// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski // Copyright(C) 2002 Dave2001 // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #include static inline void mirror32bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count) { uint32_t *v8; int v9; int v10; v8 = (uint32_t *)start; v9 = height; do { v10 = 0; do { if (width & (v10 + width)) { *v8 = *(uint32_t *)(&tex[mask] - (mask & 4 * v10)); ++v8; } else { *v8 = *(uint32_t *)&tex[mask & 4 * v10]; ++v8; } ++v10; } while (v10 != count); v8 = (uint32_t *)((char *)v8 + line); tex += full; --v9; } while (v9); } static inline void wrap32bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count) { uint32_t *v7; int v8; int v9; v7 = (uint32_t *)start; v8 = height; do { v9 = 0; do { *v7 = *(uint32_t *)&tex[4 * (mask & v9)]; ++v7; ++v9; } while (v9 != count); v7 = (uint32_t *)((char *)v7 + line); tex += full; --v8; } while (v8); } static inline void clamp32bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count) { uint32_t *v6; uint32_t *v7; int v8; uint32_t v9; int v10; v6 = (uint32_t *)constant; v7 = (uint32_t *)tex; v8 = height; do { v9 = *v6; v10 = count; do { *v7 = v9; ++v7; --v10; } while (v10); v6 = (uint32_t *)((char *)v6 + full); v7 = (uint32_t *)((char *)v7 + line); --v8; } while (v8); } //**************************************************************** // 32-bit Horizontal Mirror void Mirror32bS(unsigned char * tex, uint32_t mask, uint32_t max_width, uint32_t real_width, uint32_t height) { if (mask == 0) return; uint32_t mask_width = (1 << mask); uint32_t mask_mask = (mask_width - 1) << 2; if (mask_width >= max_width) return; int count = max_width - mask_width; if (count <= 0) return; int line_full = real_width << 2; int line = line_full - (count << 2); if (line < 0) return; unsigned char * start = tex + (mask_width << 2); mirror32bS(tex, start, mask_width, height, mask_mask, line, line_full, count); } //**************************************************************** // 32-bit Horizontal Wrap void Wrap32bS(unsigned char * tex, uint32_t mask, uint32_t max_width, uint32_t real_width, uint32_t height) { if (mask == 0) return; uint32_t mask_width = (1 << mask); uint32_t mask_mask = (mask_width - 1); if (mask_width >= max_width) return; int count = (max_width - mask_width); if (count <= 0) return; int line_full = real_width << 2; int line = line_full - (count << 2); if (line < 0) return; unsigned char * start = tex + (mask_width << 2); wrap32bS(tex, start, height, mask_mask, line, line_full, count); } //**************************************************************** // 32-bit Horizontal Clamp void Clamp32bS(unsigned char * tex, uint32_t width, uint32_t clamp_to, uint32_t real_width, uint32_t real_height) { if (real_width <= width) return; unsigned char *dest = tex + (width << 2); unsigned char *constant = dest - 4; int count = clamp_to - width; int line_full = real_width << 2; int line = width << 2; clamp32bS(dest, constant, real_height, line, line_full, count); } //**************************************************************** // 32-bit Vertical Mirror void Mirror32bT(unsigned char * tex, uint32_t mask, uint32_t max_height, uint32_t real_width) { if (mask == 0) return; uint32_t mask_height = (1 << mask); uint32_t mask_mask = mask_height - 1; if (max_height <= mask_height) return; int line_full = real_width << 2; unsigned char *dst = tex + mask_height * line_full; for (uint32_t y = mask_height; y < max_height; y++) { if (y & mask_height) { // mirrored memcpy((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full); } else { // not mirrored memcpy((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full); } dst += line_full; } } //**************************************************************** // 32-bit Vertical Wrap void Wrap32bT(unsigned char * tex, uint32_t mask, uint32_t max_height, uint32_t real_width) { if (mask == 0) return; uint32_t mask_height = (1 << mask); uint32_t mask_mask = mask_height - 1; if (max_height <= mask_height) return; int line_full = real_width << 2; unsigned char *dst = tex + mask_height * line_full; for (uint32_t y = mask_height; y < max_height; y++) { // not mirrored memcpy((void*)dst, (void*)(tex + (y & mask_mask) * (line_full >> 2)), (line_full >> 2)); dst += line_full; } } //**************************************************************** // 32-bit Vertical Clamp void Clamp32bT(unsigned char * tex, uint32_t height, uint32_t real_width, uint32_t clamp_to) { int line_full = real_width << 2; unsigned char *dst = tex + height * line_full; unsigned char *const_line = dst - line_full; for (uint32_t y = height; y < clamp_to; y++) { memcpy((void*)dst, (void*)const_line, line_full); dst += line_full; } }