/* * Project 64 - A Nintendo 64 emulator. * * (c) Copyright 2001 zilmar (zilmar@emulation64.com) and * Jabo (jabo@emulation64.com). * * pj64 homepage: www.pj64.net * * Permission to use, copy, modify and distribute Project64 in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Project64 is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Project64 or software derived from Project64. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so if they want them. * */ #ifdef todelete void StartSyncCPU ( void ); void SwitchSyncRegisters (void); void SyncToPC ( void ); void FreeSyncMemory ( void ); extern int SyncNextInstruction, SyncJumpToLocation, MemAddrUsedCount[2]; extern DWORD CurrentBlock, *TLB_SyncReadMap, *TLB_SyncWriteMap; extern N64_REGISTERS SyncRegisters; extern BYTE * SyncMemory; extern FASTTLB SyncFastTlb[64]; extern TLB SyncTlb[32]; #endif