugTLB) { m_DebugTLB->HideWindow(); delete m_DebugTLB; m_DebugTLB = NULL; } if (m_MemoryView) { m_MemoryView->HideWindow(); delete m_MemoryView; m_MemoryView = NULL; } if (m_CommandsView) { m_CommandsView->HideWindow(); delete m_CommandsView; m_CommandsView = NULL; } if (m_Scripts) { m_Scripts->HideWindow(); delete m_Scripts; m_Scripts = NULL; } if (m_Symbols) { m_Symbols->HideWindow(); delete m_Symbols; m_Symbols = NULL; } if (m_DMALogView) { m_DMALogView->HideWindow(); delete m_DMALogView; m_DMALogView = NULL; } if (m_CPULogView) { m_CPULogView->HideWindow(); delete m_CPULogView; m_CPULogView = NULL; } if (m_StackTrace) { m_StackTrace->HideWindow(); delete m_StackTrace; m_StackTrace = NULL; } if (m_StackView) { m_StackView->HideWindow(); delete m_StackView; m_StackView = NULL; } if (m_ExcBreakpoints) { m_ExcBreakpoints->HideWindow(); delete m_ExcBreakpoints; m_ExcBreakpoints = NULL; } } void CDebuggerUI::OpenMemoryDump() { if (g_MMU == NULL) { return; } if (m_MemoryDump == NULL) { m_MemoryDump = new CDumpMemory(this); } if (m_MemoryDump) { m_MemoryDump->ShowWindow(); } } void CDebuggerUI::OpenMemoryWindow(void) { if (m_MemoryView == NULL) { m_MemoryView = new CDebugMemoryView(this); } if (m_MemoryView) { m_MemoryView->ShowWindow(); } } void CDebuggerUI::Debug_ShowMemoryLocation(uint32_t Address, bool VAddr) { OpenMemoryWindow(); if (m_MemoryView) { m_MemoryView->ShowAddress(Address, VAddr); } } void CDebuggerUI::OpenTLBWindow(void) { if (g_MMU == NULL) { return; } if (m_DebugTLB == NULL) { m_DebugTLB = new CDebugTlb(this); } if (m_DebugTLB) { m_DebugTLB->ShowWindow(); } } void CDebuggerUI::Debug_RefreshTLBWindow(void) { if (m_DebugTLB) { m_DebugTLB->RefreshTLBWindow(); } } void CDebuggerUI::Debug_RefreshDMALogWindow(void) { if (m_DMALogView) { m_DMALogView->RefreshDMALogWindow(); } } void CDebuggerUI::OpenMemorySearch() { if (m_MemorySearch == NULL) { m_MemorySearch = new CDebugMemorySearch(this); } if (m_MemorySearch) { m_MemorySearch->ShowWindow(); } } void CDebuggerUI::OpenCommandWindow() { if (m_CommandsView == NULL) { m_CommandsView = new CDebugCommandsView(this, m_StepEvent); } m_CommandsView->ShowWindow(); } void CDebuggerUI::Debug_ShowCommandsLocation(uint32_t address, bool top) { OpenCommandWindow(); if (m_CommandsView) { m_CommandsView->ShowAddress(address, top); } } void CDebuggerUI::OpenScriptsWindow() { if (m_Scripts == NULL) { m_Scripts = new CDebugScripts(this); } m_Scripts->ShowWindow(); } void CDebuggerUI::Debug_RefreshScriptsWindow() { if (m_Scripts != NULL) { m_Scripts->RefreshList(); } } void CDebuggerUI::Debug_LogScriptsWindow(const char* text) { if (m_Scripts != NULL) { m_Scripts->ConsolePrint(text); } } void CDebuggerUI::Debug_ClearScriptsWindow() { if (m_Scripts != NULL) { m_Scripts->ConsoleClear(); } } void CDebuggerUI::OpenSymbolsWindow() { if (m_Symbols == NULL) { m_Symbols = new CDebugSymbols(this); } m_Symbols->ShowWindow(); } void CDebuggerUI::Debug_RefreshSymbolsWindow() { if (m_Symbols != NULL) { m_Symbols->Refresh(); } } void CDebuggerUI::OpenDMALogWindow(void) { if (m_DMALogView == NULL) { m_DMALogView = new CDebugDMALogView(this); } m_DMALogView->ShowWindow(); } void CDebuggerUI::OpenCPULogWindow(void) { if (m_CPULogView == NULL) { m_CPULogView = new CDebugCPULogView(this); } m_CPULogView->ShowWindow(); } void CDebuggerUI::OpenExcBreakpointsWindow(void) { if (m_ExcBreakpoints == NULL) { m_ExcBreakpoints = new CDebugExcBreakpoints(this); } m_ExcBreakpoints->ShowWindow(); } void CDebuggerUI::OpenStackTraceWindow(void) { if (m_StackTrace == NULL) { m_StackTrace = new CDebugStackTrace(this); } m_StackTrace->ShowWindow(); } void CDebuggerUI::OpenStackViewWindow(void) { if (m_StackView == NULL) { m_StackView = new CDebugStackView(this); } m_StackView->ShowWindow(); } void CDebuggerUI::Debug_RefreshStackWindow(void) { if (m_StackView != NULL) { m_StackView->Refresh(); } } void CDebuggerUI::Debug_RefreshStackTraceWindow(void) { if (m_StackTrace != NULL && m_StackTrace->m_hWnd != NULL) { m_StackTrace->Refresh(); } } void CDebuggerUI::Debug_RefreshCPULogWindow(void) { if (m_CPULogView != NULL) { m_CPULogView->RefreshList(); } } CBreakpoints* CDebuggerUI::Breakpoints() { return m_Breakpoints; } CScriptSystem* CDebuggerUI::ScriptSystem() { return m_ScriptSystem; } CDebugScripts* CDebuggerUI::ScriptConsole() { return m_Scripts; } CDMALog* CDebuggerUI::DMALog() { return m_DMALog; } CCPULog* CDebuggerUI::CPULog() { return m_CPULog; } // CDebugger implementation void CDebuggerUI::TLBChanged() { Debug_RefreshTLBWindow(); } // Exception handling - break on exception vector if exception bp is set void CDebuggerUI::HandleCPUException(void) { int exc = (g_Reg->CAUSE_REGISTER >> 2) & 0x1F; int intr = (g_Reg->CAUSE_REGISTER >> 8) & 0xFF; int fpExc = (g_Reg->m_FPCR[31] >> 12) & 0x3F; int rcpIntr = g_Reg->MI_INTR_REG & 0x2F; if ((ExceptionBreakpoints() & (1 << exc))) { if (exc == 15) // floating-point exception { if (fpExc & FpExceptionBreakpoints()) { goto have_bp; } return; } else if (exc == 0) // interrupt exception { if (intr & IntrBreakpoints()) { if (intr & 0x04) // RCP interrupt (IP2) { if (rcpIntr & RcpIntrBreakpoints()) { goto have_bp; } return; } else // other interrupts { goto have_bp; } } return; } else // other exceptions { goto have_bp; } } return; have_bp: if (bCPULoggingEnabled()) { g_Debugger->OpenCPULogWindow(); } g_Settings->SaveBool(Debugger_SteppingOps, true); } void CDebuggerUI::HandleCartToRamDMA(void) { COpInfo opInfo(R4300iOp::m_Opcode); uint32_t dmaRomAddr = g_Reg->PI_CART_ADDR_REG & 0x0FFFFFFF; uint32_t dmaRamAddr = g_Reg->PI_DRAM_ADDR_REG | 0x80000000; uint32_t dmaLen = opInfo.GetStoreValueUnsigned() + 1; m_DMALog->AddEntry(dmaRomAddr, dmaRamAddr, dmaLen); Debug_RefreshDMALogWindow(); // break if write breakpoint exists anywhere in target buffer if (m_Breakpoints->WriteBPExistsInChunk(dmaRamAddr, dmaLen)) { g_Settings->SaveBool(Debugger_SteppingOps, true); } } // Called from the interpreter core at the beginning of every CPU step void CDebuggerUI::CPUStepStarted() { if (isStepping() && bCPULoggingEnabled()) { Debug_RefreshCPULogWindow(); } uint32_t pc = g_Reg->m_PROGRAM_COUNTER; COpInfo opInfo(R4300iOp::m_Opcode); if (opInfo.IsStoreCommand()) { uint32_t memoryAddress = opInfo.GetLoadStoreAddress(); if (m_Breakpoints->MemLockExists(memoryAddress, opInfo.NumBytesToStore())) { // Memory is locked, skip op g_Settings->SaveBool(Debugger_SkipOp, true); return; } } m_ScriptSystem->HookCPUExec()->InvokeByAddressInRange(pc); if (SkipOp()) { return; } m_ScriptSystem->HookCPUExecOpcode()->InvokeByAddressInRange_MaskedOpcode(pc, R4300iOp::m_Opcode.Hex); if (SkipOp()) { return; } m_ScriptSystem->HookCPUGPRValue()->InvokeByAddressInRange_GPRValue(pc); if (SkipOp()) { return; } // Memory events, pi cart -> ram dma if (opInfo.IsLoadStoreCommand()) // Read and write instructions { uint32_t memoryAddress = opInfo.GetLoadStoreAddress(); if (opInfo.IsLoadCommand()) // Read instructions { m_ScriptSystem->HookCPURead()->InvokeByAddressInRange(memoryAddress); if (SkipOp()) { return; } } else // Write instructions { m_ScriptSystem->HookCPUWrite()->InvokeByAddressInRange(memoryAddress); if (SkipOp()) { return; } if (memoryAddress == 0xA460000C) // PI_WR_LEN_REG { HandleCartToRamDMA(); } } } if (CDebugSettings::ExceptionBreakpoints() != 0) { if (pc == 0x80000000 || pc == 0x80000080 || pc == 0xA0000100 || pc == 0x80000180) { if ((g_Reg->STATUS_REGISTER >> 1) & 3) // if exl/erl bits are set { HandleCPUException(); } } } if (m_Breakpoints->HaveAnyGPRWriteBP()) { int nReg = 0; opInfo.WritesGPR(&nReg); if (nReg != 0 && m_Breakpoints->HaveGPRWriteBP(nReg)) { g_Settings->SaveBool(Debugger_SteppingOps, true); } } if (m_Breakpoints->HaveAnyGPRReadBP()) { int nReg1 = 0, nReg2 = 0; opInfo.ReadsGPR(&nReg1, &nReg2); if ((nReg1 != 0 && m_Breakpoints->HaveGPRReadBP(nReg1)) || (nReg2 != 0 && m_Breakpoints->HaveGPRReadBP(nReg2))) { g_Settings->SaveBool(Debugger_SteppingOps, true); } } if (m_Breakpoints->HaveHIWriteBP() && opInfo.WritesHI() || m_Breakpoints->HaveLOWriteBP() && opInfo.WritesLO() || m_Breakpoints->HaveHIReadBP() && opInfo.ReadsHI() || m_Breakpoints->HaveLOReadBP() && opInfo.ReadsLO()) { g_Settings->SaveBool(Debugger_SteppingOps, true); } } // Called before opcode is executed (not called if SkipOp is set) void CDebuggerUI::CPUStep() { if (bCPULoggingEnabled()) { m_CPULog->PushState(); } } // Called after opcode has been executed void CDebuggerUI::CPUStepEnded() { OPCODE Opcode = R4300iOp::m_Opcode; uint32_t op = Opcode.op; uint32_t funct = Opcode.funct; if (m_StackTrace == NULL) { m_StackTrace = new CDebugStackTrace(this); } if (op == R4300i_JAL || ((op == R4300i_SPECIAL) && (funct == R4300i_SPECIAL_JALR) && (Opcode.rd == 31))) // JAL or JALR RA, x { m_StackTrace->PushEntry(R4300iOp::m_JumpToLocation, g_Reg->m_PROGRAM_COUNTER); } else if (funct == R4300i_SPECIAL_JR && Opcode.rs == 31) // JR RA { m_StackTrace->PopEntry(); } else if (op == R4300i_CP0 && funct == R4300i_COP0_CO_ERET) // TODO may need more work { m_StackTrace->ClearEntries(); } } void CDebuggerUI::FrameDrawn() { static HWND hMainWnd = NULL; static HFONT monoFont = CreateFont(-11, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, FF_DONTCARE, "Consolas" ); if (hMainWnd == NULL) { RenderWindow* mainWindow = g_Plugins->MainWindow(); if (mainWindow == NULL) { return; } hMainWnd = (HWND)mainWindow->GetWindowHandle(); } HDC hdc = GetDC(hMainWnd); CRect rt; GetClientRect(hMainWnd, &rt); SetBkColor(hdc, RGB(0, 0, 0)); SelectObject(hdc, monoFont); SetTextColor(hdc, RGB(255, 255, 255)); SetBkColor(hdc, RGB(0, 0, 0)); m_ScriptSystem->SetScreenDC(hdc); m_ScriptSystem->HookFrameDrawn()->InvokeAll(); ReleaseDC(hMainWnd, hdc); } void CDebuggerUI::WaitForStep(void) { g_Settings->SaveBool(Debugger_WaitingForStep, true); m_StepEvent.IsTriggered(SyncEvent::INFINITE_TIMEOUT); g_Settings->SaveBool(Debugger_WaitingForStep, false); } bool CDebuggerUI::ExecutionBP(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->ExecutionBPExists(address, true) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::ReadBP8(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->ReadBPExists8(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::ReadBP16(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->ReadBPExists16(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::ReadBP32(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->ReadBPExists32(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::ReadBP64(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->ReadBPExists64(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::WriteBP8(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->WriteBPExists8(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::WriteBP16(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->WriteBPExists16(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::WriteBP32(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->WriteBPExists32(address) != CBreakpoints::BP_NOT_SET; } bool CDebuggerUI::WriteBP64(uint32_t address) { return m_Breakpoints != NULL && m_Breakpoints->WriteBPExists64(address) != CBreakpoints::BP_NOT_SET; }