/**************************************************************************** * * * Project 64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #pragma once #include class CRecompilerSettings { public: CRecompilerSettings(); virtual ~CRecompilerSettings(); static bool bShowRecompMemSize ( void ) { return m_bShowRecompMemSize; } static bool bProfiling ( void ) { return m_bProfiling; } private: static void StaticRefreshSettings (CRecompilerSettings * _this) { _this->RefreshSettings(); } void RefreshSettings ( void ); //Settings that can be changed on the fly static bool m_bShowRecompMemSize; static bool m_bProfiling; static int m_RefCount; };