Canceling… Please wait… Press a button, key, or joystick to map…\n\nCurrent mappings:\n%1$s Unmap A B C L R Z S C-pad → C-pad ← C-pad ↓ C-pad ↑ D-pad → D-pad ← D-pad ↓ D-pad ↑ Analog → Analog ← Analog ↓ Analog ↑ Hardware Other On-screen controller setttings Touchscreen Controller settings Input Graphic settings Video Sound settings Audio Game list settings Game list advanced/debugging settings Advanced Restore default settings Reset Settings Settings Framerate Display FPS on screen Enable Audio Enable/Disable audio output Hide Advanced Settings Remove more complex settings that most users will not want to use Enable debugger Enable/Disable extra options to try and debug why games do not work Advanced Block Linking Precompile blocks together Record Recompiler Asm Create a log file of the asm generated Logging Project64 Core Audio Plugin Logging - Project64 Core Logging - Audio Error Warning Notice Info Debug Verbose MD5 Thread Path Settings Unknown App Init App Cleanup N64 System Plugins GFX Plugin Audio Plugin Controller Plugin RSP Plugin RSP Audio Register Cache Recompiler TLB Protected Mem User Interface Rom List Exception Handler Init/Shutdown Interface CPU core style Interpreter Recompiler Synchronize Cores Advanced CPU Usage Show the cpu used by different components Display Speed Limit the max speed executed Limit FPS Show the speed of the emulation Display Speed Display Display lists per second Percentage of full speed Vertical interrupts per second Record Execution Times Record how long each block executes for Reset GFX Plugin Always reload GFX plugin Pre Alloc Sync Mem Allocate sync memory at startup Reduced Sync Mem Allocate a smaller amount of memory for sync cpu Debug Language Show the number id for the language string Button scale Touchscreen layout Configure gamepad to use in game Gamepad settings Reset settings Reset all settings back to their defaults? Max # of games remembered @string/DListPerSecond @string/PercentageOfSpeed @string/VerticalInterruptsPerSecond 1 2 0 @string/Interpreter @string/Recompiler @string/SyncCores 1 2 3 @string/TraceError @string/TraceWarning @string/TraceNotice @string/TraceInfo @string/TraceDebug @string/TraceVerbose Reset game? The game will go back to a clear state, all progress made will be lost. Save Support Save support is a one time purchase and the only purchase in Project64.\n\nProject64 may not be perfect and making this as an upgrade it allows you to play and test the emulator before you have to spend any money.\n\nThis is also a good way for you to support and give back to the creation of the emulator.. Purchase Starting Up … version %1$.0f%% done: extracting - %2$s Finished Error extracting app data.\nPlease unplug USB cable, reboot device, and re-launch app.\nFor help, please visit %1$s. Scanning…