#pragma once #include #include #include #include "MemoryHandler.h" #include class PeripheralInterfaceReg { protected: PeripheralInterfaceReg(uint32_t * PeripheralInterface); public: uint32_t & PI_DRAM_ADDR_REG; uint32_t & PI_CART_ADDR_REG; uint32_t & PI_RD_LEN_REG; uint32_t & PI_WR_LEN_REG; uint32_t & PI_STATUS_REG; uint32_t & PI_BSD_DOM1_LAT_REG; uint32_t & PI_DOMAIN1_REG; uint32_t & PI_BSD_DOM1_PWD_REG; uint32_t & PI_BSD_DOM1_PGS_REG; uint32_t & PI_BSD_DOM1_RLS_REG; uint32_t & PI_BSD_DOM2_LAT_REG; uint32_t & PI_DOMAIN2_REG; uint32_t & PI_BSD_DOM2_PWD_REG; uint32_t & PI_BSD_DOM2_PGS_REG; uint32_t & PI_BSD_DOM2_RLS_REG; private: PeripheralInterfaceReg(); PeripheralInterfaceReg(const PeripheralInterfaceReg&); PeripheralInterfaceReg& operator=(const PeripheralInterfaceReg&); }; class CRegisters; class CMipsMemoryVM; class PeripheralInterfaceHandler : public MemoryHandler, private CGameSettings, private CDebugSettings, private CLogging, private PeripheralInterfaceReg { public: PeripheralInterfaceHandler(CMipsMemoryVM & MMU, CRegisters & Reg); bool Read32(uint32_t Address, uint32_t & Value); bool Write32(uint32_t Address, uint32_t Value, uint32_t Mask); private: PeripheralInterfaceHandler(); PeripheralInterfaceHandler(const PeripheralInterfaceHandler &); PeripheralInterfaceHandler & operator=(const PeripheralInterfaceHandler &); CMipsMemoryVM & m_MMU; CRegisters & m_Reg; uint32_t & m_PC; };