// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski // Copyright(C) 2002 Dave2001 // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #ifndef TEXBUFFER_H #define TEXBUFFER_H int OpenTextureBuffer(COLOR_IMAGE & cimage); int CloseTextureBuffer(int draw = FALSE); int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to); int CopyDepthBuffer(); int SwapTextureBuffer(); int FindTextureBuffer(uint32_t addr, uint16_t width); #endif // ifndef TEXBUFFER