/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators // Project started on December 29th, 2001 // // Authors: // Dave2001, original author, founded the project in 2001, left it in 2002 // Gugaman, joined the project in 2002, left it in 2002 // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 // //**************************************************************** // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // //**************************************************************** #include "Gfx #1.3.h" #include "Util.h" #include "Debugger.h" GLIDE64_DEBUGGER _debugger; #define SX(x) ((x)*rdp.scale_1024) #define SY(x) ((x)*rdp.scale_768) #ifdef COLORED_DEBUGGER #define COL_CATEGORY() grConstantColorValue(0xD288F400) #define COL_UCC() grConstantColorValue(0xFF000000) #define COL_CC() grConstantColorValue(0x88C3F400) #define COL_UAC() grConstantColorValue(0xFF808000) #define COL_AC() grConstantColorValue(0x3CEE5E00) #define COL_TEXT() grConstantColorValue(0xFFFFFF00) #define COL_SEL(x) grConstantColorValue((x)?0x00FF00FF:0x800000FF) #else #define COL_CATEGORY() #define COL_UCC() #define COL_CC() #define COL_UAC() #define COL_AC() #define COL_TEXT() #define COL_SEL(x) #endif #define COL_GRID 0xFFFFFF80 int grid = 0; static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" }; //Platform-specific stuff #ifndef __WINDOWS__ typedef struct dbgPOINT { int x; int y; } POINT; #endif void DbgCursorPos(POINT * pt) { #ifdef __WINDOWS__ GetCursorPos (pt); #else //!todo find a way to get cursor position on Unix pt->x = pt->y = 0; #endif } // // debug_init - initialize the debugger // void debug_init () { _debugger.capture = 0; _debugger.selected = SELECTED_TRI; _debugger.screen = NULL; _debugger.tri_list = NULL; _debugger.tri_last = NULL; _debugger.tri_sel = NULL; _debugger.tmu = 0; _debugger.tex_scroll = 0; _debugger.tex_sel = 0; _debugger.draw_mode = 0; } // // debug_cacheviewer - views the debugger's cache // void debug_cacheviewer () { grCullMode (GR_CULL_DISABLE); int i; for (i=0; i<2; i++) { grTexFilterMode (i, (settings.filter_cache)?GR_TEXTUREFILTER_BILINEAR:GR_TEXTUREFILTER_POINT_SAMPLED, (settings.filter_cache)?GR_TEXTUREFILTER_BILINEAR:GR_TEXTUREFILTER_POINT_SAMPLED); grTexClampMode (i, GR_TEXTURECLAMP_CLAMP, GR_TEXTURECLAMP_CLAMP); } switch (_debugger.draw_mode) { case 0: grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; case 1: grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_OTHER_NONE, FXFALSE); grConstantColorValue (0xFFFFFFFF); break; case 2: grColorCombine (GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_OTHER_NONE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); grConstantColorValue (0xFFFFFFFF); } if (_debugger.tmu == 1) { grTexCombine (GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); grTexCombine (GR_TMU0, GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); } else { grTexCombine (GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); } grAlphaBlendFunction (GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA, GR_BLEND_ONE, GR_BLEND_ZERO); // Draw texture memory for (i=0; i<4; i++) { for (wxUint32 x=0; x<16; x++) { wxUint32 y = i+_debugger.tex_scroll; if (x+y*16 >= (wxUint32)rdp.n_cached[_debugger.tmu]) break; CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu]; VERTEX v[4] = { { SX(x*64.0f), SY(512+64.0f*i), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i), 1, 1, 255*cache[x+y*16].scale_x, 0, 0, 0, {0, 0, 0, 0} }, { SX(x*64.0f), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 0, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} }, { SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} } }; for (int i=0; i<4; i++) { v[i].u1 = v[i].u0; v[i].v1 = v[i].v0; } ConvertCoordsConvert (v, 4); grTexSource(_debugger.tmu, voodoo.tex_min_addr[_debugger.tmu] + cache[x+y*16].tmem_addr, GR_MIPMAPLEVELMASK_BOTH, &cache[x+y*16].t_info); grDrawTriangle (&v[2], &v[1], &v[0]); grDrawTriangle (&v[2], &v[3], &v[1]); } } } // // debug_capture - does a frame capture event (for debugging) // void debug_capture () { wxUint32 i,j; if (_debugger.tri_list == NULL) goto END; _debugger.tri_sel = _debugger.tri_list; _debugger.selected = SELECTED_TRI; // Connect the list _debugger.tri_last->pNext = _debugger.tri_list; while (!CheckKeyPressed(G64_VK_INSERT, 0x0001)) //INSERT { // Check for clicks if (CheckKeyPressed(G64_VK_LBUTTON, 0x0001)) //LBUTTON { POINT pt; DbgCursorPos(&pt); //int diff = settings.scr_res_y-settings.res_y; if (pt.y <= (int)settings.res_y) { int x = pt.x; int y = pt.y;//settings.res_y - (pt.y - diff); TRI_INFO *start; TRI_INFO *tri; if (_debugger.tri_sel == NULL) tri = _debugger.tri_list, start = _debugger.tri_list; else tri = _debugger.tri_sel->pNext, start = _debugger.tri_sel; // Select a triangle (start from the currently selected one) do { if (tri->v[0].x == tri->v[1].x && tri->v[0].y == tri->v[1].y) { tri = tri->pNext; continue; } for (i=0; inv; i++) { j=i+1; if (j==tri->nv) j=0; if ((y-tri->v[i].y)*(tri->v[j].x-tri->v[i].x) - (x-tri->v[i].x)*(tri->v[j].y-tri->v[i].y) < 0) break; // It's outside } if (i==tri->nv) // all lines passed { _debugger.tri_sel = tri; break; } for (i=0; inv; i++) { j=i+1; if (j==tri->nv) j=0; if ((y-tri->v[i].y)*(tri->v[j].x-tri->v[i].x) - (x-tri->v[i].x)*(tri->v[j].y-tri->v[i].y) > 0) break; // It's outside } if (i==tri->nv) // all lines passed { _debugger.tri_sel = tri; break; } tri = tri->pNext; } while (tri != start); } else { // on a texture _debugger.tex_sel = (((wxUint32)((pt.y-SY(512))/SY(64))+_debugger.tex_scroll)*16) + (wxUint32)(pt.x/SX(64)); } } debug_keys (); grBufferClear (0, 0, 0xFFFF); // Copy the screen capture back to the screen: grLfbWriteRegion(GR_BUFFER_BACKBUFFER, (wxUint32)rdp.offset_x, (wxUint32)rdp.offset_y, GR_LFB_SRC_FMT_565, settings.res_x, settings.res_y, FXFALSE, settings.res_x<<1, _debugger.screen); // Do the cacheviewer debug_cacheviewer (); // ** // 3/16/02: Moved texture viewer out of loop, remade it. Now it's simpler, and // supports TMU1. [Dave2001] // Original by Gugaman CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu]; if (_debugger.page == PAGE_TEX_INFO) { grTexSource(_debugger.tmu, voodoo.tex_min_addr[_debugger.tmu] + cache[_debugger.tex_sel].tmem_addr, GR_MIPMAPLEVELMASK_BOTH, &cache[_debugger.tex_sel].t_info); #ifdef SHOW_FULL_TEXVIEWER float scx = 1.0f; float scy = 1.0f; #else float scx = cache[_debugger.tex_sel].scale_x; float scy = cache[_debugger.tex_sel].scale_y; #endif VERTEX v[4] = { { SX(704.0f), SY(221.0f), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { SX(704.0f+256.0f*scx), SY(221.0f), 1, 1, 255*scx, 0, 255*scx, 0, {0, 0, 0, 0} }, { SX(704.0f), SY(221.0f+256.0f*scy), 1, 1, 0, 255*scy, 0, 255*scy, {0, 0, 0, 0} }, { SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} } }; ConvertCoordsConvert (v, 4); VERTEX *varr[4] = { &v[0], &v[1], &v[2], &v[3] }; grDrawVertexArray (GR_TRIANGLE_STRIP, 4, varr); } // ** grTexFilterMode (GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR); grColorCombine (GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_OTHER_NONE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_OTHER_NONE, FXFALSE); grConstantColorValue (0x0000FFFF); VERTEX *v[8]; if (_debugger.tri_sel) { // Draw the outline around the selected triangle for (i=0; i<_debugger.tri_sel->nv; i++) { j=i+1; if (j>=_debugger.tri_sel->nv) j=0; grDrawLine (&_debugger.tri_sel->v[i], &_debugger.tri_sel->v[j]); v[i] = &_debugger.tri_sel->v[i]; } } // and the selected texture wxUint32 t_y = ((_debugger.tex_sel & 0xFFFFFFF0) >> 4) - _debugger.tex_scroll; wxUint32 t_x = _debugger.tex_sel & 0xF; VERTEX vt[4] = { { SX(t_x*64.0f), SY(512+64.0f*t_y), 1, 1 }, { SX(t_x*64.0f+64.0f), SY(512+64.0f*t_y), 1, 1 }, { SX(t_x*64.0f), SY(512+64.0f*t_y+64.0f), 1, 1 }, { SX(t_x*64.0f+64.0f), SY(512+64.0f*t_y+64.0f), 1, 1 } }; if (t_y < 4) { grDrawLine (&vt[0], &vt[1]); grDrawLine (&vt[1], &vt[3]); grDrawLine (&vt[3], &vt[2]); grDrawLine (&vt[2], &vt[0]); } grConstantColorValue (0xFF000020); if (t_y < 4) { grDrawTriangle (&vt[2], &vt[1], &vt[0]); grDrawTriangle (&vt[2], &vt[3], &vt[1]); } if (_debugger.tri_sel) grDrawVertexArray (GR_TRIANGLE_FAN, _debugger.tri_sel->nv, &v); // Draw the outline of the cacheviewer if (_debugger.page == PAGE_TEX_INFO) { float scx = cache[_debugger.tex_sel].scale_x; float scy = cache[_debugger.tex_sel].scale_y; // And the grid if (grid) { grConstantColorValue (COL_GRID); float scale_y = (256.0f * scy) / (float)cache[_debugger.tex_sel].height; for (int y=0; y<=(int)cache[_debugger.tex_sel].height; y++) { float y_val = SY(221.0f+y*scale_y); VERTEX vh[2] = { { SX(704.0f), y_val, 1, 1 }, { SX(704.0f+255.0f*scx), y_val, 1, 1 } }; grDrawLine (&vh[0], &vh[1]); } float scale_x = (256.0f * scx) / (float)cache[_debugger.tex_sel].width; for (int x=0; x<=(int)cache[_debugger.tex_sel].width; x++) { float x_val = SX(704.0f+x*scale_x); VERTEX vv[2] = { { x_val, SX(221.0f), 1, 1 }, { x_val, SX(221.0f+256.0f*scy), 1, 1 } }; grDrawLine (&vv[0], &vv[1]); } } } grTexCombine (GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); grColorCombine (GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_OTHER_NONE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); grConstantColorValue (0xFFFFFF00); // Output the information about the selected triangle grTexSource(GR_TMU0, // Text voodoo.tex_min_addr[_debugger.tmu]+ offset_font, GR_MIPMAPLEVELMASK_BOTH, &fontTex); static const char *cycle_mode_s[4] = { "1 cycle (0)", "2 cycle (1)", "copy (2)", "fill (3)" }; #define OUTPUT(fmt,other) output(642,(float)i,1,fmt,other); i-=16; #define OUTPUT1(fmt,other,other1) output(642,(float)i,1,fmt,other,other1); i-=16; #define OUTPUT_(fmt,cc) COL_SEL(cc); x=642; output(x,(float)i,1,fmt,0); x+=8*(strlen(fmt)+1) #define _OUTPUT(fmt,cc) COL_SEL(cc); output(x,(float)i,1,fmt,0); x+=8*(strlen(fmt)+1) i = 740; float x; if (_debugger.page == PAGE_GENERAL && _debugger.tri_sel) { COL_CATEGORY(); OUTPUT ("GENERAL (page 1):",0); COL_TEXT(); OUTPUT ("tri #%d", _debugger.tri_sel->tri_n); OUTPUT ("type: %s", tri_type[_debugger.tri_sel->type]); OUTPUT ("geom: 0x%08lx", _debugger.tri_sel->geom_mode); OUTPUT ("othermode_h: 0x%08lx", _debugger.tri_sel->othermode_h); OUTPUT ("othermode_l: 0x%08lx", _debugger.tri_sel->othermode_l); OUTPUT ("flags: 0x%08lx", _debugger.tri_sel->flags); OUTPUT ("",0); COL_CATEGORY(); OUTPUT ("COMBINE:",0); COL_TEXT(); OUTPUT ("cycle_mode: %s", cycle_mode_s[_debugger.tri_sel->cycle_mode]); OUTPUT ("cycle1: 0x%08lx", _debugger.tri_sel->cycle1); OUTPUT ("cycle2: 0x%08lx", _debugger.tri_sel->cycle2); if (_debugger.tri_sel->uncombined & 1) COL_UCC(); else COL_CC(); OUTPUT ("a0: %s", Mode0[(_debugger.tri_sel->cycle1)&0x0000000F]); OUTPUT ("b0: %s", Mode1[(_debugger.tri_sel->cycle1>>4)&0x0000000F]); OUTPUT ("c0: %s", Mode2[(_debugger.tri_sel->cycle1>>8)&0x0000001F]); OUTPUT ("d0: %s", Mode3[(_debugger.tri_sel->cycle1>>13)&0x00000007]); if (_debugger.tri_sel->uncombined & 2) COL_UAC(); else COL_AC(); OUTPUT ("Aa0: %s", Alpha0[(_debugger.tri_sel->cycle1>>16)&0x00000007]); OUTPUT ("Ab0: %s", Alpha1[(_debugger.tri_sel->cycle1>>19)&0x00000007]); OUTPUT ("Ac0: %s", Alpha2[(_debugger.tri_sel->cycle1>>22)&0x00000007]); OUTPUT ("Ad0: %s", Alpha3[(_debugger.tri_sel->cycle1>>25)&0x00000007]); if (_debugger.tri_sel->uncombined & 1) COL_UCC(); else COL_CC(); OUTPUT ("a1: %s", Mode0[(_debugger.tri_sel->cycle2)&0x0000000F]); OUTPUT ("b1: %s", Mode1[(_debugger.tri_sel->cycle2>>4)&0x0000000F]); OUTPUT ("c1: %s", Mode2[(_debugger.tri_sel->cycle2>>8)&0x0000001F]); OUTPUT ("d1: %s", Mode3[(_debugger.tri_sel->cycle2>>13)&0x00000007]); if (_debugger.tri_sel->uncombined & 2) COL_UAC(); else COL_AC(); OUTPUT ("Aa1: %s", Alpha0[(_debugger.tri_sel->cycle2>>16)&0x00000007]); OUTPUT ("Ab1: %s", Alpha1[(_debugger.tri_sel->cycle2>>19)&0x00000007]); OUTPUT ("Ac1: %s", Alpha2[(_debugger.tri_sel->cycle2>>22)&0x00000007]); OUTPUT ("Ad1: %s", Alpha3[(_debugger.tri_sel->cycle2>>25)&0x00000007]); } if ((_debugger.page == PAGE_TEX1 || _debugger.page == PAGE_TEX2) && _debugger.tri_sel) { COL_CATEGORY (); OUTPUT1 ("TEXTURE %d (page %d):", _debugger.page-PAGE_TEX1, 2+_debugger.page-PAGE_TEX1); COL_TEXT(); int tmu = _debugger.page - PAGE_TEX1; OUTPUT1 ("cur cache: %d,%d", _debugger.tri_sel->t[tmu].cur_cache[tmu]&0x0F, _debugger.tri_sel->t[tmu].cur_cache[tmu]>>4); OUTPUT ("tex_size: %d", _debugger.tri_sel->t[tmu].size); OUTPUT ("tex_format: %d", _debugger.tri_sel->t[tmu].format); OUTPUT ("width: %d", _debugger.tri_sel->t[tmu].width); OUTPUT ("height: %d", _debugger.tri_sel->t[tmu].height); OUTPUT ("palette: %d", _debugger.tri_sel->t[tmu].palette); OUTPUT ("clamp_s: %d", _debugger.tri_sel->t[tmu].clamp_s); OUTPUT ("clamp_t: %d", _debugger.tri_sel->t[tmu].clamp_t); OUTPUT ("mirror_s: %d", _debugger.tri_sel->t[tmu].mirror_s); OUTPUT ("mirror_t: %d", _debugger.tri_sel->t[tmu].mirror_t); OUTPUT ("mask_s: %d", _debugger.tri_sel->t[tmu].mask_s); OUTPUT ("mask_t: %d", _debugger.tri_sel->t[tmu].mask_t); OUTPUT ("shift_s: %d", _debugger.tri_sel->t[tmu].shift_s); OUTPUT ("shift_t: %d", _debugger.tri_sel->t[tmu].shift_t); OUTPUT ("ul_s: %d", _debugger.tri_sel->t[tmu].ul_s); OUTPUT ("ul_t: %d", _debugger.tri_sel->t[tmu].ul_t); OUTPUT ("lr_s: %d", _debugger.tri_sel->t[tmu].lr_s); OUTPUT ("lr_t: %d", _debugger.tri_sel->t[tmu].lr_t); OUTPUT ("t_ul_s: %d", _debugger.tri_sel->t[tmu].t_ul_s); OUTPUT ("t_ul_t: %d", _debugger.tri_sel->t[tmu].t_ul_t); OUTPUT ("t_lr_s: %d", _debugger.tri_sel->t[tmu].t_lr_s); OUTPUT ("t_lr_t: %d", _debugger.tri_sel->t[tmu].t_lr_t); OUTPUT ("scale_s: %f", _debugger.tri_sel->t[tmu].scale_s); OUTPUT ("scale_t: %f", _debugger.tri_sel->t[tmu].scale_t); OUTPUT ("s_mode: %s", str_cm[((_debugger.tri_sel->t[tmu].clamp_s << 1) | _debugger.tri_sel->t[tmu].mirror_s)&3]); OUTPUT ("t_mode: %s", str_cm[((_debugger.tri_sel->t[tmu].clamp_t << 1) | _debugger.tri_sel->t[tmu].mirror_t)&3]); } if (_debugger.page == PAGE_COLORS && _debugger.tri_sel) { COL_CATEGORY(); OUTPUT ("COLORS (page 4)", 0); COL_TEXT(); OUTPUT ("fill: %08lx", _debugger.tri_sel->fill_color); OUTPUT ("prim: %08lx", _debugger.tri_sel->prim_color); OUTPUT ("blend: %08lx", _debugger.tri_sel->blend_color); OUTPUT ("env: %08lx", _debugger.tri_sel->env_color); OUTPUT ("fog: %08lx", _debugger.tri_sel->fog_color); OUTPUT ("prim_lodmin: %d", _debugger.tri_sel->prim_lodmin); OUTPUT ("prim_lodfrac: %d", _debugger.tri_sel->prim_lodfrac); } if (_debugger.page == PAGE_FBL && _debugger.tri_sel) { COL_CATEGORY(); OUTPUT ("BLENDER", 0); COL_TEXT(); OUTPUT ("fbl_a0: %s", FBLa[(_debugger.tri_sel->othermode_l>>30)&0x3]); OUTPUT ("fbl_b0: %s", FBLb[(_debugger.tri_sel->othermode_l>>26)&0x3]); OUTPUT ("fbl_c0: %s", FBLc[(_debugger.tri_sel->othermode_l>>22)&0x3]); OUTPUT ("fbl_d0: %s", FBLd[(_debugger.tri_sel->othermode_l>>18)&0x3]); OUTPUT ("fbl_a1: %s", FBLa[(_debugger.tri_sel->othermode_l>>28)&0x3]); OUTPUT ("fbl_b1: %s", FBLb[(_debugger.tri_sel->othermode_l>>24)&0x3]); OUTPUT ("fbl_c1: %s", FBLc[(_debugger.tri_sel->othermode_l>>20)&0x3]); OUTPUT ("fbl_d1: %s", FBLd[(_debugger.tri_sel->othermode_l>>16)&0x3]); OUTPUT ("", 0); OUTPUT ("fbl: %08lx", _debugger.tri_sel->othermode_l&0xFFFF0000); OUTPUT ("fbl #1: %08lx", _debugger.tri_sel->othermode_l&0xCCCC0000); OUTPUT ("fbl #2: %08lx", _debugger.tri_sel->othermode_l&0x33330000); } if (_debugger.page == PAGE_OTHERMODE_L && _debugger.tri_sel) { wxUint32 othermode_l = _debugger.tri_sel->othermode_l; COL_CATEGORY (); OUTPUT ("OTHERMODE_L: %08lx", othermode_l); OUTPUT_ ("AC_NONE", (othermode_l & 3) == 0); _OUTPUT ("AC_THRESHOLD", (othermode_l & 3) == 1); _OUTPUT ("AC_DITHER", (othermode_l & 3) == 3); i -= 16; OUTPUT_ ("ZS_PIXEL", !(othermode_l & 4)); _OUTPUT ("ZS_PRIM", (othermode_l & 4)); i -= 32; COL_CATEGORY (); OUTPUT ("RENDERMODE: %08lx", othermode_l); OUTPUT_ ("AA_EN", othermode_l & 0x08); i -= 16; OUTPUT_ ("Z_CMP", othermode_l & 0x10); i -= 16; OUTPUT_ ("Z_UPD", othermode_l & 0x20); i -= 16; OUTPUT_ ("IM_RD", othermode_l & 0x40); i -= 16; OUTPUT_ ("CLR_ON_CVG", othermode_l & 0x80); i -= 16; OUTPUT_ ("CVG_DST_CLAMP", (othermode_l & 0x300) == 0x000); _OUTPUT ("CVG_DST_WRAP", (othermode_l & 0x300) == 0x100); _OUTPUT (".._FULL", (othermode_l & 0x300) == 0x200); _OUTPUT (".._SAVE", (othermode_l & 0x300) == 0x300); i -= 16; OUTPUT_ ("ZM_OPA", (othermode_l & 0xC00) == 0x000); _OUTPUT ("ZM_INTER", (othermode_l & 0xC00) == 0x400); _OUTPUT ("ZM_XLU", (othermode_l & 0xC00) == 0x800); _OUTPUT ("ZM_DEC", (othermode_l & 0xC00) == 0xC00); i -= 16; OUTPUT_ ("CVG_X_ALPHA", othermode_l & 0x1000); i -= 16; OUTPUT_ ("ALPHA_CVG_SEL", othermode_l & 0x2000); i -= 16; OUTPUT_ ("FORCE_BL", othermode_l & 0x4000); } if (_debugger.page == PAGE_OTHERMODE_H && _debugger.tri_sel) { wxUint32 othermode_h = _debugger.tri_sel->othermode_h; COL_CATEGORY (); OUTPUT ("OTHERMODE_H: %08lx", othermode_h); OUTPUT_ ("CK_NONE", (othermode_h & 0x100) == 0); _OUTPUT ("CK_KEY", (othermode_h & 0x100) == 1); i -= 16; OUTPUT_ ("TC_CONV", (othermode_h & 0xE00) == 0x200); _OUTPUT ("TC_FILTCONV", (othermode_h & 0xE00) == 0xA00); _OUTPUT ("TC_FILT", (othermode_h & 0xE00) == 0xC00); i -= 16; OUTPUT_ ("TF_POINT", (othermode_h & 0x3000) == 0x0000); _OUTPUT ("TF_AVERAGE", (othermode_h & 0x3000) == 0x3000); _OUTPUT ("TF_BILERP", (othermode_h & 0x3000) == 0x2000); i -= 16; OUTPUT_ ("TT_NONE", (othermode_h & 0xC000) == 0x0000); _OUTPUT ("TT_RGBA16", (othermode_h & 0xC000) == 0x8000); _OUTPUT ("TT_IA16", (othermode_h & 0xC000) == 0xC000); i -= 16; OUTPUT_ ("TL_TILE", (othermode_h & 0x10000) == 0x00000); _OUTPUT ("TL_LOD", (othermode_h & 0x10000) == 0x10000); i -= 16; OUTPUT_ ("TD_CLAMP", (othermode_h & 0x60000) == 0x00000); _OUTPUT ("TD_SHARPEN", (othermode_h & 0x60000) == 0x20000); _OUTPUT ("TD_DETAIL", (othermode_h & 0x60000) == 0x40000); i -= 16; OUTPUT_ ("TP_NONE", (othermode_h & 0x80000) == 0x00000); _OUTPUT ("TP_PERSP", (othermode_h & 0x80000) == 0x80000); i -= 16; OUTPUT_ ("1CYCLE", (othermode_h & 0x300000) == 0x000000); _OUTPUT ("2CYCLE", (othermode_h & 0x300000) == 0x100000); _OUTPUT ("COPY", (othermode_h & 0x300000) == 0x200000); _OUTPUT ("FILL", (othermode_h & 0x300000) == 0x300000); i -= 16; OUTPUT_ ("PM_1PRIM", (othermode_h & 0x400000) == 0x000000); _OUTPUT ("PM_NPRIM", (othermode_h & 0x400000) == 0x400000); } if (_debugger.page == PAGE_TEXELS && _debugger.tri_sel) { // change these to output whatever you need, ou for triangles, or u0 for texrects COL_TEXT(); OUTPUT ("n: %d", _debugger.tri_sel->nv); OUTPUT ("",0); for (j=0; j<_debugger.tri_sel->nv; j++) { OUTPUT1 ("v[%d].s0: %f", j, _debugger.tri_sel->v[j].ou); OUTPUT1 ("v[%d].t0: %f", j, _debugger.tri_sel->v[j].ov); } OUTPUT ("",0); for (j=0; j<_debugger.tri_sel->nv; j++) { OUTPUT1 ("v[%d].s1: %f", j, _debugger.tri_sel->v[j].u0); OUTPUT1 ("v[%d].t1: %f", j, _debugger.tri_sel->v[j].v0); } } if (_debugger.page == PAGE_COORDS && _debugger.tri_sel) { COL_TEXT(); OUTPUT ("n: %d", _debugger.tri_sel->nv); for (j=0; j<_debugger.tri_sel->nv; j++) { OUTPUT1 ("v[%d].x: %f", j, _debugger.tri_sel->v[j].x); OUTPUT1 ("v[%d].y: %f", j, _debugger.tri_sel->v[j].y); OUTPUT1 ("v[%d].z: %f", j, _debugger.tri_sel->v[j].z); OUTPUT1 ("v[%d].w: %f", j, _debugger.tri_sel->v[j].w); OUTPUT1 ("v[%d].f: %f", j, 1.0f/_debugger.tri_sel->v[j].f); OUTPUT1 ("v[%d].r: %d", j, _debugger.tri_sel->v[j].r); OUTPUT1 ("v[%d].g: %d", j, _debugger.tri_sel->v[j].g); OUTPUT1 ("v[%d].b: %d", j, _debugger.tri_sel->v[j].b); OUTPUT1 ("v[%d].a: %d", j, _debugger.tri_sel->v[j].a); } } if (_debugger.page == PAGE_TEX_INFO && _debugger.tex_sel < (wxUint32)rdp.n_cached[_debugger.tmu]) { COL_CATEGORY(); OUTPUT ("CACHE (page 0)", 0); COL_TEXT(); //OUTPUT ("t_mem: %08lx", rdp.cache[0][_debugger.tex_sel].t_mem); //OUTPUT ("crc: %08lx", rdp.cache[0][_debugger.tex_sel].crc); OUTPUT ("addr: %08lx", cache[_debugger.tex_sel].addr); OUTPUT ("scale_x: %f", cache[_debugger.tex_sel].scale_x); OUTPUT ("scale_y: %f", cache[_debugger.tex_sel].scale_y); OUTPUT ("tmem_addr: %08lx", cache[_debugger.tex_sel].tmem_addr); OUTPUT ("palette: %08lx", cache[_debugger.tex_sel].palette); OUTPUT ("set_by: %08lx", cache[_debugger.tex_sel].set_by); OUTPUT ("texrecting: %d", cache[_debugger.tex_sel].texrecting); OUTPUT ("mod: %08lx", cache[_debugger.tex_sel].mod); OUTPUT ("mod_col: %08lx", cache[_debugger.tex_sel].mod_color); OUTPUT ("mod_col1: %08lx", cache[_debugger.tex_sel].mod_color1); i=740; output(800,(float)i,1,"width: %d", cache[_debugger.tex_sel].width); i-=16; output(800,(float)i,1,"height: %d", cache[_debugger.tex_sel].height); i-=16; output(800,(float)i,1,"format: %d", cache[_debugger.tex_sel].format); i-=16; output(800,(float)i,1,"size: %d", cache[_debugger.tex_sel].size); i-=16; output(800,(float)i,1,"crc: %08lx", cache[_debugger.tex_sel].crc); i-=16; #ifdef TEXTURE_FILTER output(800,(float)i,1,"RiceCrc: %08lx", (wxUint32)(rdp.cache[_debugger.tmu][_debugger.tex_sel].ricecrc&0xFFFFFFFF)); i-=16; output(800,(float)i,1,"RicePalCrc: %08lx", (wxUint32)(rdp.cache[_debugger.tmu][_debugger.tex_sel].ricecrc>>32)); i-=16; #endif output(800,(float)i,1,"flags: %08lx", cache[_debugger.tex_sel].flags); i-=16; output(800,(float)i,1,"line: %d", cache[_debugger.tex_sel].line); i-=16; output(800,(float)i,1,"mod_factor: %08lx", cache[_debugger.tex_sel].mod_factor); i-=32; output(800,(float)i,1,"lod: %s", str_lod[cache[_debugger.tex_sel].lod]); i-=16; output(800,(float)i,1,"aspect: %s", str_aspect[cache[_debugger.tex_sel].aspect + 3]); // debug_texture(_debugger.tmu, cache[_debugger.tex_sel].addr, _debugger.tex_sel); } // Draw the vertex numbers if (_debugger.tri_sel) { for (i=0; i<_debugger.tri_sel->nv; i++) { grConstantColorValue (0x000000FF); output (_debugger.tri_sel->v[i].x+1, settings.scr_res_y-_debugger.tri_sel->v[i].y+1, 1, "%d", i); grConstantColorValue (0xFFFFFFFF); output (_debugger.tri_sel->v[i].x, settings.scr_res_y-_debugger.tri_sel->v[i].y, 1, "%d", i); } } // Draw the cursor debug_mouse (); grBufferSwap (1); } END: // Release all data delete [] _debugger.screen; TRI_INFO *tri; for (tri=_debugger.tri_list; tri != _debugger.tri_last;) { TRI_INFO *tmp = tri; tri = tri->pNext; delete [] tmp->v; delete tmp; } delete [] tri->v; delete tri; // Reset all values _debugger.capture = 0; _debugger.selected = SELECTED_TRI; _debugger.screen = NULL; _debugger.tri_list = NULL; _debugger.tri_last = NULL; _debugger.tri_sel = NULL; _debugger.tex_sel = 0; } // // debug_mouse - draws the debugger mouse // void debug_mouse () { grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); // Draw the cursor POINT pt; DbgCursorPos(&pt); float cx = (float)pt.x; float cy = (float)pt.y; VERTEX v[4] = { { cx, cy, 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { cx+32, cy, 1, 1, 255, 0, 0, 0, {0, 0, 0, 0} }, { cx, cy+32, 1, 1, 0, 255, 0, 0, {0, 0, 0, 0} }, { cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} } }; ConvertCoordsKeep (v, 4); grTexSource(GR_TMU0, voodoo.tex_min_addr[GR_TMU0] + offset_cursor, GR_MIPMAPLEVELMASK_BOTH, &cursorTex); if (voodoo.num_tmu >= 3) grTexCombine (GR_TMU2, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); if (voodoo.num_tmu >= 2) grTexCombine (GR_TMU1, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); grTexCombine (GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); grDrawTriangle (&v[0], &v[1], &v[2]); grDrawTriangle (&v[1], &v[3], &v[2]); } // // debug_keys - receives debugger key input // void debug_keys () { if (CheckKeyPressed(G64_VK_RIGHT, 0x0001) && _debugger.tri_sel) { TRI_INFO *start = _debugger.tri_sel; while (_debugger.tri_sel->pNext != start) _debugger.tri_sel = _debugger.tri_sel->pNext; } if (CheckKeyPressed(G64_VK_LEFT, 0x0001) && _debugger.tri_sel) _debugger.tri_sel = _debugger.tri_sel->pNext; // Check for page changes if (CheckKeyPressed(G64_VK_1, 0x0001)) _debugger.page = PAGE_GENERAL; if (CheckKeyPressed(G64_VK_2, 0x0001)) _debugger.page = PAGE_TEX1; if (CheckKeyPressed(G64_VK_3, 0x0001)) _debugger.page = PAGE_TEX2; if (CheckKeyPressed(G64_VK_4, 0x0001)) _debugger.page = PAGE_COLORS; if (CheckKeyPressed(G64_VK_5, 0x0001)) _debugger.page = PAGE_FBL; if (CheckKeyPressed(G64_VK_6, 0x0001)) _debugger.page = PAGE_OTHERMODE_L; if (CheckKeyPressed(G64_VK_7, 0x0001)) _debugger.page = PAGE_OTHERMODE_H; if (CheckKeyPressed(G64_VK_8, 0x0001)) _debugger.page = PAGE_TEXELS; if (CheckKeyPressed(G64_VK_9, 0x0001)) _debugger.page = PAGE_COORDS; if (CheckKeyPressed(G64_VK_0, 0x0001)) _debugger.page = PAGE_TEX_INFO; if (CheckKeyPressed(G64_VK_Q, 0x0001)) _debugger.tmu = 0; if (CheckKeyPressed(G64_VK_W, 0x0001)) _debugger.tmu = 1; if (CheckKeyPressed(G64_VK_G, 0x0001)) grid = !grid; // Go to texture if (CheckKeyPressed(G64_VK_SPACE, 0x0001)) { int tile = -1; if (_debugger.page == PAGE_TEX2) tile = 1; else tile = 0; if (tile != -1) { _debugger.tmu = _debugger.tri_sel->t[tile].tmu; _debugger.tex_sel = _debugger.tri_sel->t[tile].cur_cache[_debugger.tmu]; _debugger.tex_scroll = (_debugger.tri_sel->t[tile].cur_cache[_debugger.tmu] >> 4) - 1; } } // Go to triangle CACHE_LUT * cache = voodoo.tex_UMA?rdp.cache[0]:rdp.cache[_debugger.tmu]; if (CheckKeyPressed(G64_VK_CONTROL, 0x0001)) { int count = rdp.debug_n - cache[_debugger.tex_sel].uses - 1; if (cache[_debugger.tex_sel].last_used == frame_count) { TRI_INFO *t = _debugger.tri_list; while (count && t) { t = t->pNext; count --; } _debugger.tri_sel = t; } else _debugger.tri_sel = NULL; } if (CheckKeyPressed(G64_VK_A, 0x0001)) _debugger.draw_mode = 0; // texture & texture alpha if (CheckKeyPressed(G64_VK_S, 0x0001)) _debugger.draw_mode = 1; // texture if (CheckKeyPressed(G64_VK_D, 0x0001)) _debugger.draw_mode = 2; // texture alpha // Check for texture scrolling if (CheckKeyPressed(G64_VK_DOWN, 0x0001)) _debugger.tex_scroll ++; if (CheckKeyPressed(G64_VK_UP, 0x0001)) _debugger.tex_scroll --; } // // output - output debugger text // void output (float x, float y, int scale, const char *fmt, ...) { va_list ap; va_start(ap,fmt); vsprintf(out_buf, fmt, ap); va_end(ap); wxUint8 c,r; for (wxUint32 i=0; i> 5) * 16;//<< 4; VERTEX v[4] = { { SX(x), SY(768-y), 1, 1, (float)c, r+16.0f, 0, 0, {0, 0, 0, 0} }, { SX(x+8), SY(768-y), 1, 1, c+8.0f, r+16.0f, 0, 0, {0, 0, 0, 0} }, { SX(x), SY(768-y-16), 1, 1, (float)c, (float)r, 0, 0, {0, 0, 0, 0} }, { SX(x+8), SY(768-y-16), 1, 1, c+8.0f, (float)r, 0, 0, {0, 0, 0, 0} } }; if (!scale) { v[0].x = x; v[0].y = y; v[1].x = x+8; v[1].y = y; v[2].x = x; v[2].y = y-16; v[3].x = x+8; v[3].y = y-16; } ConvertCoordsKeep (v, 4); grDrawTriangle (&v[0], &v[1], &v[2]); grDrawTriangle (&v[1], &v[3], &v[2]); x+=8; } }