#include "stdafx.h" CMainMenu::CMainMenu ( CMainGui * hMainWindow ): CBaseMenu(), m_ResetAccelerators(true) { _Gui = hMainWindow; //Make a copy of the attatched window ResetMenu(); hMainWindow->SetWindowMenu(this); m_ChangeSettingList.push_back(Info_ShortCutsChanged); m_ChangeSettingList.push_back(GameRunning_LimitFPS); m_ChangeSettingList.push_back(UserInterface_InFullScreen); m_ChangeSettingList.push_back(UserInterface_AlwaysOnTop); m_ChangeSettingList.push_back(UserInterface_ShowCPUPer); m_ChangeSettingList.push_back(Debugger_ProfileCode); m_ChangeSettingList.push_back(Debugger_ShowTLBMisses); m_ChangeSettingList.push_back(Debugger_ShowUnhandledMemory); m_ChangeSettingList.push_back(Debugger_ShowPifErrors); m_ChangeSettingList.push_back(Debugger_ShowDListAListCount); m_ChangeSettingList.push_back(Debugger_ShowRecompMemSize); m_ChangeSettingList.push_back(Debugger_ShowDivByZero); m_ChangeSettingList.push_back(Debugger_GenerateLogFiles); m_ChangeSettingList.push_back(Debugger_DisableGameFixes); m_ChangeSettingList.push_back(Debugger_AppLogLevel); m_ChangeSettingList.push_back(Debugger_AppLogFlush); m_ChangeSettingList.push_back(Debugger_GenerateDebugLog); m_ChangeSettingList.push_back(Game_CurrentSaveState); m_ChangeSettingList.push_back(Setting_CurrentLanguage); for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->RegisterChangeCB(*iter,this,(CSettings::SettingChangedFunc)SettingsChanged); } } CMainMenu::~CMainMenu() { for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++) { g_Settings->UnregisterChangeCB(*iter,this,(CSettings::SettingChangedFunc)SettingsChanged); } } void CMainMenu::SettingsChanged (CMainMenu * _this ) { _this->ResetMenu(); } int CMainMenu::ProcessAccelerator ( HWND hWnd, void * lpMsg ) { if (m_ResetAccelerators) { m_ResetAccelerators = false; RebuildAccelerators(); } if (!m_AccelTable) { return false; } return TranslateAccelerator((HWND)hWnd,(HACCEL)m_AccelTable,(LPMSG)lpMsg); } bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuID) { switch (MenuID) { case ID_FILE_OPEN_ROM: { stdstr File = g_BaseSystem->ChooseFileToOpen(hWnd); if (File.length() > 0) { g_BaseSystem->RunFileImage(File.c_str()); } } break; case ID_FILE_ROM_INFO: { g_BaseSystem->DisplayRomInfo(hWnd); } break; case ID_FILE_STARTEMULATION: _Gui->SaveWindowLoc(); //Before we go and create the new system, ensure the previous one has been closed CN64System::CloseSystem(); //Ok now g_BaseSystem should definitely be clean for initialization g_BaseSystem = new CN64System(g_Plugins, false); //Now we have created again, we can start up emulation g_BaseSystem->StartEmulation(true); break; case ID_FILE_ENDEMULATION: WriteTrace(TraceDebug,__FUNCTION__ ": ID_FILE_ENDEMULATION"); CN64System::CloseSystem(); _Gui->SaveWindowLoc(); break; case ID_FILE_ROMDIRECTORY: WriteTrace(TraceDebug,__FUNCTION__ ": ID_FILE_ROMDIRECTORY 1"); _Gui->SelectRomDir(); WriteTrace(TraceDebug,__FUNCTION__ ": ID_FILE_ROMDIRECTORY 2"); _Gui->RefreshMenu(); WriteTrace(TraceDebug,__FUNCTION__ ": ID_FILE_ROMDIRECTORY 3"); break; case ID_FILE_REFRESHROMLIST: _Gui->RefreshRomBrowser(); break; case ID_FILE_EXIT: DestroyWindow((HWND)hWnd); break; case ID_SYSTEM_RESET_SOFT: WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_RESET_SOFT"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Soft); break; case ID_SYSTEM_RESET_HARD: WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_RESET_HARD"); g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Hard); break; case ID_SYSTEM_PAUSE: _Gui->SaveWindowLoc(); WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_PAUSE"); if (g_Settings->LoadBool(GameRunning_CPU_Paused)) { g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_FromMenu); } else { g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_FromMenu); } WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_PAUSE 1"); break; case ID_SYSTEM_BITMAP: { stdstr Dir(g_Settings->LoadString(Directory_SnapShot)); WriteTraceF(TraceGfxPlugin,__FUNCTION__ ": CaptureScreen(%s): Starting",Dir.c_str()); g_Plugins->Gfx()->CaptureScreen(Dir.c_str()); WriteTrace(TraceGfxPlugin,__FUNCTION__ ": CaptureScreen: Done"); } break; case ID_SYSTEM_LIMITFPS: WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_LIMITFPS"); g_Settings->SaveBool(GameRunning_LimitFPS,!g_Settings->LoadBool(GameRunning_LimitFPS)); WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_LIMITFPS 1"); break; case ID_SYSTEM_SAVE: WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_SAVE"); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); break; case ID_SYSTEM_SAVEAS: { char drive[_MAX_DRIVE] ,dir[_MAX_DIR], fname[_MAX_FNAME],ext[_MAX_EXT]; char Directory[255], SaveFile[255]; OPENFILENAME openfilename; memset(&SaveFile, 0, sizeof(SaveFile)); memset(&openfilename, 0, sizeof(openfilename)); g_Settings->LoadString(Directory_LastSave, Directory,sizeof(Directory)); openfilename.lStructSize = sizeof( openfilename ); openfilename.hwndOwner = (HWND)hWnd; openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; openfilename.lpstrFile = SaveFile; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY; g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_SaveGame); if (GetSaveFileName (&openfilename)) { _splitpath( SaveFile, drive, dir, fname, ext ); if (_stricmp(ext, ".pj") == 0 || _stricmp(ext, ".zip") == 0) { _makepath( SaveFile, drive, dir, fname, NULL ); _splitpath( SaveFile, drive, dir, fname, ext ); if (_stricmp(ext, ".pj") == 0) { _makepath( SaveFile, drive, dir, fname, NULL ); } } g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile); char SaveDir[MAX_PATH]; _makepath( SaveDir, drive, dir, NULL, NULL ); g_Settings->SaveString(Directory_LastSave,SaveDir); g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_SaveGame); } break; case ID_SYSTEM_RESTORE: WriteTrace(TraceDebug,__FUNCTION__ ": ID_SYSTEM_RESTORE"); g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState); break; case ID_SYSTEM_LOAD: { char Directory[255], SaveFile[255]; OPENFILENAME openfilename; memset(&SaveFile, 0, sizeof(SaveFile)); memset(&openfilename, 0, sizeof(openfilename)); g_Settings->LoadString(Directory_LastSave, Directory,sizeof(Directory)); openfilename.lStructSize = sizeof( openfilename ); openfilename.hwndOwner = (HWND)hWnd; openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;"; openfilename.lpstrFile = SaveFile; openfilename.lpstrInitialDir = Directory; openfilename.nMaxFile = MAX_PATH; openfilename.Flags = OFN_HIDEREADONLY; g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_LoadGame); if (GetOpenFileName (&openfilename)) { g_Settings->SaveString(GameRunning_InstantSaveFile,SaveFile); char SaveDir[MAX_PATH], drive[_MAX_DRIVE] ,dir[_MAX_DIR], fname[_MAX_FNAME],ext[_MAX_EXT]; _splitpath( SaveFile, drive, dir, fname, ext ); _makepath( SaveDir, drive, dir, NULL, NULL ); g_Settings->SaveString(Directory_LastSave,SaveDir); g_System->LoadState(); } g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_LoadGame); } break; case ID_SYSTEM_CHEAT: { g_BaseSystem->SelectCheats(hWnd); } break; case ID_SYSTEM_GSBUTTON: g_BaseSystem->ExternalEvent(SysEvent_GSButtonPressed); break; case ID_OPTIONS_DISPLAY_FR: g_Settings->SaveBool(UserInterface_DisplayFrameRate,!g_Settings->LoadBool(UserInterface_DisplayFrameRate)); break; case ID_OPTIONS_CHANGE_FR: switch (g_Settings->LoadDword(UserInterface_FrameDisplayType)) { case FR_VIs: g_Settings->SaveDword(UserInterface_FrameDisplayType,FR_DLs); break; case FR_DLs: g_Settings->SaveDword(UserInterface_FrameDisplayType,FR_PERCENT); break; default: g_Settings->SaveDword(UserInterface_FrameDisplayType,FR_VIs); } break; case ID_OPTIONS_INCREASE_SPEED: g_BaseSystem->IncreaseSpeed(); break; case ID_OPTIONS_DECREASE_SPEED: g_BaseSystem->DecreaeSpeed(); break; case ID_OPTIONS_FULLSCREEN: g_BaseSystem->ExternalEvent(SysEvent_ChangingFullScreen); break; case ID_OPTIONS_FULLSCREEN2: if (g_Settings->LoadBool(UserInterface_InFullScreen)) { WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN a"); _Gui->MakeWindowOnTop(false); Notify().SetGfxPlugin(NULL); WriteTrace(TraceGfxPlugin,__FUNCTION__ ": ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGfxPlugin,__FUNCTION__ ": ChangeWindow: Done"); ShowCursor(true); _Gui->ShowStatusBar(true); _Gui->MakeWindowOnTop(g_Settings->LoadBool(UserInterface_AlwaysOnTop)); g_Settings->SaveBool(UserInterface_InFullScreen,(DWORD)false); } else { WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b"); ShowCursor(false); WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 1"); _Gui->ShowStatusBar(false); WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 2"); try { WriteTrace(TraceGfxPlugin,__FUNCTION__ ": ChangeWindow: Starting"); g_Plugins->Gfx()->ChangeWindow(); WriteTrace(TraceGfxPlugin,__FUNCTION__ ": ChangeWindow: Done"); } catch (...) { WriteTrace(TraceError,__FUNCTION__ ": Exception when going to full screen"); char Message[600]; sprintf(Message,"Exception caught\nFile: %s\nLine: %d",__FILE__,__LINE__); MessageBox(NULL,Message,"Exception",MB_OK); } WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 4"); _Gui->MakeWindowOnTop(false); WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 5"); Notify().SetGfxPlugin(g_Plugins->Gfx()); WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 3"); g_Settings->SaveBool(UserInterface_InFullScreen,true); WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN b 6"); } WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_FULLSCREEN 1"); break; case ID_OPTIONS_ALWAYSONTOP: if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { g_Settings->SaveBool(UserInterface_AlwaysOnTop,false); _Gui->MakeWindowOnTop(false); } else { g_Settings->SaveBool(UserInterface_AlwaysOnTop,true); _Gui->MakeWindowOnTop(g_Settings->LoadBool(GameRunning_CPU_Running)); } break; case ID_OPTIONS_CONFIG_RSP: WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_CONFIG_RSP"); g_Plugins->ConfigPlugin((DWORD)hWnd,PLUGIN_TYPE_RSP); break; case ID_OPTIONS_CONFIG_GFX: WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_CONFIG_GFX"); g_Plugins->ConfigPlugin((DWORD)hWnd,PLUGIN_TYPE_GFX); break; case ID_OPTIONS_CONFIG_AUDIO:WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_CONFIG_AUDIO"); g_Plugins->ConfigPlugin((DWORD)hWnd,PLUGIN_TYPE_AUDIO); break; case ID_OPTIONS_CONFIG_CONT: WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_CONFIG_CONT"); g_Plugins->ConfigPlugin((DWORD)hWnd,PLUGIN_TYPE_CONTROLLER); break; case ID_OPTIONS_CPU_USAGE: WriteTrace(TraceDebug,__FUNCTION__ ": ID_OPTIONS_CPU_USAGE"); if (g_Settings->LoadBool(UserInterface_ShowCPUPer)) { g_Settings->SaveBool(UserInterface_ShowCPUPer,false); g_Notify->DisplayMessage(0,""); } else { g_Settings->SaveBool(UserInterface_ShowCPUPer,true); } break; case ID_OPTIONS_SETTINGS: { CSettingConfig SettingConfig; SettingConfig.Display(hWnd); } break; case ID_PROFILE_PROFILE: g_Settings->SaveBool(Debugger_ProfileCode,!g_Settings->LoadBool(Debugger_ProfileCode)); g_BaseSystem->ExternalEvent(SysEvent_Profile_StartStop); break; case ID_PROFILE_RESETCOUNTER: g_BaseSystem->ExternalEvent(SysEvent_Profile_ResetLogs); break; case ID_PROFILE_GENERATELOG: g_BaseSystem->ExternalEvent(SysEvent_Profile_GenerateLogs); break; case ID_DEBUG_SHOW_TLB_MISSES: g_Settings->SaveBool(Debugger_ShowTLBMisses,!g_Settings->LoadBool(Debugger_ShowTLBMisses)); break; case ID_DEBUG_SHOW_UNHANDLED_MEM: g_Settings->SaveBool(Debugger_ShowUnhandledMemory,!g_Settings->LoadBool(Debugger_ShowUnhandledMemory)); break; case ID_DEBUG_SHOW_PIF_ERRORS: g_Settings->SaveBool(Debugger_ShowPifErrors,!g_Settings->LoadBool(Debugger_ShowPifErrors)); break; case ID_DEBUG_SHOW_DLIST_COUNT: g_Notify->DisplayMessage(0,""); g_Settings->SaveBool(Debugger_ShowDListAListCount,!g_Settings->LoadBool(Debugger_ShowDListAListCount)); break; case ID_DEBUG_SHOW_RECOMP_MEM_SIZE: g_Notify->DisplayMessage(0,""); g_Settings->SaveBool(Debugger_ShowRecompMemSize,!g_Settings->LoadBool(Debugger_ShowRecompMemSize)); break; case ID_DEBUG_SHOW_DIV_BY_ZERO: g_Settings->SaveBool(Debugger_ShowDivByZero,!g_Settings->LoadBool(Debugger_ShowDivByZero)); break; case ID_DEBUG_GENERATE_LOG_FILES: g_Settings->SaveBool(Debugger_GenerateLogFiles,!g_Settings->LoadBool(Debugger_GenerateLogFiles)); break; case ID_DEBUG_DISABLE_GAMEFIX: g_Settings->SaveBool(Debugger_DisableGameFixes,!g_Settings->LoadBool(Debugger_DisableGameFixes)); break; case ID_DEBUGGER_APPLOG_ERRORS: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceError) != 0) { LogLevel &= ~TraceError; } else { LogLevel |= TraceError; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_SETTINGS: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceSettings) != 0) { LogLevel &= ~TraceSettings; } else { LogLevel |= TraceSettings; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_RECOMPILER: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceRecompiler) != 0) { LogLevel &= ~TraceRecompiler; } else { LogLevel |= TraceRecompiler; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_RSP: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceRSP) != 0) { LogLevel &= ~TraceRSP; } else { LogLevel |= TraceRSP; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_TLB: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceTLB) != 0) { LogLevel &= ~TraceTLB; } else { LogLevel |= TraceTLB; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_GFX_PLUGIN: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceGfxPlugin) != 0) { LogLevel &= ~TraceGfxPlugin; } else { LogLevel |= TraceGfxPlugin; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_DEBUG: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceDebug) != 0) { LogLevel &= ~TraceDebug; } else { LogLevel |= TraceDebug; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_AUDIO_EMU: { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); if ((LogLevel & TraceAudio) != 0) { LogLevel &= ~TraceAudio; } else { LogLevel |= TraceAudio; } g_Settings->SaveDword(Debugger_AppLogLevel, LogLevel ); } break; case ID_DEBUGGER_APPLOG_FLUSH: g_Settings->SaveBool(Debugger_AppLogFlush,!g_Settings->LoadBool(Debugger_AppLogFlush)); break; case ID_DEBUGGER_LOGOPTIONS: _Gui->EnterLogOptions(); break; case ID_DEBUGGER_GENERATELOG: g_Settings->SaveBool(Debugger_GenerateDebugLog,!g_Settings->LoadBool(Debugger_GenerateDebugLog)); break; case ID_DEBUGGER_DUMPMEMORY: g_BaseSystem->Debug_ShowMemoryDump(); break; case ID_DEBUGGER_SEARCHMEMORY: g_BaseSystem->Debug_ShowMemorySearch(); break; case ID_DEBUGGER_MEMORY: g_BaseSystem->Debug_ShowMemoryWindow(); break; case ID_DEBUGGER_TLBENTRIES: g_BaseSystem->Debug_ShowTLBWindow(); break; case ID_DEBUGGER_INTERRUPT_SP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SP); break; case ID_DEBUGGER_INTERRUPT_SI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SI); break; case ID_DEBUGGER_INTERRUPT_AI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_AI); break; case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break; case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break; case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break; case ID_CURRENT_SAVE_DEFAULT: Notify().DisplayMessage(3,"Save Slot (%s) selected",GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()); g_Settings->SaveDword(Game_CurrentSaveState,(DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT)); break; case ID_CURRENT_SAVE_1: case ID_CURRENT_SAVE_2: case ID_CURRENT_SAVE_3: case ID_CURRENT_SAVE_4: case ID_CURRENT_SAVE_5: case ID_CURRENT_SAVE_6: case ID_CURRENT_SAVE_7: case ID_CURRENT_SAVE_8: case ID_CURRENT_SAVE_9: case ID_CURRENT_SAVE_10: Notify().DisplayMessage(3,"Save Slot (%s) selected",GetSaveSlotString((MenuID - ID_CURRENT_SAVE_1) + 1).c_str()); g_Settings->SaveDword(Game_CurrentSaveState,(DWORD)((MenuID - ID_CURRENT_SAVE_1) + 1)); break; case ID_HELP_SUPPORTFORUM: ShellExecute(NULL, "open", "http://forum.pj64-emu.com/", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_HOMEPAGE: ShellExecute(NULL, "open", "http://www.pj64-emu.com", NULL, NULL, SW_SHOWMAXIMIZED); break; case ID_HELP_ABOUT: _Gui->AboutBox(); break; case ID_HELP_ABOUTSETTINGFILES: _Gui->AboutIniBox(); break; default: if (MenuID >= ID_RECENT_ROM_START && MenuID < ID_RECENT_ROM_END) { stdstr FileName; if (g_Settings->LoadStringIndex(File_RecentGameFileIndex,MenuID - ID_RECENT_ROM_START,FileName) && FileName.length() > 0) { g_BaseSystem->RunFileImage(FileName.c_str()); } } if (MenuID >= ID_RECENT_DIR_START && MenuID < ID_RECENT_DIR_END) { int Offset = MenuID - ID_RECENT_DIR_START; stdstr Dir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex,Offset); if (Dir.length() > 0) { g_Settings->SaveString(Directory_Game,Dir.c_str()); g_Notify->AddRecentDir(Dir.c_str()); _Gui->RefreshMenu(); if (_Gui->RomBrowserVisible()) { _Gui->RefreshRomBrowser(); } } } if (MenuID >= ID_LANG_START && MenuID < ID_LANG_END) { MENUITEMINFO menuinfo; char String[300]; menuinfo.cbSize = sizeof(MENUITEMINFO); menuinfo.fMask = MIIM_TYPE; menuinfo.fType = MFT_STRING; menuinfo.dwTypeData = String; menuinfo.cch = sizeof(String); GetMenuItemInfo((HMENU)m_MenuHandle,MenuID,FALSE,&menuinfo); //See if the language has changed, if not do nothing //Set the language _Lang->SetLanguage(String); _Gui->ResetRomBrowserColomuns(); break; } return false; } return true; } /*stdstr CMainMenu::ShortCutString(MSC_MAP & ShortCuts, int MenuID, CMenuShortCutKey::ACCESS_MODE AccessLevel) { Notify().BreakPoint(__FILE__,__LINE__); MSC_MAP::iterator MenuItem = ShortCuts.find(MenuID); if (MenuItem == ShortCuts.end()) { return ""; } const SHORTCUT_KEY_LIST & ShortCutList = MenuItem->second.GetAccelItems(); for (SHORTCUT_KEY_LIST::const_iterator item = ShortCutList.begin(); item != ShortCutList.end(); item++) { CMenuShortCutKey::ACCESS_MODE ItemMode = item->AccessMode(); if ((ItemMode & AccessLevel) != AccessLevel ) { continue; } return item->Name(); } return ""; }*/ stdstr CMainMenu::GetFileLastMod (stdstr FileName) { HANDLE hFile = CreateFile(FileName.c_str(), GENERIC_READ, FILE_SHARE_READ,NULL, OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); if (hFile == INVALID_HANDLE_VALUE) { return ""; } FILETIME CreationTime, LastAccessTime, LastWriteTime; stdstr LastMod; if (GetFileTime(hFile,&CreationTime,&LastAccessTime,&LastWriteTime)) { SYSTEMTIME stUTC, stLocal; // Convert the last-write time to local time. FileTimeToSystemTime(&LastWriteTime, &stUTC); SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal); LastMod.Format(" [%d/%02d/%02d %02d:%02d]", stLocal.wYear, stLocal.wMonth, stLocal.wDay,stLocal.wHour, stLocal.wMinute); } CloseHandle(hFile); return LastMod; } stdstr CMainMenu::GetSaveSlotString (int Slot) { stdstr SlotName; switch (Slot) { case 0: SlotName = GS(MENU_SLOT_DEFAULT); break; case 1: SlotName = GS(MENU_SLOT_1); break; case 2: SlotName = GS(MENU_SLOT_2); break; case 3: SlotName = GS(MENU_SLOT_3); break; case 4: SlotName = GS(MENU_SLOT_4); break; case 5: SlotName = GS(MENU_SLOT_5); break; case 6: SlotName = GS(MENU_SLOT_6); break; case 7: SlotName = GS(MENU_SLOT_7); break; case 8: SlotName = GS(MENU_SLOT_8); break; case 9: SlotName = GS(MENU_SLOT_9); break; case 10: SlotName = GS(MENU_SLOT_10); break; } if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { return SlotName; } stdstr LastSaveTime; //check first save name stdstr _GoodName = g_Settings->LoadString(Game_GoodName); stdstr _InstantSaveDirectory = g_Settings->LoadString(Directory_InstantSave); stdstr CurrentSaveName; if (Slot != 0) { CurrentSaveName.Format("%s.pj%d",_GoodName.c_str(), Slot); } else { CurrentSaveName.Format("%s.pj",_GoodName.c_str()); } stdstr_f FileName("%s%s",_InstantSaveDirectory.c_str(),CurrentSaveName.c_str()); if (g_Settings->LoadDword(Setting_AutoZipInstantSave)) { stdstr_f ZipFileName("%s.zip",FileName.c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } // Check old file name if (LastSaveTime.empty()) { stdstr _RomName = g_Settings->LoadString(Game_GameName); if (Slot > 0) { FileName.Format("%s%s.pj%d", _InstantSaveDirectory.c_str(), _RomName.c_str(),Slot); } else { FileName.Format("%s%s.pj",_InstantSaveDirectory.c_str(),_RomName.c_str()); } if (g_Settings->LoadBool(Setting_AutoZipInstantSave)) { stdstr_f ZipFileName("%s.zip",FileName.c_str()); LastSaveTime = GetFileLastMod(ZipFileName); } if (LastSaveTime.empty()) { LastSaveTime = GetFileLastMod(FileName); } } return stdstr_f("%s%s",SlotName.c_str(),LastSaveTime.c_str()) ; } void CMainMenu::FillOutMenu ( HMENU hMenu ) { CGuard Guard(m_CS); MENU_ITEM Item; //Get all flags bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running); bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress); bool RomLoaded = g_Settings->LoadString(Game_GameName).length() > 0; bool RomList = g_Settings->LoadBool(RomBrowser_Enabled) && !CPURunning; CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING; if (g_Settings->LoadBool(GameRunning_CPU_Running)) { AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::GAME_RUNNING_FULLSCREEN : CMenuShortCutKey::GAME_RUNNING_WINDOW; } //Get the system information to make the menu LanguageList LangList = _Lang->GetLangList(); MenuItemList LangMenu; int Offset = 0; for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++) { Item.Reset(ID_LANG_START + Offset++,EMPTY_STRING,NULL,NULL,Language->LanguageName.c_str()); if (_Lang->IsCurrentLang(*Language)) { Item.ItemTicked = true; } LangMenu.push_back(Item); } //Go through the settings to create a list of Recent Roms MenuItemList RecentRomMenu; DWORD count, RomsToRemember = g_Settings->LoadDword(File_RecentGameFileCount); for (count = 0; count < RomsToRemember; count++) { stdstr LastRom = g_Settings->LoadStringIndex(File_RecentGameFileIndex,count); if (LastRom.empty()) { break; } stdstr_f MenuString("&%d %s",(count + 1) % 10,LastRom.c_str()); RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.c_str())); } /* Recent Dir ****************/ MenuItemList RecentDirMenu; DWORD DirsToRemember = g_Settings->LoadDword(Directory_RecentGameDirCount); for (count = 0; count < DirsToRemember; count++) { stdstr LastDir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex,count); if (LastDir.empty()) { break; } stdstr_f MenuString("&%d %s",(count + 1) % 10,LastDir.c_str()); RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.c_str())); } /* File Menu ****************/ MenuItemList FileMenu; Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM,AccessLevel)); FileMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO,m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO,AccessLevel)); Item.ItemEnabled = RomLoaded; FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(ID_FILE_STARTEMULATION,MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION,AccessLevel) ); Item.ItemEnabled = RomLoaded && !CPURunning; FileMenu.push_back(Item); } Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION,AccessLevel) ); Item.ItemEnabled = CPURunning; FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu ); FileMenu.push_back(Item); if (RomList) { FileMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM,m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY,AccessLevel) ); FileMenu.push_back(Item); Item.Reset(ID_FILE_REFRESHROMLIST,MENU_REFRESH,m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST,AccessLevel) ); FileMenu.push_back(Item); } if (!inBasicMode && RomList) { FileMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(SUB_MENU, MENU_RECENT_ROM,EMPTY_STDSTR, &RecentRomMenu); if (RecentRomMenu.size() == 0) { RecentRomMenu.push_back(MENU_ITEM(SPLITER)); Item.ItemEnabled = false; } FileMenu.push_back(Item); Item.Reset(SUB_MENU, MENU_RECENT_DIR,EMPTY_STDSTR, &RecentDirMenu); if (RecentDirMenu.size() == 0) { RecentDirMenu.push_back(MENU_ITEM(SPLITER)); Item.ItemEnabled = false; } FileMenu.push_back(Item); } else { if (RecentRomMenu.size() != 0) { FileMenu.push_back(MENU_ITEM(SPLITER )); for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++) { FileMenu.push_back(*MenuItem); } } } FileMenu.push_back(MENU_ITEM(SPLITER )); FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT,m_ShortCuts.ShortCutString(ID_FILE_EXIT,AccessLevel) )); /* Current Save ****************/ MenuItemList CurrentSaveMenu; DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState); Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT,AccessLevel),NULL,GetSaveSlotString(0)); if (_CurrentSaveState == 0) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); CurrentSaveMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1,AccessLevel),NULL,GetSaveSlotString(1)); if (_CurrentSaveState == 1) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2,AccessLevel),NULL,GetSaveSlotString(2)); if (_CurrentSaveState == 2) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3,AccessLevel),NULL,GetSaveSlotString(3)); if (_CurrentSaveState == 3) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4,AccessLevel),NULL,GetSaveSlotString(4)); if (_CurrentSaveState == 4) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5,AccessLevel),NULL,GetSaveSlotString(5)); if (_CurrentSaveState == 5) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6,AccessLevel),NULL,GetSaveSlotString(6)); if (_CurrentSaveState == 6) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7,AccessLevel),NULL,GetSaveSlotString(7)); if (_CurrentSaveState == 7) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8,AccessLevel),NULL,GetSaveSlotString(8)); if (_CurrentSaveState == 8) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9,AccessLevel),NULL,GetSaveSlotString(9)); if (_CurrentSaveState == 9) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10,AccessLevel),NULL,GetSaveSlotString(10)); if (_CurrentSaveState == 10) { Item.ItemTicked = true; } CurrentSaveMenu.push_back(Item); /* System Menu ****************/ MenuItemList SystemMenu; MenuItemList ResetMenu; if (inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel) )); } else { ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel) )); ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD,AccessLevel))); SystemMenu.push_back(MENU_ITEM(SUB_MENU,MENU_RESET,EMPTY_STDSTR,&ResetMenu)); } if (g_Settings->LoadBool(GameRunning_CPU_Paused)) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel))); } else { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP,AccessLevel))); SystemMenu.push_back(MENU_ITEM(SPLITER )); if (!inBasicMode) { Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS,m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS,AccessLevel) ); if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.ItemTicked = true; } SystemMenu.push_back(Item); SystemMenu.push_back(MENU_ITEM(SPLITER )); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE,AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE,AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(SPLITER )); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu )); SystemMenu.push_back(MENU_ITEM(SPLITER )); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT,AccessLevel))); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON,AccessLevel) )); /* Option Menu ****************/ MenuItemList OptionMenu; Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN,m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN,AccessLevel) ); Item.ItemEnabled = CPURunning; if (g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL) { Item.ItemEnabled = false; } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP,m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP,AccessLevel) ); if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { Item.ItemTicked = true; } Item.ItemEnabled = CPURunning; OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX,AccessLevel)); if (g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL) { Item.ItemEnabled = false; } OptionMenu.push_back(Item); Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO,AccessLevel)); if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL) { Item.ItemEnabled = false; } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP,AccessLevel)); if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL) { Item.ItemEnabled = false; } OptionMenu.push_back(Item); } Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT,AccessLevel)); if (g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL) { Item.ItemEnabled = false; } OptionMenu.push_back(Item); OptionMenu.push_back(MENU_ITEM(SPLITER )); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU,m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE,AccessLevel) ); if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.ItemTicked = true; } OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS,m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS,AccessLevel) )); /* Profile Menu ****************/ MenuItemList DebugProfileMenu; if (bHaveDebugger()) { Item.Reset(ID_PROFILE_PROFILE,EMPTY_STRING,EMPTY_STDSTR,NULL,"Profile Code" ); if (g_Settings->LoadBool(Debugger_ProfileCode)) { Item.ItemTicked = true; } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_RESETCOUNTER,EMPTY_STRING,EMPTY_STDSTR,NULL,"Reset Counters" ); if (!CPURunning) { Item.ItemEnabled = false; } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,"Generate Log File" ); if (!CPURunning) { Item.ItemEnabled = false; } DebugProfileMenu.push_back(Item); } /* Debugger Menu ****************/ MenuItemList DebugMenu; MenuItemList DebugLoggingMenu; MenuItemList DebugAppLoggingMenu; MenuItemList DebugR4300Menu; MenuItemList DebugMemoryMenu; MenuItemList DebugInterrupt; MenuItemList DebugNotificationMenu; if (bHaveDebugger()) { /* Debug - Interrupt *******************/ Item.Reset(ID_DEBUGGER_INTERRUPT_SP,EMPTY_STRING,EMPTY_STDSTR,NULL,"SP Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_SI,EMPTY_STRING,EMPTY_STDSTR,NULL,"SI Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_AI,EMPTY_STRING,EMPTY_STDSTR,NULL,"AI Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_VI,EMPTY_STRING,EMPTY_STDSTR,NULL,"VI Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_PI,EMPTY_STRING,EMPTY_STDSTR,NULL,"PI Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_DP,EMPTY_STRING,EMPTY_STDSTR,NULL,"DP Interrupt" ); Item.ItemEnabled = CPURunning; DebugInterrupt.push_back(Item); /* Debug - R4300i *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,"R4300i &Commands..." ); Item.ItemEnabled = false; DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUGGER_R4300REGISTERS,EMPTY_STRING,EMPTY_STDSTR,NULL,"R4300i &Registers..." ); Item.ItemEnabled = true; DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUG_DISABLE_GAMEFIX,EMPTY_STRING,EMPTY_STDSTR,NULL,"Disable Game Fixes" ); if (g_Settings->LoadBool(Debugger_DisableGameFixes)) { Item.ItemTicked = true; } DebugR4300Menu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugInterrupt,"&Generate Interrupt"); DebugR4300Menu.push_back(Item); /* Debug - Memory ****************/ Item.Reset(ID_DEBUGGER_MEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,"View..." ); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_SEARCHMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,"Search..." ); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_DUMPMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,"Dump..." ); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TLBENTRIES,EMPTY_STRING,EMPTY_STDSTR,NULL,"TLB Entries..." ); DebugMemoryMenu.push_back(Item); /* Debug - App logging *******************/ { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); Item.Reset(ID_DEBUGGER_APPLOG_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,"Error Messages" ); if ((LogLevel & TraceError) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_SETTINGS,EMPTY_STRING,EMPTY_STDSTR,NULL,"Settings" ); if ((LogLevel & TraceSettings) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RECOMPILER,EMPTY_STRING,EMPTY_STDSTR,NULL,"Recompiler" ); if ((LogLevel & TraceRecompiler) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RSP,EMPTY_STRING,EMPTY_STDSTR,NULL,"RSP" ); if ((LogLevel & TraceRSP) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_TLB,EMPTY_STRING,EMPTY_STDSTR,NULL,"TLB" ); if ((LogLevel & TraceTLB) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_GFX_PLUGIN,EMPTY_STRING,EMPTY_STDSTR,NULL,"Gfx Plugin" ); if ((LogLevel & TraceGfxPlugin) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_AUDIO_EMU,EMPTY_STRING,EMPTY_STDSTR,NULL,"Audio Emulation" ); if ((LogLevel & TraceAudio) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_DEBUG,EMPTY_STRING,EMPTY_STDSTR,NULL,"Debug Messages" ); if ((LogLevel & TraceDebug) != 0) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER )); Item.Reset(ID_DEBUGGER_APPLOG_FLUSH,EMPTY_STRING,EMPTY_STDSTR,NULL,"Auto flush file" ); if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.ItemTicked = true; } DebugAppLoggingMenu.push_back(Item); } /* Debug - Logging *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,"Log Options..." ); DebugLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,"Generate Log" ); if (g_Settings->LoadBool(Debugger_GenerateDebugLog)) { Item.ItemTicked = true; } DebugLoggingMenu.push_back(Item); /* Debugger Main Menu ****************/ Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING,EMPTY_STDSTR, NULL,"Breakpoint..."); Item.ItemEnabled = CPURunning; DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); /* Debug - RSP *******************/ if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,NULL,g_Plugins->RSP()->GetDebugMenu(),"&RSP" ); DebugMenu.push_back(Item); } /* Debug - RDP *******************/ if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,NULL,g_Plugins->Gfx()->GetDebugMenu(),"&RDP" ); DebugMenu.push_back(Item); } /* Notification Menu *******************/ Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM,EMPTY_STRING,EMPTY_STDSTR,NULL,"On Unhandled Memory Actions" ); if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory)) { Item.ItemTicked = true; } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,"On PIF Errors" ); if (g_Settings->LoadBool(Debugger_ShowPifErrors)) { Item.ItemTicked = true; } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO,EMPTY_STRING,EMPTY_STDSTR,NULL,"On Div By Zero" ); if (g_Settings->LoadBool(Debugger_ShowDivByZero)) { Item.ItemTicked = true; } DebugNotificationMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugR4300Menu,"&R4300i"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugMemoryMenu,"Memory"); Item.ItemEnabled = CPURunning; DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugProfileMenu,"Profile"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugAppLoggingMenu,"App Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugLoggingMenu,"Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugNotificationMenu,"Notification"); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_SHOW_TLB_MISSES,EMPTY_STRING,EMPTY_STDSTR,NULL,"Show TLB Misses" ); if (g_Settings->LoadBool(Debugger_ShowTLBMisses)) { Item.ItemTicked = true; } Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT,EMPTY_STRING,EMPTY_STDSTR,NULL,"Display Alist/Dlist Count" ); if (g_Settings->LoadBool(Debugger_ShowDListAListCount)) { Item.ItemTicked = true; } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE,EMPTY_STRING,EMPTY_STDSTR,NULL,"Display Recompiler Code Buffer Size" ); if (g_Settings->LoadBool(Debugger_ShowRecompMemSize)) { Item.ItemTicked = true; } DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_GENERATE_LOG_FILES,EMPTY_STRING,EMPTY_STDSTR,NULL,"Generate Log Files" ); if (g_Settings->LoadBool(Debugger_GenerateLogFiles)) { Item.ItemTicked = true; } DebugMenu.push_back(Item); } /* Help Menu ****************/ MenuItemList HelpMenu; HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM )); HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE )); HelpMenu.push_back(MENU_ITEM(SPLITER )); if (!inBasicMode) { HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI )); } HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64 )); /* Main Title bar Menu ***********************/ MenuItemList MainTitleMenu; Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu); if (RomLoading) { Item.ItemEnabled = false; } MainTitleMenu.push_back(Item); if (CPURunning) { Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu); if (RomLoading) { Item.ItemEnabled = false; } MainTitleMenu.push_back(Item); } Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu); if (RomLoading) { Item.ItemEnabled = false; } MainTitleMenu.push_back(Item); if (!inBasicMode) { if (bHaveDebugger()) { Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu); if (RomLoading) { Item.ItemEnabled = false; } MainTitleMenu.push_back(Item); } } Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu); if (RomLoading) { Item.ItemEnabled = false; } MainTitleMenu.push_back(Item); AddMenu(hMenu,MainTitleMenu); } void CMainMenu::RebuildAccelerators(void) { CGuard Guard(m_CS); //Delete the old accel list WriteTrace(TraceDebug,__FUNCTION__ ": Start"); HACCEL m_OldAccelTable = (HACCEL)m_AccelTable; m_AccelTable = m_ShortCuts.GetAcceleratorTable(); if (m_OldAccelTable) { DestroyAcceleratorTable(m_OldAccelTable); } WriteTrace(TraceDebug,__FUNCTION__ ": Done"); } void CMainMenu::ResetMenu(void) { WriteTrace(TraceDebug,__FUNCTION__ ": Start"); if (!g_Settings->LoadBool(UserInterface_InFullScreen)) { //Create a new window with all the items WriteTrace(TraceDebug,__FUNCTION__ ": Create Menu"); HMENU hMenu = (HMENU)CreateMenu(); FillOutMenu(hMenu); WriteTrace(TraceDebug,__FUNCTION__ ": Create Menu Done"); //save old menu to destroy latter HMENU OldMenuHandle; { CGuard Guard(m_CS); OldMenuHandle = m_MenuHandle; //save handle and re-attach to a window WriteTrace(TraceDebug,__FUNCTION__ ": Attach Menu"); m_MenuHandle = hMenu; } _Gui->SetWindowMenu(this); WriteTrace(TraceDebug,__FUNCTION__ ": Remove plugin menu"); if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle,(DWORD)g_Plugins->Gfx()->GetDebugMenu(), MF_BYCOMMAND); } if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { RemoveMenu((HMENU)OldMenuHandle,(DWORD)g_Plugins->RSP()->GetDebugMenu(), MF_BYCOMMAND); } WriteTrace(TraceDebug,__FUNCTION__ ": Destroy Old Menu"); //Destroy the old menu DestroyMenu((HMENU)OldMenuHandle); } ResetAccelerators(); WriteTrace(TraceDebug,__FUNCTION__ ": Done"); }